Player Matchup

Chang'e
Chang'e
Change69
Chang'e
Level 69
God Stats
1W - 0L
1,723 SR
Queue Stats
5W - 2L
1,554 Elo+
Solo
Yemoja
Yemoja
Joanisimus
Yemoja
Level 102
God Stats
1W - 0L
1,640 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
NintendoMaster1
Olorun
Level 138
God Stats
1W - 0L
1,586 SR
Queue Stats
8W - 5L
1,576 Elo+
Party 2
Odin
Odin
NumberHunter
Odin
Level 129
God Stats
1W - 0L
1,521 SR
Queue Stats
7W - 3L
1,631 Elo+
Party 2
Rama
Rama
Shockmaster9001
Rama
Level 126
God Stats
1W - 0L
1,892 SR
Queue Stats
20W - 11L
1,398 Elo+
Party 2
Team Averages
Level 113
1,672 SR
1,532 Elo+

VS

Team Averages
Level 47
1,596 SR
1,541 Elo+
Discordia
Discordia
Ariók
Discordia
Level 20
God Stats
0W - 2L
1,845 SR
Queue Stats
2W - 4L
1,569 Elo+
Party 1
Awilix
Awilix
GonRed
Awilix
Level 17
God Stats
0W - 2L
1,450 SR
Queue Stats
2W - 4L
1,569 Elo+
Party 1
Neith
Neith
Nyamey
Neith
Level 17
God Stats
0W - 2L
1,683 SR
Queue Stats
2W - 5L
1,569 Elo+
Party 1
Tyr
Tyr
Thr0wgame
Tyr
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Thoth
Thoth
Tøsø
Thoth
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 30L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Change69
Chang'e
18
7 / 5 / 14
12,263
876
15,021
18,857
7,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
Joanisimus
Yemoja
16
1 / 2 / 19
11,187
799
4,717
14,742
14,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

18
4 / 0 / 15
11,375
813
12,135
8,631
5,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
4 / 0 / 19
12,234
874
11,243
14,435
13,987
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

20
14 / 2 / 5
13,812
987
15,942
18,084
7,650
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Ariók
Discordia
15
0 / 7 / 8
8,621
616
10,688
10,559
4,013
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
GonRed
Awilix
13
0 / 10 / 8
8,055
575
6,975
15,031
5,933
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Nyamey
Neith
16
2 / 4 / 5
9,349
668
13,045
13,340
5,669
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
4 / 4 / 3
10,079
720
11,583
19,827
20,579
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thoth
Tøsø
Thoth
16
3 / 5 / 3
9,953
711
17,257
9,309
3,815
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
36
30
Kills
9
9
Deaths
30
72
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Discordia
Ariók
Discordia
0
7
8
0.57
W
Chang'e
Change69
Chang'e
7
5
14
2.8
L
Awilix
GonRed
Awilix
0
10
8
0.4
W
Yemoja
Joanisimus
Yemoja
1
2
19
5.25
W
4
0
15
11.5
W
4
0
19
13.5
L
Neith
Nyamey
Neith
2
4
5
1.13
W
14
2
5
8.25
L
4
4
3
1.38
L
Thoth
Tøsø
Thoth
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,058
Damage
59,548
74,749
Taken
68,066
48,891
Mitigated
40,009
42,307
Healing
9,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Ariók
Discordia
10,688
326
207
1,823
10,559
4,013
112
3,162
7,397
37,124
0
W
Chang'e
Change69
Chang'e
15,021
768
5,546
7,990
18,857
7,338
484
6,813
12,044
45,873
0
L
Awilix
GonRed
Awilix
6,975
1,904
0
480
15,031
5,933
0
8,462
6,569
0
12,572
W
Yemoja
Joanisimus
Yemoja
4,717
739
8,190
5,161
14,742
14,241
1,052
6,149
8,593
17,426
0
W
12,135
6,128
1,256
3,561
8,631
5,675
1,479
3,693
4,938
42,778
1,464
W
11,243
3,543
0
3,998
14,435
13,987
0
6,018
8,417
0
21,141
L
Neith
Nyamey
Neith
13,045
4,022
0
1,844
13,340
5,669
0
6,190
7,150
0
41,000
W
15,942
11,752
0
6,605
18,084
7,650
4,530
5,843
12,241
0
65,673
L
11,583
665
0
4,533
19,827
20,579
0
8,050
11,777
0
34,229
L
Thoth
Tøsø
Thoth
17,257
245
0
535
9,309
3,815
0
5,606
3,703
50,270
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,871
Gold Earned
46,057
345
Minions Killed
303
8
Camps Cleared
8
1,380,119
Distance Traveled
1,249,991
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,621
616
57
4
0
231,186
2
W
Chang'e
12,263
876
86
6
3
274,415
0
L
Awilix
8,055
575
14
1
1
249,108
0
W
Yemoja
11,187
799
19
1
1
267,774
2
W
Olorun
11,375
813
94
7
1
287,173
1
W
Odin
12,234
874
24
2
2
291,205
0
L
Neith
9,349
668
74
5
0
253,768
1
W
Rama
13,812
987
122
9
1
259,552
3
L
Tyr
10,079
720
63
5
6
262,944
3
L
Thoth
9,953
711
95
7
1
252,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role