Player Matchup

Osiris
Osiris
Arabesk-Sama
Osiris
Level 127
God Stats
16W - 16L
1,402 SR
Queue Stats
788W - 747L
1,407 Elo+
Party 3
Izanami
Izanami
MirDochEgalYT
Izanami
Level 62
God Stats
3W - 4L
1,761 SR
Queue Stats
262W - 264L
1,409 Elo+
Party 3
Cerberus
Cerberus
kstdok
Cerberus
Level 42
God Stats
5W - 3L
1,230 SR
Queue Stats
156W - 155L
1,292 Elo+
Party 1
Ra
Ra
lucasbolita
Ra
Level 86
God Stats
7W - 2L
1,517 SR
Queue Stats
393W - 391L
1,412 Elo+
Party 1
Mercury
Mercury
raulapd4706
Mercury
Level 57
God Stats
12W - 8L
1,428 SR
Queue Stats
287W - 288L
1,380 Elo+
Party 1
Team Averages
Level 75
1,468 SR
1,380 Elo+

VS

Team Averages
Level 48
1,660 SR
1,500 Elo+
Janus
Janus
AiM-31-sweazy
Janus
Level 43
God Stats
8W - 12L
1,603 SR
Queue Stats
253W - 268L
1,451 Elo+
Solo
Cabrakan
Cabrakan
SiLENT_Br3ak0ut
Cabrakan
Level 68
God Stats
13W - 12L
1,803 SR
Queue Stats
151W - 169L
1,449 Elo+
Party 2
Chang'e
Chang'e
SiLENT_Sahara
Chang'e
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 71L
1,446 Elo+
Party 2
Jing Wei
Jing Wei
SiLENT_UnDeRDoGG
Jing Wei
Level 61
God Stats
1W - 3L
1,697 SR
Queue Stats
84W - 92L
1,505 Elo+
Party 2
Chronos
Chronos
The_EgTo
Chronos
Level 24
God Stats
1W - 1L
1,697 SR
Queue Stats
1W - 2L
1,649 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
12
5 / 2 / 1
6,591
659
6,753
10,215
5,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
9
3 / 2 / 2
5,531
553
3,298
7,362
1,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
kstdok
Cerberus
10
3 / 3 / 3
5,842
584
4,882
8,907
2,470
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

12
3 / 1 / 0
6,861
686
3,729
4,410
1,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mercury
raulapd4706
Mercury
11
4 / 1 / 1
6,344
634
4,183
7,143
2,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 4 / 3
5,415
542
5,935
5,648
1,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cabrakan
8
0 / 2 / 1
5,011
501
3,932
7,596
3,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chang'e
10
1 / 3 / 0
5,503
550
920
6,516
1,781
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
4 / 2 / 2
5,902
590
5,353
7,589
1,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chronos
The_EgTo
Chronos
8
1 / 7 / 1
5,019
502
4,786
9,418
2,433
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
15
18
Kills
8
9
Deaths
18
7
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
4
3
0.88
W
Osiris
5
2
1
2.75
W
Izanami
3
2
2
2
L
Cabrakan
0
2
1
0.25
L
Chang'e
1
3
0
0.33
L
4
2
2
2.5
L
Chronos
The_EgTo
Chronos
1
7
1
0.21
W
Cerberus
kstdok
Cerberus
3
3
3
1.5
W
3
1
0
3
W
Mercury
raulapd4706
Mercury
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,845
Damage
20,926
38,037
Taken
36,767
13,404
Mitigated
11,082
17,553
Healing
11,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,935
552
499
1,363
5,648
1,217
160
1,680
3,968
25,582
0
W
Osiris
6,753
2,088
0
6,373
10,215
5,419
112
5,029
5,186
0
36,458
W
Izanami
3,298
2,188
222
1,762
7,362
1,669
537
2,420
4,772
0
21,322
L
Cabrakan
3,932
711
0
2,214
7,596
3,748
0
1,715
5,807
24,881
0
L
Chang'e
920
78
0
2,712
6,516
1,781
26
2,160
4,030
28,601
0
L
5,353
4,440
171
2,512
7,589
1,903
545
2,656
4,933
0
19,660
L
Chronos
The_EgTo
Chronos
4,786
1,626
0
2,343
9,418
2,433
0
0
9,418
17,244
0
W
Cerberus
kstdok
Cerberus
4,882
177
290
4,054
8,907
2,470
0
3,026
5,646
23,245
0
W
3,729
111
0
1,222
4,410
1,607
678
2,046
2,322
44,896
0
W
Mercury
raulapd4706
Mercury
4,183
2,080
0
3,630
7,143
2,239
0
2,553
4,538
0
35,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,169
Gold Earned
26,850
356
Minions Killed
199
0
Camps Cleared
0
1,035,168
Distance Traveled
879,647
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,415
542
52
5
0
172,184
1
W
Osiris
6,591
659
73
7
0
171,788
2
W
Izanami
5,531
553
36
4
0
201,711
1
L
Cabrakan
5,011
501
46
5
0
162,782
2
L
Chang'e
5,503
550
56
6
0
193,546
0
L
Jing Wei
5,902
590
27
3
0
189,082
3
L
Chronos
5,019
502
18
2
0
162,053
0
W
Cerberus
5,842
584
64
6
0
216,651
0
W
Ra
6,861
686
101
10
0
209,361
0
W
Mercury
6,344
634
82
8
0
235,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role