Player Matchup

Sol
Sol
Curtis_Dz
Sol
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,133 Elo+
Party 2
Neith
Neith
PakoLobos
Neith
Level 24
God Stats
99W - 107L
1,367 SR
Queue Stats
674W - 702L
1,306 Elo+
Solo
Tyr
Tyr
RunmanGaming
Tyr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,177 Elo+
Party 2
Kukulkan
Kukulkan
bk_948
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,070 Elo+
Party 2
Nemesis
Nemesis
lloyd_ZER
Nemesis
Level 7
God Stats
1W - 1L
1,715 SR
Queue Stats
5W - 8L
1,266 Elo+
Party 2
Team Averages
Level 10
1,517 SR
1,190 Elo+

VS

Team Averages
Level 23
1,333 SR
1,226 Elo+
Set
Set
AIups
Set
Level 12
God Stats
6W - 5L
1,213 SR
Queue Stats
36W - 33L
1,068 Elo+
Solo
Cthulhu
Cthulhu
FALLENPRIME9
Cthulhu
Level 15
God Stats
13W - 9L
1,463 SR
Queue Stats
19W - 21L
1,275 Elo+
Party 1
Pele
Pele
TrxshStxtz
Pele
Level 9
God Stats
21W - 29L
1,337 SR
Queue Stats
27W - 39L
1,312 Elo+
Party 1
Baron Samedi
Baron Samedi
iVeedo
Baron Samedi
Level 58
God Stats
4W - 4L
1,153 SR
Queue Stats
10W - 14L
1,223 Elo+
Party 1
Vulcan
Vulcan
texasreaper007
Vulcan
Level 21
God Stats
3W - 0L
1,500 SR
Queue Stats
8W - 8L
1,252 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 3
9,365
851
7,361
12,523
4,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
PakoLobos
Neith
16
0 / 5 / 3
9,725
884
6,881
10,209
3,609
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
1 / 5 / 2
10,121
920
9,679
18,508
19,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
bk_948
Kukulkan
16
2 / 5 / 0
10,225
930
13,828
12,268
4,973
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
lloyd_ZER
Nemesis
15
1 / 10 / 2
9,293
845
10,345
20,105
8,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

174

VS

Team 2 Tickets

250

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
AIups
Set
16
10 / 4 / 5
11,427
1,039
13,180
12,278
5,763
Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
FALLENPRIME9
Cthulhu
17
2 / 0 / 16
10,396
945
6,987
12,161
7,598
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

18
9 / 0 / 10
12,298
1,118
16,769
11,959
4,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Baron Samedi
iVeedo
Baron Samedi
16
4 / 0 / 10
10,482
953
9,464
7,137
3,246
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 1 / 13
10,912
992
17,016
8,650
3,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
83
5
Kills
29
30
Deaths
5
10
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Set
AIups
Set
10
4
5
3.13
L
1
5
3
0.5
W
Cthulhu
FALLENPRIME9
Cthulhu
2
0
16
10
L
Neith
PakoLobos
Neith
0
5
3
0.3
L
1
5
2
0.4
W
9
0
10
14
L
Kukulkan
bk_948
Kukulkan
2
5
0
0.4
W
Baron Samedi
iVeedo
Baron Samedi
4
0
10
9
L
Nemesis
lloyd_ZER
Nemesis
1
10
2
0.2
W
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,094
Damage
63,416
73,613
Taken
52,185
40,208
Mitigated
25,243
7,051
Healing
9,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
AIups
Set
13,180
7,316
0
624
12,278
5,763
0
4,864
6,893
0
20,634
L
7,361
2,722
0
2,418
12,523
4,093
0
5,106
7,417
16,908
0
W
Cthulhu
FALLENPRIME9
Cthulhu
6,987
942
30
1,229
12,161
7,598
0
6,937
5,079
11,490
0
L
Neith
PakoLobos
Neith
6,881
2,944
0
498
10,209
3,609
0
2,013
8,196
0
38,454
L
9,679
2,636
0
2,034
18,508
19,358
0
9,921
8,587
0
27,647
W
16,769
5,422
0
4,000
11,959
4,931
0
4,816
7,068
0
41,471
L
Kukulkan
bk_948
Kukulkan
13,828
2,651
0
0
12,268
4,973
0
5,622
6,646
33,792
0
W
Baron Samedi
iVeedo
Baron Samedi
9,464
1,791
1,440
1,689
7,137
3,246
0
2,600
4,437
22,533
0
L
Nemesis
lloyd_ZER
Nemesis
10,345
4,753
0
2,101
20,105
8,175
0
10,805
9,300
0
20,849
W
17,016
5,971
0
129
8,650
3,705
0
1,972
6,578
24,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,729
Gold Earned
55,515
201
Minions Killed
135
8
Camps Cleared
2
1,061,934
Distance Traveled
1,034,248
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
11,427
1,039
12
1
0
190,553
0
L
Sol
9,365
851
20
2
0
223,488
0
W
Cthulhu
10,396
945
10
1
0
182,336
0
L
Neith
9,725
884
68
6
0
167,486
0
L
Tyr
10,121
920
28
3
8
249,567
0
W
Pele
12,298
1,118
70
6
1
257,330
0
L
Kukulkan
10,225
930
66
6
0
199,332
0
W
Baron Samedi
10,482
953
27
2
0
165,575
0
L
Nemesis
9,293
845
19
2
0
222,061
0
W
Vulcan
10,912
992
16
1
1
238,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role