Player Matchup

Bellona
Bellona
Czdb
Bellona
Level 108
God Stats
14W - 9L
1,566 SR
Queue Stats
260W - 267L
1,590 Elo+
Party 3
Hun Batz
Hun Batz
Monsterchris13
Hun Batz
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 109L
1,557 Elo+
Party 3
Medusa
Medusa
Sagittarius
Medusa
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 7L
1,718 Elo+
Party 3
Vulcan
Vulcan
TTV StkJJ
Vulcan
Level 17
God Stats
1W - 1L
1,537 SR
Queue Stats
58W - 37L
1,607 Elo+
Party 3
Cthulhu
Cthulhu
Walmart Giftbag
Cthulhu
Level 125
God Stats
6W - 3L
1,643 SR
Queue Stats
136W - 142L
1,672 Elo+
Party 3
Team Averages
Level 81
1,549 SR
1,629 Elo+

VS

Team Averages
Level 50
1,614 SR
1,511 Elo+
Bellona
Bellona
Info nB
Bellona
Level 28
God Stats
11W - 8L
1,768 SR
Queue Stats
66W - 73L
1,484 Elo+
Party 1
Da Ji
Da Ji
UBEROMEGAMAN
Da Ji
Level 29
God Stats
7W - 10L
1,500 SR
Queue Stats
27W - 28L
1,430 Elo+
Party 2
Hades
Hades
chaosruler9000
Hades
Level 65
God Stats
36W - 24L
1,907 SR
Queue Stats
113W - 93L
1,443 Elo+
Party 2
Artio
Artio
deathbomber108
Artio
Level 28
God Stats
5W - 5L
1,317 SR
Queue Stats
168W - 164L
1,620 Elo+
Party 2
Skadi
Skadi
marine55555
Skadi
Level 100
God Stats
10W - 10L
1,579 SR
Queue Stats
597W - 531L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Czdb
Bellona
13
7 / 1 / 1
7,546
686
7,329
6,241
5,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hun Batz
11
0 / 0 / 2
6,294
572
4,576
6,584
2,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
13
7 / 0 / 0
7,538
685
5,816
6,747
1,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
TTV StkJJ
Vulcan
10
4 / 1 / 2
6,124
557
5,969
4,069
1,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
3 / 0 / 8
6,759
614
5,479
7,177
4,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Info nB
Bellona
8
0 / 7 / 1
4,935
449
2,465
7,685
6,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Boots

Boots

+6%
Movement Speed

6
0 / 1 / 0
4,551
414
513
6,612
1,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
2 / 5 / 0
5,725
520
4,575
9,043
3,895
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

6
0 / 4 / 0
4,598
418
2,140
9,496
4,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

9
0 / 4 / 0
5,255
478
3,005
8,106
1,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
3
21
Kills
2
2
Deaths
21
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bellona
Czdb
Bellona
7
1
1
7.5
L
Bellona
Info nB
Bellona
0
7
1
0.07
W
Hun Batz
0
0
2
1
W
Medusa
7
0
0
7
W
Vulcan
TTV StkJJ
Vulcan
4
1
2
5
L
0
1
0
0
W
3
0
8
7
L
2
5
0
0.4
L
0
4
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,169
Damage
12,698
30,818
Taken
40,942
15,697
Mitigated
18,463
13,302
Healing
9,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Czdb
Bellona
7,329
4,276
0
1,969
6,241
5,784
924
485
5,756
0
43,193
L
Bellona
Info nB
Bellona
2,465
1,146
0
111
7,685
6,432
0
969
6,696
0
14,461
W
Hun Batz
4,576
1,932
0
3,316
6,584
2,082
0
1,994
4,590
0
40,860
W
Medusa
5,816
2,669
0
4,687
6,747
1,768
2,089
1,049
5,698
0
44,428
W
Vulcan
TTV StkJJ
Vulcan
5,969
1,640
0
845
4,069
1,411
126
1,968
2,101
27,977
0
L
513
49
0
1,997
6,612
1,791
0
1,559
5,019
0
18,030
W
5,479
809
93
2,392
7,177
4,652
98
1,219
5,958
23,336
0
L
4,575
514
70
1,446
9,043
3,895
238
4,435
4,330
18,464
0
L
2,140
268
507
2,908
9,496
4,419
0
3,190
6,274
10,664
0
L
3,005
1,191
0
2,747
8,106
1,926
0
931
7,175
0
33,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,261
Gold Earned
25,064
351
Minions Killed
180
0
Camps Cleared
0
1,105,293
Distance Traveled
1,025,716
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,546
686
95
9
0
220,892
3
L
Bellona
4,935
449
25
2
0
184,569
0
W
Hun Batz
6,294
572
90
8
0
271,621
4
W
Medusa
7,538
685
83
8
0
163,188
3
W
Vulcan
6,124
557
44
4
0
231,650
1
L
Da Ji
4,551
414
40
4
0
240,892
0
W
Cthulhu
6,759
614
39
4
0
217,942
0
L
Hades
5,725
520
30
3
0
207,240
0
L
Artio
4,598
418
22
2
0
237,704
0
L
Skadi
5,255
478
63
6
0
155,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role