Player Matchup

Pele
Pele
RobbiesLocked
Pele
Level 122
God Stats
1W - 3L
1,281 SR
Queue Stats
38W - 59L
1,453 Elo+
Party 2
Chaac
Chaac
WiredUnknown
Chaac
Level 61
God Stats
55W - 30L
1,650 SR
Queue Stats
262W - 238L
1,501 Elo+
Solo
Scylla
Scylla
iiKrankk
Scylla
Level 107
God Stats
4W - 9L
1,062 SR
Queue Stats
399W - 350L
1,526 Elo+
Solo
Chiron
Chiron
l J SMOOTH l
Chiron
Level 95
God Stats
8W - 5L
1,312 SR
Queue Stats
99W - 83L
1,487 Elo+
Solo
Hades
Hades
ogyungface
Hades
Level 139
God Stats
24W - 17L
1,633 SR
Queue Stats
100W - 111L
1,497 Elo+
Party 2
Team Averages
Level 105
1,388 SR
1,493 Elo+

VS

Team Averages
Level 68
1,435 SR
1,479 Elo+
Serqet
Serqet
ExoduKamikaze
Serqet
Level 46
God Stats
4W - 4L
1,651 SR
Queue Stats
288W - 281L
1,449 Elo+
Party 1
Merlin
Merlin
STM_CHACA
Merlin
Level 48
God Stats
29W - 18L
1,549 SR
Queue Stats
186W - 176L
1,452 Elo+
Party 1
King Arthur
King Arthur
YagiKira
King Arthur
Level 85
God Stats
0W - 3L
1,116 SR
Queue Stats
45W - 31L
1,477 Elo+
Solo
Apollo
Apollo
kingb_34
Apollo
Level 47
God Stats
2W - 2L
1,659 SR
Queue Stats
7W - 10L
1,554 Elo+
Solo
Khepri
Khepri
pashtet6908
Khepri
Level 115
God Stats
2W - 3L
1,201 SR
Queue Stats
198W - 181L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 8 / 8
11,889
457
13,643
29,218
11,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
7 / 3 / 1
13,871
534
24,918
29,083
17,552
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
iiKrankk
Scylla
19
1 / 1 / 4
12,657
487
11,911
12,722
4,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
20
10 / 5 / 5
13,812
531
23,046
20,070
8,742
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hades
19
4 / 1 / 11
13,260
510
17,532
25,420
27,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 5
11,183
430
6,337
21,546
8,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
STM_CHACA
Merlin
19
2 / 3 / 4
12,087
465
19,719
12,786
4,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
YagiKira
King Arthur
19
3 / 5 / 7
11,777
453
20,469
29,644
19,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Apollo
kingb_34
Apollo
17
6 / 8 / 5
11,462
441
12,816
23,498
10,936
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Khepri
16
3 / 5 / 5
10,243
394
9,436
25,873
21,610
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
44
25
Kills
18
18
Deaths
25
29
Assists
26
Player
Kills
Deaths
Assists
KDA
L
4
4
5
1.63
W
3
8
8
0.88
L
Merlin
STM_CHACA
Merlin
2
3
4
1.33
W
7
3
1
2.5
L
King Arthur
YagiKira
King Arthur
3
5
7
1.3
W
Scylla
iiKrankk
Scylla
1
1
4
3
L
Apollo
kingb_34
Apollo
6
8
5
1.06
W
Chiron
10
5
5
2.5
W
Hades
4
1
11
9.5
L
Khepri
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,050
Damage
68,777
116,513
Taken
113,347
71,071
Mitigated
65,285
47,837
Healing
26,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,337
1,829
0
4,876
21,546
8,072
50
4,943
16,491
0
52,865
W
13,643
2,523
0
13,346
29,218
11,863
778
5,495
23,064
0
92,373
L
Merlin
STM_CHACA
Merlin
19,719
509
0
1,126
12,786
4,696
0
5,054
7,684
91,373
0
W
24,918
8,045
0
12,605
29,083
17,552
2,190
3,313
24,378
0
114,566
L
King Arthur
YagiKira
King Arthur
20,469
2,972
0
9,865
29,644
19,971
352
4,902
24,687
0
66,281
W
Scylla
iiKrankk
Scylla
11,911
1,924
0
2,953
12,722
4,998
599
7,189
5,001
91,095
0
L
Apollo
kingb_34
Apollo
12,816
7,838
0
5,454
23,498
10,936
1,253
5,275
18,183
0
57,711
W
Chiron
23,046
10,326
1,328
7,863
20,070
8,742
4,027
4,016
15,879
0
108,322
W
Hades
17,532
933
733
9,009
25,420
27,916
705
8,138
16,961
65,826
0
L
Khepri
9,436
1,210
2,003
3,021
25,873
21,610
0
8,800
16,859
42,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,489
Gold Earned
56,752
710
Minions Killed
520
0
Camps Cleared
0
2,428,098
Distance Traveled
2,394,929
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
11,183
430
83
3
0
561,347
1
W
Pele
11,889
457
109
4
0
513,412
5
L
Merlin
12,087
465
179
7
0
485,350
4
W
Chaac
13,871
534
187
7
0
487,871
5
L
King Arthur
11,777
453
103
4
0
477,156
0
W
Scylla
12,657
487
177
7
0
514,340
6
L
Apollo
11,462
441
110
4
0
366,594
1
W
Chiron
13,812
531
141
5
0
454,307
1
W
Hades
13,260
510
96
4
0
458,168
3
L
Khepri
10,243
394
45
2
0
504,482
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role