Player Matchup

Baba Yaga
Baba Yaga
ChosenOne Lv
Baba Yaga
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Solo
Olorun
Olorun
HYOOL
Olorun
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 111L
1,453 Elo+
Party 2
Set
Set
IF Shaark
Set
Level 88
God Stats
13W - 4L
1,769 SR
Queue Stats
58W - 55L
1,460 Elo+
Party 2
Yemoja
Yemoja
Lucky-Moonlight
Yemoja
Level 46
God Stats
20W - 16L
1,484 SR
Queue Stats
69W - 60L
1,434 Elo+
Party 2
Chiron
Chiron
SensyStaar45
Chiron
Level 27
God Stats
14W - 18L
1,422 SR
Queue Stats
65W - 64L
1,391 Elo+
Party 2
Team Averages
Level 65
1,535 SR
1,448 Elo+

VS

Team Averages
Level 50
1,495 SR
1,393 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Amaterasu
Amaterasu
Neko GoutFraise
Amaterasu
Level 26
God Stats
90W - 81L
1,408 SR
Queue Stats
184W - 195L
1,386 Elo+
Party 3
Chaac
Chaac
RWeiss1990
Chaac
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 39L
1,398 Elo+
Party 1
Awilix
Awilix
RavenCrowSting
Awilix
Level 85
God Stats
2W - 3L
1,749 SR
Queue Stats
289W - 326L
1,346 Elo+
Party 1
Agni
Agni
choukyktr
Agni
Level 61
God Stats
2W - 7L
1,317 SR
Queue Stats
173W - 193L
1,333 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
ChosenOne Lv
Baba Yaga
15
4 / 1 / 7
9,753
610
8,606
9,585
4,395
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Olorun
HYOOL
Olorun
17
5 / 1 / 7
10,595
662
12,112
12,532
7,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
10 / 3 / 6
10,548
659
14,054
13,498
7,904
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
1 / 0 / 12
8,827
552
4,145
9,891
6,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chiron
15
4 / 3 / 4
9,107
569
7,201
10,621
3,642
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
2 / 6 / 1
7,322
458
8,724
11,298
3,159
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
Neko GoutFraise
Amaterasu
13
0 / 4 / 1
7,213
451
5,945
13,046
9,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chaac
13
4 / 4 / 4
8,558
535
10,347
16,540
12,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 4 / 2
7,547
472
2,769
11,369
3,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Agni
10
1 / 6 / 1
6,606
413
7,420
9,937
2,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
17
24
Kills
8
8
Deaths
24
36
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
6
1
0.42
W
Baba Yaga
ChosenOne Lv
Baba Yaga
4
1
7
7.5
W
Olorun
HYOOL
Olorun
5
1
7
8.5
W
10
3
6
4.33
W
1
0
12
7
L
Amaterasu
Neko GoutFraise
Amaterasu
0
4
1
0.13
L
Chaac
4
4
4
1.5
L
1
4
2
0.5
W
Chiron
4
3
4
2
L
Agni
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,118
Damage
35,205
56,127
Taken
62,190
29,944
Mitigated
31,251
24,890
Healing
11,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
8,724
3,187
528
1,372
11,298
3,159
0
1,692
9,606
0
34,145
W
Baba Yaga
ChosenOne Lv
Baba Yaga
8,606
682
0
4,405
9,585
4,395
2,451
1,791
7,598
55,585
0
W
Olorun
HYOOL
Olorun
12,112
7,225
1,042
7,288
12,532
7,620
1,959
933
11,293
59,896
4,286
W
14,054
7,698
0
5,424
13,498
7,904
895
1,379
11,947
0
76,978
W
4,145
686
1,647
1,737
9,891
6,383
724
1,992
7,771
22,804
0
L
Amaterasu
Neko GoutFraise
Amaterasu
5,945
1,189
0
3,134
13,046
9,266
0
5,134
7,912
0
42,783
L
Chaac
10,347
1,361
0
3,688
16,540
12,674
0
6,580
9,960
82
31,782
L
2,769
1,294
0
2,246
11,369
3,254
0
4,917
6,452
0
27,544
W
Chiron
7,201
2,956
816
2,531
10,621
3,642
1,720
798
9,739
0
53,511
L
Agni
7,420
647
0
697
9,937
2,898
102
5,924
4,013
27,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,830
Gold Earned
37,246
452
Minions Killed
271
0
Camps Cleared
0
1,477,633
Distance Traveled
1,436,809
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,322
458
55
3
0
284,351
2
W
Baba Yaga
9,753
610
103
6
0
311,538
0
W
Olorun
10,595
662
111
7
0
267,893
4
W
Set
10,548
659
111
7
0
328,543
5
W
Yemoja
8,827
552
40
3
0
286,660
6
L
Amaterasu
7,213
451
69
4
0
283,303
0
L
Chaac
8,558
535
31
2
0
278,624
1
L
Awilix
7,547
472
67
4
0
309,570
0
W
Chiron
9,107
569
87
5
0
282,999
1
L
Agni
6,606
413
49
3
0
280,961
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role