Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Imcomin4u6163
Chaac
Level 89
God Stats
16W - 13L
1,742 SR
Queue Stats
233W - 183L
1,710 Elo+
Party 1
Terra
Terra
LEEDALEED
Terra
Level 120
God Stats
10W - 6L
1,493 SR
Queue Stats
189W - 158L
1,699 Elo+
Party 1
Apollo
Apollo
ManOfTheYear091
Apollo
Level 18
God Stats
8W - 7L
1,448 SR
Queue Stats
164W - 129L
1,690 Elo+
Party 1
Baron Samedi
Baron Samedi
Prldiego
Baron Samedi
Level 97
God Stats
12W - 4L
1,667 SR
Queue Stats
178W - 164L
1,704 Elo+
Party 1
Team Averages
Level 93
1,570 SR
1,661 Elo+

VS

Team Averages
Level 40
1,595 SR
1,556 Elo+
Jing Wei
Jing Wei
Beijing LadyBoy
Jing Wei
Level 37
God Stats
4W - 3L
1,895 SR
Queue Stats
98W - 73L
1,744 Elo+
Solo
Artemis
Artemis
SGT-J_DANGLE1
Artemis
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 114L
1,562 Elo+
Party 2
Fenrir
Fenrir
SethBlazed01
Fenrir
Level 29
God Stats
46W - 41L
1,627 SR
Queue Stats
130W - 124L
1,591 Elo+
Party 2
Hercules
Hercules
TonytheTiger435
Hercules
Level 34
God Stats
12W - 26L
1,500 SR
Queue Stats
236W - 240L
1,534 Elo+
Solo
Anubis
Anubis
mikeyallenbeast1
Anubis
Level 33
God Stats
7W - 8L
1,455 SR
Queue Stats
16W - 27L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
16
9 / 1 / 5
11,013
688
8,992
13,508
4,715
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
7 / 2 / 4
9,632
602
8,478
15,121
9,685
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Terra
LEEDALEED
Terra
13
2 / 0 / 7
8,468
529
5,862
11,641
8,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
2 / 0 / 3
8,139
509
3,720
5,917
2,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Baron Samedi
Prldiego
Baron Samedi
13
1 / 3 / 3
8,172
511
6,364
7,525
2,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
12
0 / 2 / 0
7,124
445
6,085
7,862
2,355
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
12
0 / 6 / 3
7,293
456
7,232
8,865
2,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
11
2 / 6 / 1
7,242
453
5,236
11,805
4,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hercules
12
0 / 3 / 0
6,534
408
2,847
10,640
4,729
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

14
4 / 4 / 0
8,672
542
5,795
10,049
4,561
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
21
Kills
6
6
Deaths
21
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
9
1
5
11.5
L
Jing Wei
0
2
0
0
W
7
2
4
4.5
W
Terra
LEEDALEED
Terra
2
0
7
5.5
W
2
0
3
3.5
W
Baron Samedi
Prldiego
Baron Samedi
1
3
3
0.83
L
Artemis
0
6
3
0.25
L
Fenrir
2
6
1
0.42
L
Hercules
0
3
0
0
L
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,416
Damage
27,195
53,712
Taken
49,221
28,117
Mitigated
18,900
26,588
Healing
16,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
8,992
2,279
0
6,949
13,508
4,715
905
2,925
10,583
67,864
0
L
Jing Wei
6,085
4,316
0
2,753
7,862
2,355
0
3,700
4,110
0
49,208
W
8,478
1,164
0
8,277
15,121
9,685
945
281
14,840
0
44,902
W
Terra
LEEDALEED
Terra
5,862
238
1,543
3,877
11,641
8,982
546
264
11,377
28,194
0
W
3,720
1,061
0
2,085
5,917
2,005
2,124
0
5,917
0
48,921
W
Baron Samedi
Prldiego
Baron Samedi
6,364
605
763
3,094
7,525
2,730
599
2,325
5,200
40,806
0
L
Artemis
7,232
2,448
0
1,802
8,865
2,886
0
2,909
5,956
0
30,991
L
Fenrir
5,236
1,469
0
4,208
11,805
4,369
0
3,087
8,718
0
31,790
L
Hercules
2,847
1,123
495
4,296
10,640
4,729
0
4,308
6,184
0
27,920
L
5,795
107
0
2,687
10,049
4,561
0
6,758
3,035
55,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,424
Gold Earned
36,865
428
Minions Killed
367
0
Camps Cleared
0
1,556,176
Distance Traveled
1,447,121
23
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
11,013
688
108
7
0
352,762
5
L
Jing Wei
7,124
445
94
6
0
271,489
2
W
Chaac
9,632
602
94
6
0
315,226
4
W
Terra
8,468
529
51
3
0
343,954
8
W
Apollo
8,139
509
94
6
0
275,344
2
W
Baron Samedi
8,172
511
81
5
0
268,890
4
L
Artemis
7,293
456
44
3
0
273,456
2
L
Fenrir
7,242
453
62
4
0
317,707
11
L
Hercules
6,534
408
62
4
0
309,619
2
L
Anubis
8,672
542
105
7
0
274,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role