Player Matchup

Ymir
Ymir
CaptainWorstCase
Ymir
Level 15
God Stats
34W - 32L
1,430 SR
Queue Stats
129W - 124L
1,357 Elo+
Party 1
Fenrir
Fenrir
DC420Leeds
Fenrir
Level 16
God Stats
5W - 9L
1,058 SR
Queue Stats
20W - 29L
1,359 Elo+
Solo
Chaac
Chaac
Exephery
Chaac
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,401 Elo+
Party 1
Neith
Neith
RamboMaaaan
Neith
Level 12
God Stats
21W - 22L
1,506 SR
Queue Stats
137W - 118L
1,405 Elo+
Party 1
Nu Wa
Nu Wa
VincouLyoko88
Nu Wa
Level 24
God Stats
24W - 9L
1,720 SR
Queue Stats
100W - 94L
1,502 Elo+
Solo
Team Averages
Level 15
1,443 SR
1,405 Elo+

VS

Team Averages
Level 12
1,514 SR
1,463 Elo+
Osiris
Osiris
Bossman--SP
Osiris
Level 13
God Stats
5W - 3L
1,500 SR
Queue Stats
55W - 74L
1,350 Elo+
Solo
Merlin
Merlin
Frederickson2901
Merlin
Level 29
God Stats
36W - 37L
1,527 SR
Queue Stats
63W - 53L
1,567 Elo+
Party 2
Ares
Ares
brownmagic08
Ares
Level 5
God Stats
2W - 4L
1,612 SR
Queue Stats
2W - 6L
1,620 Elo+
Party 2
Ra
Ra
cjbullneck
Ra
Level 7
God Stats
3W - 7L
1,430 SR
Queue Stats
6W - 9L
1,279 Elo+
Party 2
Cthulhu
Cthulhu
minionsmurf
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 6
4,732
473
1,423
3,523
1,627
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Fenrir
DC420Leeds
Fenrir
10
6 / 1 / 0
5,933
593
3,638
6,399
2,068
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Mace

Mace

+10
Physical Power

Chaac
Exephery
Chaac
9
2 / 2 / 1
5,410
541
1,868
5,521
2,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
8 / 0 / 1
5,866
587
4,472
4,689
1,319
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

10
2 / 1 / 3
5,773
577
4,113
3,580
1,036
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
7
2 / 2 / 1
4,636
464
2,981
4,298
2,131
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
2 / 1 / 0
5,171
517
3,507
3,108
803
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

5
0 / 5 / 0
3,948
395
374
5,218
2,161
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

6
0 / 5 / 0
4,233
423
2,935
3,807
907
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
minionsmurf
Cthulhu
5
0 / 6 / 2
4,192
419
1,256
7,161
2,079

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
19
Kills
4
4
Deaths
19
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Osiris
2
2
1
1.25
W
1
0
6
4
W
Fenrir
DC420Leeds
Fenrir
6
1
0
6
W
Chaac
Exephery
Chaac
2
2
1
1.25
L
2
1
0
2
W
8
0
1
8.5
W
2
1
3
3.5
L
0
5
0
0
L
0
5
0
0
L
Cthulhu
minionsmurf
Cthulhu
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,514
Damage
11,053
23,712
Taken
23,592
8,791
Mitigated
8,081
10,367
Healing
2,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
2,981
1,233
0
0
4,298
2,131
0
429
3,769
0
14,701
W
1,423
488
0
250
3,523
1,627
168
2,051
1,416
6,771
0
W
Fenrir
DC420Leeds
Fenrir
3,638
1,254
0
3,578
6,399
2,068
21
1,085
5,284
0
27,598
W
Chaac
Exephery
Chaac
1,868
985
0
1,975
5,521
2,741
0
275
5,246
0
17,947
L
3,507
35
0
660
3,108
803
385
1,740
1,368
22,275
0
W
4,472
2,795
0
3,501
4,689
1,319
907
2,151
2,494
0
20,452
W
4,113
923
0
1,063
3,580
1,036
712
2,050
1,200
31,708
0
L
374
0
147
150
5,218
2,161
0
1,039
4,179
6,842
0
L
2,935
1,105
92
67
3,807
907
0
696
3,111
15,166
0
L
Cthulhu
minionsmurf
Cthulhu
1,256
464
102
936
7,161
2,079
156
1,632
5,434
8,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,714
Gold Earned
22,180
198
Minions Killed
126
0
Camps Cleared
0
855,155
Distance Traveled
877,008
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
4,636
464
24
2
0
208,309
0
W
Ymir
4,732
473
10
1
0
180,643
2
W
Fenrir
5,933
593
58
6
0
163,289
0
W
Chaac
5,410
541
35
4
0
181,775
0
L
Merlin
5,171
517
43
4
0
169,587
1
W
Neith
5,866
587
43
4
0
149,950
0
W
Nu Wa
5,773
577
52
5
0
179,498
0
L
Ares
3,948
395
15
2
0
151,722
0
L
Ra
4,233
423
31
3
0
170,910
0
L
Cthulhu
4,192
419
13
1
0
176,480
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role