Player Matchup

Odin
Odin
NoS Haru
Odin
Level 33
God Stats
2W - 5L
1,492 SR
Queue Stats
13W - 13L
1,466 Elo+
Party 1
Fenrir
Fenrir
NoS Sora
Fenrir
Level 49
God Stats
3W - 3L
1,438 SR
Queue Stats
21W - 24L
1,452 Elo+
Party 1
Janus
Janus
xKumox Kaos
Janus
Level 68
God Stats
2W - 0L
1,703 SR
Queue Stats
32W - 27L
1,425 Elo+
Party 1
Team Averages
Level 50
1,544 SR
1,448 Elo+

VS

Team Averages
Level 86
1,517 SR
1,191 Elo+
Fenrir
Fenrir
EXSP4RDA
Fenrir
Level 147
God Stats
13W - 16L
1,426 SR
Queue Stats
67W - 89L
1,341 Elo+
Solo
Fafnir
Fafnir
Elturri7
Fafnir
Level 42
God Stats
0W - 1L
1,624 SR
Queue Stats
21W - 28L
1,392 Elo+
Solo
Xbalanque
Xbalanque
Hk83Lrusse08
Xbalanque
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
838 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
10
2 / 0 / 5
7,277
728
4,614
3,372
1,066
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
NoS Sora
Fenrir
10
2 / 2 / 7
7,450
745
4,155
6,908
2,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
5 / 5 / 3
8,288
829
5,737
7,235
2,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
EXSP4RDA
Fenrir
10
4 / 3 / 2
7,681
768
5,560
6,225
2,259
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
Elturri7
Fafnir
11
1 / 1 / 6
7,780
778
3,507
6,587
4,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Xbalanque
Hk83Lrusse08
Xbalanque
10
2 / 5 / 3
7,196
720
4,916
8,067
2,439
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
18
9
Kills
7
7
Deaths
9
15
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Fenrir
EXSP4RDA
Fenrir
4
3
2
1.67
L
Fafnir
Elturri7
Fafnir
1
1
6
4
L
Xbalanque
Hk83Lrusse08
Xbalanque
2
5
3
0.7
W
Odin
2
0
5
4.5
W
Fenrir
NoS Sora
Fenrir
2
2
7
2.75
W
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,506
Damage
13,983
17,515
Taken
20,879
5,898
Mitigated
9,465
3,236
Healing
4,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
EXSP4RDA
Fenrir
5,560
871
0
1,383
6,225
2,259
0
1,713
4,512
0
18,722
L
Fafnir
Elturri7
Fafnir
3,507
664
417
1,042
6,587
4,767
0
1,167
5,420
14,119
0
L
Xbalanque
Hk83Lrusse08
Xbalanque
4,916
2,190
121
1,825
8,067
2,439
24
2,869
5,198
0
23,353
W
Odin
4,614
493
417
417
3,372
1,066
92
518
2,854
0
8,650
W
Fenrir
NoS Sora
Fenrir
4,155
745
659
695
6,908
2,536
34
1,253
5,655
0
7,424
W
5,737
332
0
1,048
7,235
2,296
603
1,736
5,499
53,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,015
Gold Earned
22,657
117
Minions Killed
94
0
Camps Cleared
0
620,527
Distance Traveled
458,595
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,681
768
22
2
0
160,086
0
L
Fafnir
7,780
778
29
3
0
152,079
1
L
Xbalanque
7,196
720
43
4
0
146,430
2
W
Odin
7,277
728
11
1
0
230,300
0
W
Fenrir
7,450
745
4
0
0
214,653
0
W
Janus
8,288
829
102
10
0
175,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role