Player Matchup

Apollo
Apollo
DaviPotter
Apollo
Level 127
God Stats
14W - 12L
1,832 SR
Queue Stats
344W - 288L
1,613 Elo+
Party 2
Ganesha
Ganesha
RareGamer21
Ganesha
Level 67
God Stats
7W - 7L
1,500 SR
Queue Stats
315W - 262L
1,598 Elo+
Party 2
Hercules
Hercules
Travazap
Hercules
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
134W - 89L
1,637 Elo+
Party 2
Scylla
Scylla
Xan132
Scylla
Level 64
God Stats
9W - 9L
1,634 SR
Queue Stats
42W - 41L
1,504 Elo+
Solo
Thanatos
Thanatos
vega-0603bermuz
Thanatos
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 27L
1,473 Elo+
Solo
Team Averages
Level 73
1,593 SR
1,565 Elo+

VS

Team Averages
Level 79
1,457 SR
1,489 Elo+
Bellona
Bellona
GameSenpai5080
Bellona
Level 59
God Stats
6W - 11L
1,144 SR
Queue Stats
293W - 331L
1,447 Elo+
Solo
Tsukuyomi
Tsukuyomi
GirkLoth
Tsukuyomi
Level 84
God Stats
14W - 12L
1,500 SR
Queue Stats
475W - 369L
1,526 Elo+
Party 1
Thoth
Thoth
Kondzillla
Thoth
Level 159
God Stats
5W - 6L
1,719 SR
Queue Stats
225W - 222L
1,560 Elo+
Solo
Nike
Nike
RyutaWoW
Nike
Level 29
God Stats
11W - 5L
1,626 SR
Queue Stats
297W - 227L
1,532 Elo+
Party 1
Rama
Rama
agjobu
Rama
Level 65
God Stats
1W - 6L
1,296 SR
Queue Stats
69W - 84L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DaviPotter
Apollo
19
16 / 4 / 3
13,412
639
21,032
23,078
8,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ganesha
RareGamer21
Ganesha
15
0 / 4 / 15
9,645
459
8,440
18,813
16,168
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hercules
Travazap
Hercules
17
6 / 3 / 3
11,520
549
10,455
24,009
19,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
Xan132
Scylla
16
1 / 7 / 7
10,532
502
4,042
12,638
3,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
16
2 / 6 / 8
10,735
511
4,302
16,840
7,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 7 / 4
9,908
472
11,936
17,285
14,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tsukuyomi
GirkLoth
Tsukuyomi
16
7 / 5 / 9
10,352
493
17,778
16,057
6,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thoth
18
10 / 3 / 6
11,525
549
21,542
11,696
4,087
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
14
1 / 5 / 1
8,848
421
8,078
17,152
5,634
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Rama
agjobu
Rama
8
0 / 5 / 2
6,812
324
2,815
7,029
1,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
46
25
Kills
24
24
Deaths
25
36
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Apollo
DaviPotter
Apollo
16
4
3
4.38
L
6
7
4
1.14
L
Tsukuyomi
GirkLoth
Tsukuyomi
7
5
9
2.3
L
Thoth
10
3
6
4.33
W
Ganesha
RareGamer21
Ganesha
0
4
15
1.88
L
Nike
1
5
1
0.3
W
Hercules
Travazap
Hercules
6
3
3
2.5
W
Scylla
Xan132
Scylla
1
7
7
0.64
L
Rama
agjobu
Rama
0
5
2
0.2
W
Thanatos
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,271
Damage
62,149
95,378
Taken
69,219
56,309
Mitigated
32,261
44,140
Healing
11,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
DaviPotter
Apollo
21,032
15,423
0
15,079
23,078
8,926
5,785
4,131
18,672
0
96,595
L
11,936
5,460
0
1,474
17,285
14,958
315
2,482
14,753
399
43,714
L
Tsukuyomi
GirkLoth
Tsukuyomi
17,778
5,448
0
4,391
16,057
6,302
51
3,404
12,483
0
67,408
L
Thoth
21,542
266
0
2,137
11,696
4,087
61
1,682
9,886
76,462
0
W
Ganesha
RareGamer21
Ganesha
8,440
1,238
497
1,911
18,813
16,168
603
5,520
13,093
29,890
0
L
Nike
8,078
585
0
1,180
17,152
5,634
272
4,027
12,704
0
44,547
W
Hercules
Travazap
Hercules
10,455
2,876
0
11,207
24,009
19,976
423
8,105
15,879
0
42,478
W
Scylla
Xan132
Scylla
4,042
733
0
2,001
12,638
3,843
354
6,121
6,492
54,020
0
L
Rama
agjobu
Rama
2,815
2,454
0
1,847
7,029
1,280
351
693
6,336
0
21,894
W
Thanatos
4,302
1,387
0
13,445
16,840
7,396
0
3,345
13,420
0
63,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,844
Gold Earned
47,445
445
Minions Killed
395
0
Camps Cleared
0
1,816,262
Distance Traveled
1,659,562
32
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
13,412
639
141
7
0
365,719
1
L
Bellona
9,908
472
61
3
0
374,324
1
L
Tsukuyomi
10,352
493
97
5
0
402,951
1
L
Thoth
11,525
549
122
6
0
374,803
3
W
Ganesha
9,645
459
18
1
0
375,172
3
L
Nike
8,848
421
76
4
0
371,759
4
W
Hercules
11,520
549
77
4
0
342,911
7
W
Scylla
10,532
502
102
5
0
331,016
4
L
Rama
6,812
324
39
2
0
135,725
0
W
Thanatos
10,735
511
107
5
0
401,444
17

Distance Traveled

Minion Kills by Role

Gold Earned by Role