Player Matchup

Athena
Athena
Alvestrom
Athena
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
KingKongClicks
Neith
Level 4
God Stats
133W - 98L
1,806 SR
Queue Stats
150W - 144L
1,753 Elo+
Solo
Mercury
Mercury
LinkLGB
Mercury
Level 29
God Stats
15W - 21L
1,354 SR
Queue Stats
50W - 53L
1,490 Elo+
Solo
Jormungandr
Jormungandr
Ninja_Rami_12
Jormungandr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Ymir
Ymir
fabianbiani40
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 13
1,532 SR
1,549 Elo+

VS

Team Averages
Level 27
1,699 SR
1,517 Elo+
Bastet
Bastet
ANJOW02
Bastet
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
LuFiSaFer
Amaterasu
Level 26
God Stats
3W - 0L
1,728 SR
Queue Stats
19W - 12L
1,445 Elo+
Solo
Chang'e
Chang'e
Rafa406510
Chang'e
Level 28
God Stats
9W - 9L
1,585 SR
Queue Stats
182W - 167L
1,632 Elo+
Party 1
Ganesha
Ganesha
SexOffenderBR
Ganesha
Level 25
God Stats
39W - 21L
1,833 SR
Queue Stats
198W - 166L
1,670 Elo+
Party 1
Jing Wei
Jing Wei
nakamura654
Jing Wei
Level 28
God Stats
6W - 2L
1,848 SR
Queue Stats
24W - 30L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Alvestrom
Athena
14
1 / 7 / 1
8,979
998
8,251
21,937
12,930
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
0 / 8 / 3
8,113
901
10,778
15,881
5,319
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
LinkLGB
Mercury
14
3 / 6 / 0
9,180
1,020
5,871
13,912
4,630
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
Ninja_Rami_12
Jormungandr
13
0 / 12 / 1
7,523
836
8,365
22,150
12,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
0 / 14 / 2
7,848
872
2,495
22,394
14,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

345

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
ANJOW02
Bastet
16
7 / 1 / 21
9,802
1,089
12,159
7,917
4,385
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Amaterasu
LuFiSaFer
Amaterasu
16
10 / 2 / 18
10,203
1,134
16,971
12,738
8,362
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chang'e
Rafa406510
Chang'e
19
15 / 0 / 25
11,771
1,308
30,144
6,328
3,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
17
0 / 1 / 40
10,609
1,179
9,323
11,028
12,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
nakamura654
Jing Wei
18
15 / 0 / 23
11,390
1,266
21,314
6,444
2,644
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
174
4
Kills
47
47
Deaths
4
7
Assists
127
Player
Kills
Deaths
Assists
KDA
W
Bastet
ANJOW02
Bastet
7
1
21
17.5
L
Athena
Alvestrom
Athena
1
7
1
0.21
L
0
8
3
0.19
L
Mercury
LinkLGB
Mercury
3
6
0
0.5
W
Amaterasu
LuFiSaFer
Amaterasu
10
2
18
9.5
L
Jormungandr
Ninja_Rami_12
Jormungandr
0
12
1
0.04
W
Chang'e
Rafa406510
Chang'e
15
0
25
27.5
W
Ganesha
0
1
40
20
L
0
14
2
0.07
W
Jing Wei
nakamura654
Jing Wei
15
0
23
26.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,760
Damage
89,911
96,274
Taken
44,455
50,567
Mitigated
30,611
3,642
Healing
19,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
ANJOW02
Bastet
12,159
4,716
0
0
7,917
4,385
0
2,613
5,204
0
19,385
L
Athena
Alvestrom
Athena
8,251
2,767
0
1,427
21,937
12,930
0
9,318
12,545
24,718
0
L
10,778
6,808
0
1,265
15,881
5,319
0
6,291
9,509
0
23,088
L
Mercury
LinkLGB
Mercury
5,871
1,345
0
584
13,912
4,630
0
6,636
7,198
0
25,746
W
Amaterasu
LuFiSaFer
Amaterasu
16,971
9,514
0
3,892
12,738
8,362
0
4,873
7,815
0
26,677
L
Jormungandr
Ninja_Rami_12
Jormungandr
8,365
2,053
0
220
22,150
12,810
0
9,776
12,218
21,731
0
W
Chang'e
Rafa406510
Chang'e
30,144
4,468
8,783
4,160
6,328
3,005
0
2,470
3,833
68,009
0
W
Ganesha
9,323
959
586
1,689
11,028
12,215
0
5,299
5,596
10,713
0
L
2,495
735
0
146
22,394
14,878
0
7,446
14,873
5,946
0
W
Jing Wei
nakamura654
Jing Wei
21,314
19,895
0
0
6,444
2,644
0
3,448
2,896
0
28,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,643
Gold Earned
53,775
126
Minions Killed
165
5
Camps Cleared
5
722,749
Distance Traveled
892,450
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,802
1,089
13
1
0
201,268
0
L
Athena
8,979
998
36
4
0
161,168
1
L
Neith
8,113
901
28
3
1
124,295
0
L
Mercury
9,180
1,020
44
5
1
190,474
0
W
Amaterasu
10,203
1,134
21
2
4
144,864
0
L
Jormungandr
7,523
836
13
1
0
117,001
0
W
Chang'e
11,771
1,308
108
12
0
171,802
0
W
Ganesha
10,609
1,179
0
0
0
172,207
0
L
Ymir
7,848
872
5
1
3
129,811
0
W
Jing Wei
11,390
1,266
23
3
1
202,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role