Player Matchup

Ymir
Ymir
JoshieChubbs
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Neith
Neith
Shrimp1830
Neith
Level 84
God Stats
6W - 3L
1,580 SR
Queue Stats
34W - 30L
1,692 Elo+
Party 1
Sol
Sol
Unnoy
Sol
Level 3
God Stats
0W - 1L
1,298 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 1
Team Averages
Level 31
1,459 SR
1,564 Elo+

VS

Team Averages
Level 44
1,554 SR
1,406 Elo+
Zeus
Zeus
LDAK Wiener
Zeus
Level 28
God Stats
22W - 21L
1,539 SR
Queue Stats
23W - 25L
1,459 Elo+
Solo
Chaac
Chaac
frandmc777
Chaac
Level 16
God Stats
8W - 4L
1,622 SR
Queue Stats
151W - 182L
1,633 Elo+
Solo
Heimdallr
Heimdallr
killerherc
Heimdallr
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
132W - 167L
1,126 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 10 / 3
7,213
656
2,191
13,468
6,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Neith
10
3 / 4 / 2
7,539
685
6,451
8,756
2,957
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Sol
Unnoy
Sol
9
0 / 5 / 2
6,515
592
3,172
6,396
1,885
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
11 / 0 / 7
9,848
895
14,242
5,988
1,917
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
11
5 / 3 / 12
9,616
874
4,844
12,823
8,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heimdallr
killerherc
Heimdallr
11
3 / 3 / 10
8,529
775
5,331
8,125
2,975
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
48
4
Kills
19
19
Deaths
6
7
Assists
29
Player
Kills
Deaths
Assists
KDA
L
1
10
3
0.25
W
11
0
7
14.5
L
Neith
3
4
2
1
L
Sol
Unnoy
Sol
0
5
2
0.2
W
Chaac
5
3
12
3.67
W
Heimdallr
killerherc
Heimdallr
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,814
Damage
24,417
28,620
Taken
26,936
11,053
Mitigated
13,035
2,563
Healing
11,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,191
291
0
260
13,468
6,211
0
7,621
5,847
4,456
0
W
14,242
1,931
867
2,933
5,988
1,917
491
1,072
4,916
49,269
0
L
Neith
6,451
3,572
0
1,386
8,756
2,957
87
4,226
4,530
0
27,363
L
Sol
Unnoy
Sol
3,172
927
0
917
6,396
1,885
114
2,419
3,977
8,287
0
W
Chaac
4,844
1,070
0
4,697
12,823
8,143
612
1,638
11,185
0
19,011
W
Heimdallr
killerherc
Heimdallr
5,331
3,334
513
2,048
8,125
2,975
1,455
2,718
5,407
0
31,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,267
Gold Earned
27,993
59
Minions Killed
139
0
Camps Cleared
0
496,068
Distance Traveled
550,932
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,213
656
3
0
0
168,760
0
W
Zeus
9,848
895
72
7
0
198,662
0
L
Neith
7,539
685
40
4
0
169,630
2
L
Sol
6,515
592
16
1
0
157,678
0
W
Chaac
9,616
874
20
2
0
184,519
2
W
Heimdallr
8,529
775
47
4
0
167,751
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role