Player Matchup

Terra
Terra
Ashamed1337
Terra
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 14L
1,683 Elo+
Party 1
Scylla
Scylla
KazunkaiXa
Scylla
Level 126
God Stats
2W - 5L
1,702 SR
Queue Stats
161W - 149L
1,611 Elo+
Party 1
Fenrir
Fenrir
LunarRoses
Fenrir
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 133L
1,661 Elo+
Party 1
Team Averages
Level 105
1,567 SR
1,652 Elo+

VS

Team Averages
Level 102
1,715 SR
1,560 Elo+
Sylvanus
Sylvanus
ADKMesias
Sylvanus
Level 49
God Stats
10W - 12L
1,493 SR
Queue Stats
74W - 85L
1,442 Elo+
Solo
Danzaburou
Danzaburou
SirBojmir
Danzaburou
Level 109
God Stats
20W - 7L
1,938 SR
Queue Stats
210W - 157L
1,619 Elo+
Party 2
Discordia
Discordia
Vinyl Blues
Discordia
Level 147
God Stats
4W - 2L
1,715 SR
Queue Stats
121W - 87L
1,620 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 3
9,122
570
3,982
17,606
15,862
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Scylla
KazunkaiXa
Scylla
14
4 / 4 / 0
10,404
650
12,703
11,725
4,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
LunarRoses
Fenrir
12
2 / 7 / 3
9,738
609
7,926
17,859
15,637
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ADKMesias
Sylvanus
14
1 / 2 / 15
11,726
733
6,468
11,681
9,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
SirBojmir
Danzaburou
17
14 / 2 / 2
13,379
836
20,643
13,374
5,467
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
Vinyl Blues
Discordia
14
1 / 2 / 12
10,462
654
11,273
6,737
2,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
45
6
Kills
16
16
Deaths
6
6
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
ADKMesias
Sylvanus
1
2
15
4.25
L
0
5
3
0.3
L
Scylla
KazunkaiXa
Scylla
4
4
0
1
L
Fenrir
LunarRoses
Fenrir
2
7
3
0.5
W
Danzaburou
SirBojmir
Danzaburou
14
2
2
7.5
W
Discordia
Vinyl Blues
Discordia
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,611
Damage
38,384
47,190
Taken
31,792
35,800
Mitigated
17,621
8,684
Healing
17,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
ADKMesias
Sylvanus
6,468
1,872
3,882
6,505
11,681
9,610
273
6,296
4,781
21,286
0
L
3,982
599
2,466
3,080
17,606
15,862
0
7,281
9,982
16,099
0
L
Scylla
KazunkaiXa
Scylla
12,703
157
0
1,913
11,725
4,301
0
3,643
7,615
55,507
0
L
Fenrir
LunarRoses
Fenrir
7,926
2,285
0
1,225
17,859
15,637
0
6,156
11,420
0
18,656
W
Danzaburou
SirBojmir
Danzaburou
20,643
10,888
0
6,934
13,374
5,467
1,548
6,145
6,705
0
97,860
W
Discordia
Vinyl Blues
Discordia
11,273
695
0
533
6,737
2,544
460
3,412
3,082
49,935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,264
Gold Earned
35,567
145
Minions Killed
223
0
Camps Cleared
0
822,612
Distance Traveled
884,994
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,726
733
23
1
0
302,179
10
L
Terra
9,122
570
28
2
0
281,233
4
L
Scylla
10,404
650
97
6
0
260,320
1
L
Fenrir
9,738
609
20
1
0
281,059
8
W
Danzaburou
13,379
836
116
7
0
281,474
3
W
Discordia
10,462
654
84
5
0
301,341
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role