Player Matchup

Yemoja
Yemoja
DjentlHippies
Yemoja
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
141W - 185L
1,338 Elo+
Solo
Neith
Neith
Excelsior146
Neith
Level 17
God Stats
8W - 12L
1,692 SR
Queue Stats
21W - 38L
1,342 Elo+
Solo
Xbalanque
Xbalanque
Lyricallydope94
Xbalanque
Level 17
God Stats
16W - 10L
1,493 SR
Queue Stats
19W - 18L
1,361 Elo+
Solo
Ymir
Ymir
OnnieOnBon
Ymir
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 131L
1,280 Elo+
Solo
Eset
Eset
Towerlash4
Eset
Level 27
God Stats
5W - 6L
1,203 SR
Queue Stats
96W - 77L
1,390 Elo+
Solo
Team Averages
Level 19
1,478 SR
1,343 Elo+

VS

Team Averages
Level 14
1,202 SR
1,029 Elo+
Serqet
Serqet
Dark44Angel
Serqet
Level 12
God Stats
11W - 25L
1,160 SR
Queue Stats
15W - 57L
927 Elo+
Party 1
Yemoja
Yemoja
Stalepopcorn_
Yemoja
Level 12
God Stats
0W - 2L
1,177 SR
Queue Stats
13W - 54L
926 Elo+
Party 1
Athena
Athena
Xi-QueenRoyal-Xi
Athena
Level 18
God Stats
3W - 16L
1,469 SR
Queue Stats
149W - 209L
1,288 Elo+
Solo
Thor
Thor
ghettonerd715
Thor
Level 16
God Stats
63W - 130L
1,112 SR
Queue Stats
64W - 132L
1,036 Elo+
Party 1
Guan Yu
Guan Yu
rasDP
Guan Yu
Level 11
God Stats
4W - 22L
1,091 SR
Queue Stats
8W - 45L
968 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 3 / 30
11,909
1,083
11,515
12,603
9,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
9 / 0 / 17
12,299
1,118
21,099
5,199
2,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
Lyricallydope94
Xbalanque
20
24 / 0 / 11
13,580
1,235
49,194
12,647
5,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
2 / 0 / 24
11,317
1,029
6,671
6,192
3,353
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

19
11 / 1 / 17
12,060
1,096
15,669
8,676
5,472
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Team 1 Tickets

266

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
15
0 / 10 / 1
9,242
840
1,709
16,804
8,945
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
1 / 4 / 2
9,858
896
8,337
18,439
14,161
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
1 / 7 / 2
9,876
898
5,196
25,808
24,238
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

15
2 / 13 / 2
9,866
897
14,548
25,079
19,646
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Guan Yu
rasDP
Guan Yu
15
0 / 13 / 2
9,459
860
6,931
30,763
22,592
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Breastplate

Breastplate

+20
Physical Protection

Boots

Boots

+6%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
13
46
Kills
4
4
Deaths
47
99
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Serqet
0
10
1
0.05
W
0
3
30
5
W
9
0
17
17.5
W
Xbalanque
Lyricallydope94
Xbalanque
24
0
11
29.5
W
2
0
24
14
L
1
4
2
0.5
W
11
1
17
19.5
L
1
7
2
0.29
L
2
13
2
0.23
L
Guan Yu
rasDP
Guan Yu
0
13
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,148
Damage
36,721
45,317
Taken
116,893
26,906
Mitigated
89,582
15,343
Healing
9,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
1,709
817
164
72
16,804
8,945
0
5,857
10,947
0
18,688
W
11,515
5,264
3,345
3,347
12,603
9,777
0
2,866
9,737
25,226
0
W
21,099
14,813
0
3,595
5,199
2,468
0
2,128
3,071
0
36,156
W
Xbalanque
Lyricallydope94
Xbalanque
49,194
37,720
0
3,046
12,647
5,836
0
3,278
9,369
0
70,258
W
6,671
1,002
488
267
6,192
3,353
0
2,651
3,541
9,708
0
L
8,337
3,649
4,943
1,336
18,439
14,161
0
5,489
12,950
24,536
0
W
15,669
6,352
640
615
8,676
5,472
0
2,610
6,066
35,569
0
L
5,196
1,921
0
247
25,808
24,238
0
8,029
17,779
17,958
0
L
14,548
5,432
195
2,328
25,079
19,646
0
7,230
17,849
0
35,618
L
Guan Yu
rasDP
Guan Yu
6,931
3,263
150
370
30,763
22,592
0
7,250
23,513
0
20,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,165
Gold Earned
48,301
187
Minions Killed
177
3
Camps Cleared
1
895,753
Distance Traveled
878,673
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
9,242
840
30
3
0
169,996
1
W
Yemoja
11,909
1,083
33
3
1
162,019
0
W
Neith
12,299
1,118
35
3
1
179,147
0
W
Xbalanque
13,580
1,235
61
6
1
199,941
0
W
Ymir
11,317
1,029
7
1
0
151,600
0
L
Yemoja
9,858
896
24
2
0
160,005
0
W
Eset
12,060
1,096
51
5
0
203,046
0
L
Athena
9,876
898
44
4
0
199,893
0
L
Thor
9,866
897
42
4
1
183,986
2
L
Guan Yu
9,459
860
37
3
0
164,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role