Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
JentzschMob808
Loki
Level 108
God Stats
5W - 7L
1,450 SR
Queue Stats
185W - 212L
1,521 Elo+
Party 2
Izanami
Izanami
Pnwkingpin379
Izanami
Level 81
God Stats
1W - 3L
1,500 SR
Queue Stats
58W - 62L
1,442 Elo+
Party 2
Scylla
Scylla
ShadyKenpachi
Scylla
Level 86
God Stats
5W - 8L
1,553 SR
Queue Stats
54W - 69L
1,494 Elo+
Party 2
King Arthur
King Arthur
SlimReaper839
King Arthur
Level 107
God Stats
29W - 32L
1,604 SR
Queue Stats
462W - 472L
1,531 Elo+
Party 2
Team Averages
Level 106
1,521 SR
1,498 Elo+

VS

Team Averages
Level 82
1,491 SR
1,533 Elo+
Fenrir
Fenrir
 
Fenrir
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
BardOfBlood
Sobek
Level 69
God Stats
2W - 5L
1,366 SR
Queue Stats
124W - 132L
1,546 Elo+
Party 1
Chang'e
Chang'e
MellowMoose32
Chang'e
Level 86
God Stats
26W - 20L
1,596 SR
Queue Stats
348W - 337L
1,581 Elo+
Solo
Zhong Kui
Zhong Kui
MonochromeIchor
Zhong Kui
Level 67
God Stats
5W - 3L
1,500 SR
Queue Stats
116W - 118L
1,507 Elo+
Party 1
Chiron
Chiron
oTAZxTRWo
Chiron
Level 82
God Stats
5W - 4L
1,492 SR
Queue Stats
77W - 74L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
8
1 / 2 / 1
5,931
494
2,826
8,580
5,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
2 / 5 / 1
6,519
543
5,705
9,637
3,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
10
0 / 1 / 0
5,392
449
1,355
4,082
878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 6 / 1
5,299
442
2,889
5,735
1,639
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
SlimReaper839
King Arthur
10
0 / 5 / 0
5,876
490
5,722
13,270
6,168
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
8 / 2 / 4
7,544
629
4,678
7,507
2,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
5 / 0 / 1
7,247
604
5,683
11,086
8,094
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chang'e
12
4 / 1 / 5
7,090
591
7,245
8,556
2,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Zhong Kui
MonochromeIchor
Zhong Kui
11
1 / 0 / 2
6,398
533
3,731
5,085
4,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chiron
oTAZxTRWo
Chiron
11
0 / 0 / 2
6,176
515
3,597
6,084
1,894
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
3
Kills
18
19
Deaths
3
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
1
2
1
0.75
W
Fenrir
 
Fenrir
8
2
4
5
W
5
0
1
5.5
L
2
5
1
0.5
W
Chang'e
4
1
5
6.5
W
Zhong Kui
MonochromeIchor
Zhong Kui
1
0
2
2
L
Izanami
0
1
0
0
L
0
6
1
0.08
L
King Arthur
SlimReaper839
King Arthur
0
5
0
0
W
Chiron
oTAZxTRWo
Chiron
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,497
Damage
24,934
41,304
Taken
38,318
17,345
Mitigated
19,656
9,190
Healing
21,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
2,826
967
0
2,259
8,580
5,611
0
4,042
4,538
10,857
0
W
Fenrir
 
Fenrir
4,678
684
0
2,876
7,507
2,696
0
871
6,516
0
34,581
W
5,683
232
0
7,416
11,086
8,094
663
1,292
9,750
40,107
0
L
5,705
1,201
0
2,173
9,637
3,049
0
4,501
5,136
0
33,287
W
Chang'e
7,245
835
502
3,405
8,556
2,731
403
2,102
6,270
35,046
0
W
Zhong Kui
MonochromeIchor
Zhong Kui
3,731
801
0
3,003
5,085
4,241
406
483
4,602
27,854
0
L
Izanami
1,355
905
0
2,496
4,082
878
0
225
3,857
0
31,640
L
2,889
50
0
315
5,735
1,639
0
2,063
3,672
20,984
0
L
King Arthur
SlimReaper839
King Arthur
5,722
464
0
1,947
13,270
6,168
0
5,828
7,442
0
31,815
W
Chiron
oTAZxTRWo
Chiron
3,597
1,721
175
3,738
6,084
1,894
0
619
5,465
0
44,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,017
Gold Earned
34,455
232
Minions Killed
365
0
Camps Cleared
0
1,126,092
Distance Traveled
1,149,676
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,931
494
21
2
0
233,296
0
W
Fenrir
7,544
629
72
6
0
253,174
2
W
Sobek
7,247
604
73
6
0
239,014
0
L
Loki
6,519
543
64
5
0
246,636
2
W
Chang'e
7,090
591
69
6
0
222,800
2
W
Zhong Kui
6,398
533
62
5
0
216,508
2
L
Izanami
5,392
449
61
5
0
196,969
3
L
Scylla
5,299
442
30
3
0
222,965
0
L
King Arthur
5,876
490
56
5
0
226,226
1
W
Chiron
6,176
515
89
7
0
218,180
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role