Player Matchup

Scylla
Scylla
CalamityCaller
Scylla
Level 129
God Stats
2W - 1L
1,439 SR
Queue Stats
85W - 72L
1,497 Elo+
Party 2
Cthulhu
Cthulhu
NotAtHome
Cthulhu
Level 60
God Stats
14W - 12L
1,207 SR
Queue Stats
116W - 128L
1,483 Elo+
Party 2
Ravana
Ravana
Ruinous Reaper
Ravana
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,591 Elo+
Party 2
Team Averages
Level 102
1,382 SR
1,524 Elo+

VS

Team Averages
Level 116
1,543 SR
1,466 Elo+
Chiron
Chiron
Trippy_Dippy_1
Chiron
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
146W - 156L
1,446 Elo+
Party 1
Neith
Neith
jovenflacco
Neith
Level 29
God Stats
7W - 7L
1,545 SR
Queue Stats
199W - 235L
1,447 Elo+
Solo
Eset
Eset
refrescante_1979
Eset
Level 158
God Stats
67W - 42L
1,584 SR
Queue Stats
424W - 385L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 2 / 6
11,043
789
16,170
10,161
3,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
NotAtHome
Cthulhu
13
3 / 3 / 10
10,501
750
7,325
13,981
14,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
4 / 2 / 8
10,131
724
5,882
8,415
3,739
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 3
10,063
719
8,964
10,390
3,744
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
2 / 7 / 4
9,303
665
7,506
11,288
3,972
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
1 / 5 / 4
8,671
619
8,312
10,888
3,775
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
18
15
Kills
7
7
Deaths
15
24
Assists
11
Player
Kills
Deaths
Assists
KDA
W
8
2
6
5.5
W
Cthulhu
NotAtHome
Cthulhu
3
3
10
2.67
W
4
2
8
4
L
4
3
3
1.83
L
2
7
4
0.57
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,377
Damage
24,782
32,557
Taken
32,566
21,971
Mitigated
11,491
9,107
Healing
8,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,170
1,496
0
4,035
10,161
3,980
895
3,013
7,148
59,164
0
W
Cthulhu
NotAtHome
Cthulhu
7,325
189
94
3,480
13,981
14,252
326
3,779
10,202
26,819
0
W
5,882
958
0
1,498
8,415
3,739
264
1,568
6,847
0
25,147
L
8,964
2,135
777
3,643
10,390
3,744
178
7,276
2,949
0
38,821
L
7,506
2,436
0
1,538
11,288
3,972
0
7,999
2,943
0
27,456
L
8,312
386
0
2,510
10,888
3,775
0
7,490
3,132
36,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,675
Gold Earned
28,037
160
Minions Killed
171
0
Camps Cleared
0
834,664
Distance Traveled
707,221
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,043
789
84
6
0
261,610
3
W
Cthulhu
10,501
750
37
3
0
292,645
6
W
Ravana
10,131
724
39
3
0
280,409
1
L
Chiron
10,063
719
66
5
0
241,860
0
L
Neith
9,303
665
49
4
0
212,143
3
L
Eset
8,671
619
56
4
0
253,218
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role