Player Matchup

Chaac
Chaac
Clerkedd
Chaac
Level 16
God Stats
4W - 3L
1,306 SR
Queue Stats
154W - 149L
1,543 Elo+
Solo
Danzaburou
Danzaburou
ReaperPeach
Danzaburou
Level 81
God Stats
1W - 1L
1,350 SR
Queue Stats
13W - 15L
1,580 Elo+
Party 2
Ymir
Ymir
Sakrudkar
Ymir
Level 9
God Stats
28W - 33L
1,280 SR
Queue Stats
167W - 191L
1,395 Elo+
Solo
Janus
Janus
XxGhost09xX
Janus
Level 5
God Stats
13W - 19L
1,476 SR
Queue Stats
103W - 118L
1,370 Elo+
Party 2
Nemesis
Nemesis
h2sn8w
Nemesis
Level 28
God Stats
72W - 78L
1,666 SR
Queue Stats
412W - 404L
1,572 Elo+
Solo
Team Averages
Level 28
1,416 SR
1,492 Elo+

VS

Team Averages
Level 11
1,474 SR
1,629 Elo+
Kukulkan
Kukulkan
JagerTheWolf
Kukulkan
Level 13
God Stats
0W - 2L
1,335 SR
Queue Stats
24W - 16L
1,665 Elo+
Party 1
Hou Yi
Hou Yi
LogoutXD
Hou Yi
Level 12
God Stats
16W - 8L
1,633 SR
Queue Stats
32W - 19L
1,638 Elo+
Party 1
Bakasura
Bakasura
Praeditus
Bakasura
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 39L
1,592 Elo+
Solo
Nemesis
Nemesis
hgimjhgfd
Nemesis
Level 5
God Stats
0W - 4L
1,235 SR
Queue Stats
3W - 7L
1,473 Elo+
Solo
Guan Yu
Guan Yu
sebr07
Guan Yu
Level 2
God Stats
1W - 1L
1,668 SR
Queue Stats
2W - 1L
1,774 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Clerkedd
Chaac
12
4 / 0 / 1
6,948
632
3,457
3,407
2,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
ReaperPeach
Danzaburou
11
6 / 2 / 1
7,033
639
5,852
6,924
2,137
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
8
2 / 2 / 3
5,402
491
1,705
3,734
1,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 2 / 1
5,401
491
923
3,738
911
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nemesis
h2sn8w
Nemesis
11
6 / 0 / 3
6,876
625
4,579
5,649
1,637
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
JagerTheWolf
Kukulkan
10
2 / 1 / 1
5,574
507
896
1,917
528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes

Shoes

+6%
Movement Speed

Hou Yi
LogoutXD
Hou Yi
10
2 / 4 / 1
5,768
524
6,353
8,536
2,671
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Bakasura
Praeditus
Bakasura
8
1 / 6 / 3
5,049
459
2,266
7,776
1,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
hgimjhgfd
Nemesis
9
1 / 2 / 0
5,476
498
832
5,395
1,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guan Yu
sebr07
Guan Yu
4
0 / 5 / 1
3,946
359
419
4,281
1,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
18
Kills
6
6
Deaths
18
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chaac
Clerkedd
Chaac
4
0
1
4.5
L
Kukulkan
JagerTheWolf
Kukulkan
2
1
1
2.5
L
Hou Yi
LogoutXD
Hou Yi
2
4
1
0.63
L
Bakasura
Praeditus
Bakasura
1
6
3
0.42
W
Danzaburou
ReaperPeach
Danzaburou
6
2
1
3.25
W
Ymir
2
2
3
1.75
W
0
2
1
0.25
W
Nemesis
h2sn8w
Nemesis
6
0
3
7.5
L
Nemesis
hgimjhgfd
Nemesis
1
2
0
0.5
L
Guan Yu
sebr07
Guan Yu
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,516
Damage
10,766
23,452
Taken
27,905
8,818
Mitigated
8,576
7,650
Healing
5,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Clerkedd
Chaac
3,457
1,090
0
1,389
3,407
2,837
1,215
0
3,363
0
34,823
L
Kukulkan
JagerTheWolf
Kukulkan
896
160
0
0
1,917
528
0
519
1,398
25,385
0
L
Hou Yi
LogoutXD
Hou Yi
6,353
3,105
0
1,660
8,536
2,671
0
141
8,395
0
29,856
L
Bakasura
Praeditus
Bakasura
2,266
1,779
0
1,290
7,776
1,896
0
1,137
6,639
0
14,430
W
Danzaburou
ReaperPeach
Danzaburou
5,852
3,356
0
2,905
6,924
2,137
280
0
6,915
0
38,996
W
Ymir
1,705
273
0
458
3,734
1,296
305
90
3,488
13,432
0
W
923
112
0
396
3,738
911
533
700
2,985
25,798
0
W
Nemesis
h2sn8w
Nemesis
4,579
2,012
0
2,502
5,649
1,637
478
106
5,518
0
35,997
L
Nemesis
hgimjhgfd
Nemesis
832
0
0
2,036
5,395
1,600
0
0
5,395
0
19,379
L
Guan Yu
sebr07
Guan Yu
419
184
0
125
4,281
1,881
0
831
3,450
0
1,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,660
Gold Earned
25,813
298
Minions Killed
189
0
Camps Cleared
0
999,583
Distance Traveled
883,213
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,948
632
81
7
0
224,843
0
L
Kukulkan
5,574
507
49
4
0
181,971
1
L
Hou Yi
5,768
524
53
5
0
168,459
1
L
Bakasura
5,049
459
39
4
0
178,938
2
W
Danzaburou
7,033
639
83
8
0
188,802
3
W
Ymir
5,402
491
20
2
0
203,615
1
W
Janus
5,401
491
50
5
0
176,901
0
W
Nemesis
6,876
625
64
6
0
205,422
0
L
Nemesis
5,476
498
45
4
0
238,575
3
L
Guan Yu
3,946
359
3
0
0
115,270
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role