Player Matchup

Bellona
Bellona
Gold IV
Metalica Uchiha
Bellona
Gold IV
Level 145
God Stats
21W - 20L
1,483 SR
Queue Stats
577W - 587L
1,403 MMR
Solo
Chronos
Chronos
Gold III
Mickdisty
Chronos
Gold III
Level 144
God Stats
20W - 26L
1,316 SR
Queue Stats
235W - 240L
1,405 MMR
Solo
Nemesis
Nemesis
Gold II
Numba9Larg3
Nemesis
Gold II
Level 139
God Stats
11W - 6L
1,609 SR
Queue Stats
204W - 197L
1,409 MMR
Solo
Aphrodite
Aphrodite
Silver I
OrangeWalrus4
Aphrodite
Silver I
Level 154
God Stats
3W - 3L
1,498 SR
Queue Stats
55W - 66L
1,415 MMR
Solo
Ymir
Ymir
Gold III
Reach Shadows
Ymir
Gold III
Level 137
God Stats
7W - 3L
1,500 SR
Queue Stats
234W - 224L
1,404 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 144
1,481 SR
1,407 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 99
1,462 SR
1,426 MMR
Jormungandr
Jormungandr
Bronze IV
EcuaSoloGG
Jormungandr
Bronze IV
Level 79
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 16L
1,402 MMR
Party 1
Ao Kuang
Ao Kuang
Bronze IV
Ix Floki xI
Ao Kuang
Bronze IV
Level 77
God Stats
0W - 3L
1,500 SR
Queue Stats
143W - 121L
1,402 MMR
Party 1
Tyr
Tyr
Bronze III
NiceTax57975665
Tyr
Bronze III
Level 64
God Stats
10W - 8L
1,500 SR
Queue Stats
78W - 80L
1,413 MMR
Solo
Nox
Nox
Bronze III
OblivionKxng
Nox
Bronze III
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold IV
SilverSaint26
Apollo
Gold IV
Level 160
God Stats
2W - 6L
1,308 SR
Queue Stats
54W - 61L
1,415 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 2
10,826
541
12,661
13,649
12,724
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chronos
Mickdisty
Chronos
18
2 / 2 / 1
10,824
541
6,012
12,848
4,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
Numba9Larg3
Nemesis
18
5 / 1 / 8
11,184
559
13,334
17,709
8,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
OrangeWalrus4
Aphrodite
17
2 / 0 / 4
10,244
512
7,043
7,955
3,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
1 / 0 / 5
9,950
498
6,947
11,285
9,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
Cu ChulainnSetTsukuyomiCthulhuDanzaburou

VS

Bans
ScyllaKing ArthurFenrirCupidArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
EcuaSoloGG
Jormungandr
14
1 / 2 / 1
8,047
402
6,246
13,019
5,864
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ao Kuang
Ix Floki xI
Ao Kuang
16
3 / 3 / 1
9,776
489
11,056
18,536
6,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
0 / 5 / 2
9,353
468
9,025
17,815
16,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
0 / 3 / 1
8,612
431
3,746
8,717
2,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
2 / 2 / 1
10,602
530
4,495
9,602
3,542
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
15
Kills
6
6
Deaths
15
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
EcuaSoloGG
Jormungandr
1
2
1
0.75
L
Ao Kuang
Ix Floki xI
Ao Kuang
3
3
1
1.17
W
5
3
2
2
W
Chronos
Mickdisty
Chronos
2
2
1
1.25
L
0
5
2
0.2
W
Nemesis
Numba9Larg3
Nemesis
5
1
8
9
L
0
3
1
0.17
W
Aphrodite
OrangeWalrus4
Aphrodite
2
0
4
4
W
1
0
5
3.5
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,997
Damage
34,568
63,446
Taken
67,689
38,034
Mitigated
34,963
28,807
Healing
22,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
EcuaSoloGG
Jormungandr
6,246
498
220
1,732
13,019
5,864
0
6,098
6,786
47,545
0
L
Ao Kuang
Ix Floki xI
Ao Kuang
11,056
1,562
0
9,307
18,536
6,211
0
4,112
14,424
66,229
0
W
12,661
4,951
0
2,050
13,649
12,724
1,807
2,404
10,805
0
63,390
W
Chronos
Mickdisty
Chronos
6,012
1,810
0
6,607
12,848
4,238
244
4,255
8,593
85,377
0
L
9,025
427
0
7,167
17,815
16,512
0
1,421
16,346
0
57,083
W
Nemesis
Numba9Larg3
Nemesis
13,334
6,337
0
5,244
17,709
8,376
1,719
5,503
12,131
0
69,514
L
3,746
246
219
1,647
8,717
2,834
0
4,191
4,434
49,111
0
W
Aphrodite
OrangeWalrus4
Aphrodite
7,043
587
5,549
6,485
7,955
3,213
814
3,751
4,179
61,636
0
W
6,947
1,549
0
2,872
11,285
9,483
0
5,135
6,150
49,810
0
L
4,495
2,927
0
2,269
9,602
3,542
494
3,905
5,697
0
82,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,028
Gold Earned
46,390
587
Minions Killed
577
0
Camps Cleared
0
1,983,156
Distance Traveled
1,768,151
23
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,047
402
71
4
0
349,495
6
L
Ao Kuang
9,776
489
110
6
0
374,325
2
W
Bellona
10,826
541
123
6
0
391,116
0
W
Chronos
10,824
541
151
8
0
359,256
5
L
Tyr
9,353
468
110
6
0
349,652
3
W
Nemesis
11,184
559
116
6
0
449,262
6
L
Nox
8,612
431
115
6
0
331,552
7
W
Aphrodite
10,244
512
144
7
0
393,839
7
W
Ymir
9,950
498
53
3
0
389,683
5
L
Apollo
10,602
530
171
9
0
363,127
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role