Player Matchup

Hercules
Hercules
GU05
Hercules
Level 122
God Stats
2W - 1L
1,723 SR
Queue Stats
12W - 4L
1,800 Elo+
Party 1
Chang'e
Chang'e
OofahLoompa
Chang'e
Level 138
God Stats
0W - 1L
1,698 SR
Queue Stats
3W - 1L
1,687 Elo+
Party 1
Neith
Neith
Weavo24
Neith
Level 17
God Stats
2W - 1L
1,805 SR
Queue Stats
8W - 2L
1,800 Elo+
Party 1
Team Averages
Level 92
1,742 SR
1,763 Elo+

VS

Team Averages
Level 60
1,515 SR
1,556 Elo+
Poseidon
Poseidon
ParappaTheFappa
Poseidon
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ares
Ares
caliz55
Ares
Level 20
God Stats
3W - 2L
1,545 SR
Queue Stats
16W - 24L
1,592 Elo+
Party 2
Bakasura
Bakasura
coolduke112
Bakasura
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 78L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
GU05
Hercules
15
2 / 4 / 8
11,619
612
10,135
20,591
17,517
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
OofahLoompa
Chang'e
16
3 / 8 / 8
12,708
669
18,358
19,219
5,182
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Neith
Weavo24
Neith
16
7 / 8 / 5
13,265
698
9,998
13,232
4,096
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
19
8 / 2 / 8
13,996
737
22,036
12,475
5,174
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
caliz55
Ares
15
2 / 4 / 11
11,959
629
7,770
17,054
18,515
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
coolduke112
Bakasura
17
10 / 6 / 8
14,075
741
15,670
18,381
10,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
47
12
Kills
20
20
Deaths
12
21
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Hercules
GU05
Hercules
2
4
8
1.5
L
Chang'e
OofahLoompa
Chang'e
3
8
8
0.88
W
Poseidon
8
2
8
6
L
Neith
Weavo24
Neith
7
8
5
1.19
W
Ares
caliz55
Ares
2
4
11
1.88
W
Bakasura
coolduke112
Bakasura
10
6
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,491
Damage
45,476
53,042
Taken
47,910
26,795
Mitigated
34,131
16,847
Healing
9,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
GU05
Hercules
10,135
2,758
0
6,944
20,591
17,517
0
12,008
7,926
203
35,189
L
Chang'e
OofahLoompa
Chang'e
18,358
1,405
3,091
6,024
19,219
5,182
0
10,348
7,711
91,918
0
W
Poseidon
22,036
2,664
0
5,597
12,475
5,174
1,797
5,645
6,830
93,748
0
L
Neith
Weavo24
Neith
9,998
4,469
0
788
13,232
4,096
693
7,485
4,936
0
32,127
W
Ares
caliz55
Ares
7,770
584
0
1,260
17,054
18,515
53
6,987
10,067
16,568
0
W
Bakasura
coolduke112
Bakasura
15,670
9,814
0
2,996
18,381
10,442
1,142
6,022
11,688
0
60,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,592
Gold Earned
40,030
206
Minions Killed
226
0
Camps Cleared
0
978,618
Distance Traveled
1,090,918
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,619
612
52
3
0
377,054
7
L
Chang'e
12,708
669
111
6
0
304,347
3
W
Poseidon
13,996
737
123
6
0
345,991
2
L
Neith
13,265
698
43
2
0
297,217
2
W
Ares
11,959
629
11
1
0
383,193
4
W
Bakasura
14,075
741
92
5
0
361,734
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role