Player Matchup

Danzaburou
Danzaburou
DBfr LadyDark
Danzaburou
Level 127
God Stats
5W - 4L
1,500 SR
Queue Stats
214W - 219L
1,498 Elo+
Solo
Merlin
Merlin
FAO_BoT
Merlin
Level 99
God Stats
2W - 7L
1,694 SR
Queue Stats
237W - 237L
1,511 Elo+
Party 1
Serqet
Serqet
FAO_Chunchunmaru
Serqet
Level 104
God Stats
2W - 5L
1,500 SR
Queue Stats
137W - 143L
1,789 Elo+
Party 1
Hercules
Hercules
FAO_Mlungu
Hercules
Level 109
God Stats
3W - 11L
1,266 SR
Queue Stats
772W - 735L
1,515 Elo+
Party 1
Ares
Ares
Ozzy_Fray
Ares
Level 11
God Stats
1W - 1L
1,717 SR
Queue Stats
2W - 2L
1,750 Elo+
Party 1
Team Averages
Level 90
1,535 SR
1,613 Elo+

VS

Team Averages
Level 61
1,563 SR
1,447 Elo+
Ullr
Ullr
Alberto_N123
Ullr
Level 42
God Stats
4W - 5L
1,556 SR
Queue Stats
189W - 208L
1,432 Elo+
Party 3
Ymir
Ymir
Gkizz100
Ymir
Level 24
God Stats
7W - 8L
1,471 SR
Queue Stats
203W - 198L
1,439 Elo+
Party 3
Bakasura
Bakasura
diemeiers2
Bakasura
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 43L
1,388 Elo+
Party 2
Discordia
Discordia
p4rtOFd4rness
Discordia
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 105L
1,478 Elo+
Party 2
Ah Puch
Ah Puch
showgummo
Ah Puch
Level 69
God Stats
5W - 2L
1,786 SR
Queue Stats
64W - 62L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DBfr LadyDark
Danzaburou
14
4 / 4 / 0
9,392
587
10,106
13,180
5,238
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
FAO_BoT
Merlin
14
5 / 3 / 1
8,572
536
7,533
9,351
3,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
0 / 5 / 2
6,609
413
2,404
12,636
6,302
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
FAO_Mlungu
Hercules
14
1 / 1 / 3
7,993
500
2,722
8,877
3,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ares
8
0 / 7 / 0
5,934
371
1,995
17,782
8,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 6
7,888
493
6,035
7,386
2,240
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ymir
14
4 / 2 / 1
8,602
538
10,004
8,583
3,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
diemeiers2
Bakasura
17
8 / 0 / 4
10,071
629
9,438
13,061
5,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
p4rtOFd4rness
Discordia
15
2 / 4 / 1
9,151
572
6,093
9,463
3,203
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Puch
showgummo
Ah Puch
18
4 / 1 / 3
10,744
672
10,507
5,149
1,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
35
10
Kills
20
20
Deaths
10
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
2
3
6
1.67
L
Danzaburou
DBfr LadyDark
Danzaburou
4
4
0
1
L
Merlin
FAO_BoT
Merlin
5
3
1
1.83
L
0
5
2
0.2
L
Hercules
FAO_Mlungu
Hercules
1
1
3
2.5
W
Ymir
4
2
1
2.25
L
Ares
0
7
0
0
W
Bakasura
diemeiers2
Bakasura
8
0
4
10
W
Discordia
p4rtOFd4rness
Discordia
2
4
1
0.63
W
Ah Puch
showgummo
Ah Puch
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,760
Damage
42,077
61,826
Taken
43,642
27,367
Mitigated
17,039
16,394
Healing
10,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,035
2,205
0
0
7,386
2,240
512
1,298
6,012
0
28,187
L
Danzaburou
DBfr LadyDark
Danzaburou
10,106
4,392
0
6,455
13,180
5,238
207
4,733
8,090
0
58,703
L
Merlin
FAO_BoT
Merlin
7,533
103
0
1,580
9,351
3,244
0
4,547
4,348
45,704
0
L
2,404
118
0
2,882
12,636
6,302
0
7,195
5,262
0
25,507
L
Hercules
FAO_Mlungu
Hercules
2,722
130
0
4,851
8,877
3,888
0
2,272
6,501
0
52,680
W
Ymir
10,004
3,041
0
0
8,583
3,904
290
1,460
7,083
54,218
0
L
Ares
1,995
167
0
626
17,782
8,695
125
6,779
10,316
14,445
0
W
Bakasura
diemeiers2
Bakasura
9,438
6,420
0
6,978
13,061
5,845
220
1,228
11,565
0
63,347
W
Discordia
p4rtOFd4rness
Discordia
6,093
142
0
1,766
9,463
3,203
358
4,458
4,555
53,364
0
W
Ah Puch
showgummo
Ah Puch
10,507
780
0
1,914
5,149
1,847
2,032
432
4,403
75,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,500
Gold Earned
46,456
386
Minions Killed
542
0
Camps Cleared
0
1,469,303
Distance Traveled
1,544,931
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
7,888
493
48
3
0
309,550
0
L
Danzaburou
9,392
587
111
7
0
245,602
1
L
Merlin
8,572
536
104
7
0
279,804
1
L
Serqet
6,609
413
53
3
0
327,032
3
L
Hercules
7,993
500
101
6
0
351,092
0
W
Ymir
8,602
538
102
6
0
277,558
0
L
Ares
5,934
371
17
1
0
265,773
0
W
Bakasura
10,071
629
122
8
0
387,355
2
W
Discordia
9,151
572
113
7
0
292,402
1
W
Ah Puch
10,744
672
157
10
0
278,066
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role