Player Matchup

Chaac
Chaac
Chaotic Genesis
Chaac
Level 119
God Stats
1W - 1L
1,285 SR
Queue Stats
10W - 3L
1,655 Elo+
Party 1
Thoth
Thoth
RebelBabyJoe112
Thoth
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 0L
1,929 Elo+
Party 1
Danzaburou
Danzaburou
TurqoisePick354
Danzaburou
Level 128
God Stats
1W - 3L
1,354 SR
Queue Stats
33W - 25L
1,308 Elo+
Party 1
Team Averages
Level 87
1,379 SR
1,630 Elo+

VS

Team Averages
Level 100
1,437 SR
1,450 Elo+
Zeus
Zeus
 
Zeus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Bulscy
Fenrir
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 56L
1,504 Elo+
Party 2
Ares
Ares
EXSP4RDA
Ares
Level 147
God Stats
5W - 11L
1,312 SR
Queue Stats
67W - 89L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 12
10,252
641
9,151
15,657
11,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
8 / 4 / 6
11,707
732
14,127
11,029
3,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
TurqoisePick354
Danzaburou
15
6 / 1 / 5
11,640
728
8,470
9,580
3,464
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
5 / 5 / 2
10,729
671
16,462
12,554
3,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
Bulscy
Fenrir
12
1 / 4 / 5
9,800
613
2,874
16,266
10,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ares
11
2 / 5 / 3
9,174
573
5,605
11,351
8,246
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
18
14
Kills
8
8
Deaths
14
23
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
5
5
2
1.2
L
Fenrir
Bulscy
Fenrir
1
4
5
0.88
W
0
3
12
2
L
Ares
2
5
3
0.7
W
8
4
6
2.75
W
Danzaburou
TurqoisePick354
Danzaburou
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,748
Damage
24,941
36,266
Taken
40,171
18,761
Mitigated
22,786
11,976
Healing
8,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
16,462
1,083
183
4,912
12,554
3,810
464
5,723
6,445
66,712
0
L
Fenrir
Bulscy
Fenrir
2,874
716
0
3,131
16,266
10,730
24
4,220
11,465
0
13,245
W
9,151
761
0
6,395
15,657
11,632
43
9,762
5,380
0
52,471
L
Ares
5,605
42
0
410
11,351
8,246
0
3,356
7,601
13,186
0
W
14,127
804
0
3,815
11,029
3,665
510
6,448
4,292
52,681
0
W
Danzaburou
TurqoisePick354
Danzaburou
8,470
4,143
0
1,766
9,580
3,464
1,912
5,325
3,941
0
54,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,599
Gold Earned
29,703
227
Minions Killed
126
0
Camps Cleared
0
880,154
Distance Traveled
728,114
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,729
671
92
6
0
240,908
0
L
Fenrir
9,800
613
19
1
0
290,243
0
W
Chaac
10,252
641
58
4
0
304,420
3
L
Ares
9,174
573
15
1
0
196,963
0
W
Thoth
11,707
732
77
5
0
294,226
2
W
Danzaburou
11,640
728
92
6
0
281,508
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role