Player Matchup

Rama
Rama
Algoth0
Rama
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 12L
1,468 Elo+
Party 2
Scylla
Scylla
Chines29
Scylla
Level 15
God Stats
4W - 6L
1,371 SR
Queue Stats
13W - 16L
1,369 Elo+
Party 3
Amaterasu
Amaterasu
Ikari423
Amaterasu
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,660 Elo+
Party 3
Cthulhu
Cthulhu
cyberwaster0
Cthulhu
Level 27
God Stats
0W - 1L
1,765 SR
Queue Stats
16W - 12L
1,468 Elo+
Party 2
Susano
Susano
destruidor232
Susano
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,427 Elo+
Party 3
Team Averages
Level 18
1,527 SR
1,478 Elo+

VS

Team Averages
Level 20
1,552 SR
1,580 Elo+
Ares
Ares
Ginglit
Ares
Level 17
God Stats
2W - 1L
1,668 SR
Queue Stats
15W - 13L
1,556 Elo+
Party 1
Bellona
Bellona
Laserl1ne
Bellona
Level 7
God Stats
3W - 3L
1,884 SR
Queue Stats
8W - 4L
1,822 Elo+
Party 1
Nemesis
Nemesis
Totalinho
Nemesis
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,442 Elo+
Solo
Artemis
Artemis
flysletx
Artemis
Level 19
God Stats
2W - 1L
1,469 SR
Queue Stats
40W - 47L
1,540 Elo+
Party 1
Merlin
Merlin
pixcl
Merlin
Level 45
God Stats
1W - 1L
1,239 SR
Queue Stats
22W - 22L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Algoth0
Rama
18
14 / 11 / 5
13,507
540
27,866
25,595
9,650
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
Chines29
Scylla
17
5 / 9 / 10
11,845
474
11,956
16,647
5,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
Ikari423
Amaterasu
15
3 / 7 / 3
10,117
405
6,775
19,883
14,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
cyberwaster0
Cthulhu
16
3 / 11 / 11
11,190
448
12,228
25,521
22,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
3 / 9 / 3
9,824
393
8,514
17,850
6,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Ginglit
Ares
16
5 / 7 / 19
12,491
500
11,874
29,740
35,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
Laserl1ne
Bellona
18
11 / 3 / 9
13,128
525
12,996
21,458
22,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
Totalinho
Nemesis
20
6 / 7 / 3
13,962
558
18,387
25,257
11,376
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artemis
flysletx
Artemis
20
15 / 4 / 14
14,788
592
24,471
18,418
7,923
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
pixcl
Merlin
16
9 / 9 / 12
12,609
504
18,839
15,049
5,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
103
28
Kills
46
47
Deaths
30
32
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Rama
Algoth0
Rama
14
11
5
1.5
L
Scylla
Chines29
Scylla
5
9
10
1.11
W
Ares
Ginglit
Ares
5
7
19
2.07
L
Amaterasu
Ikari423
Amaterasu
3
7
3
0.64
W
Bellona
Laserl1ne
Bellona
11
3
9
5.17
W
Nemesis
Totalinho
Nemesis
6
7
3
1.07
L
Cthulhu
cyberwaster0
Cthulhu
3
11
11
0.77
L
3
9
3
0.5
W
Artemis
flysletx
Artemis
15
4
14
5.5
W
Merlin
pixcl
Merlin
9
9
12
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,339
Damage
86,567
105,496
Taken
109,922
58,296
Mitigated
83,353
16,042
Healing
35,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
Algoth0
Rama
27,866
22,311
0
8,920
25,595
9,650
0
7,060
18,535
0
65,144
L
Scylla
Chines29
Scylla
11,956
538
0
775
16,647
5,419
296
6,701
9,946
56,444
0
W
Ares
Ginglit
Ares
11,874
984
0
3,897
29,740
35,525
699
7,481
22,035
28,841
0
L
Amaterasu
Ikari423
Amaterasu
6,775
2,395
0
2,583
19,883
14,344
922
3,489
16,394
0
29,170
W
Bellona
Laserl1ne
Bellona
12,996
3,698
0
5,993
21,458
22,831
680
2,954
18,312
0
82,624
W
Nemesis
Totalinho
Nemesis
18,387
11,221
0
13,020
25,257
11,376
503
4,799
20,091
0
99,575
L
Cthulhu
cyberwaster0
Cthulhu
12,228
1,021
295
570
25,521
22,680
0
10,699
14,822
33,137
0
L
8,514
2,077
0
2,899
17,850
6,203
0
3,944
13,906
0
44,803
W
Artemis
flysletx
Artemis
24,471
15,870
0
10,565
18,418
7,923
4,817
5,553
12,791
0
85,765
W
Merlin
pixcl
Merlin
18,839
665
0
1,833
15,049
5,698
1,111
6,276
8,467
64,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,483
Gold Earned
66,978
375
Minions Killed
486
0
Camps Cleared
0
1,982,712
Distance Traveled
2,120,070
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
13,507
540
80
3
0
353,830
4
L
Scylla
11,845
474
110
4
0
401,365
0
W
Ares
12,491
500
17
1
0
454,688
2
L
Amaterasu
10,117
405
65
3
0
463,015
3
W
Bellona
13,128
525
111
4
0
457,047
5
W
Nemesis
13,962
558
164
7
0
404,298
1
L
Cthulhu
11,190
448
40
2
0
453,885
0
L
Susano
9,824
393
80
3
0
310,617
1
W
Artemis
14,788
592
116
5
0
394,372
0
W
Merlin
12,609
504
78
3
0
409,665
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role