Player Matchup

Thoth
Thoth
Jdogg619
Thoth
Level 158
God Stats
30W - 25L
1,446 SR
Queue Stats
834W - 558L
1,681 Elo+
Party 1
Rama
Rama
SmiteADCMain
Rama
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 9L
1,885 Elo+
Party 1
Cerberus
Cerberus
myjetskii
Cerberus
Level 153
God Stats
12W - 3L
1,615 SR
Queue Stats
259W - 157L
1,667 Elo+
Party 1
Team Averages
Level 112
1,520 SR
1,745 Elo+

VS

Team Averages
Level 66
1,349 SR
1,286 Elo+
Artemis
Artemis
EnlistedFrog583
Artemis
Level 9
God Stats
0W - 4L
1,284 SR
Queue Stats
0W - 5L
1,056 Elo+
Party 2
Hera
Hera
PHOENIX OF SINS
Hera
Level 123
God Stats
0W - 1L
1,263 SR
Queue Stats
4W - 5L
1,665 Elo+
Party 2
Ares
Ares
SHUTUP LUKAS
Ares
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,139 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Jdogg619
Thoth
11
0 / 3 / 16
8,424
766
4,285
7,102
2,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
11 / 3 / 5
9,452
859
8,107
6,979
2,558
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
myjetskii
Cerberus
12
8 / 5 / 9
9,234
839
9,315
14,241
5,440
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 6
6,866
624
1,211
7,008
2,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
7 / 6 / 2
8,990
817
11,109
8,167
2,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
2 / 7 / 8
8,400
764
4,246
12,366
6,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
25
19
Kills
9
11
Deaths
19
30
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
6
6
0.5
W
Thoth
Jdogg619
Thoth
0
3
16
2.67
L
7
6
2
1.33
L
2
7
8
0.86
W
11
3
5
4.5
W
Cerberus
myjetskii
Cerberus
8
5
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,707
Damage
16,566
28,322
Taken
27,541
10,242
Mitigated
11,431
7,418
Healing
722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,211
824
0
0
7,008
2,614
0
4,597
2,411
0
9,464
W
Thoth
Jdogg619
Thoth
4,285
163
0
509
7,102
2,244
935
4,245
2,857
48,177
0
L
11,109
2,494
0
214
8,167
2,495
0
3,500
4,667
31,108
0
L
4,246
82
0
508
12,366
6,322
0
5,519
6,847
12,244
0
W
8,107
5,655
0
2,824
6,979
2,558
1,398
4,849
2,130
0
25,819
W
Cerberus
myjetskii
Cerberus
9,315
237
396
3,689
14,241
5,440
596
6,297
7,944
23,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,110
Gold Earned
24,256
157
Minions Killed
54
0
Camps Cleared
0
574,130
Distance Traveled
493,131
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,866
624
20
2
0
141,162
0
W
Thoth
8,424
766
82
7
0
193,196
0
L
Hera
8,990
817
28
3
0
170,992
4
L
Ares
8,400
764
6
1
0
180,977
0
W
Rama
9,452
859
39
4
0
178,152
2
W
Cerberus
9,234
839
36
3
0
202,782
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role