Player Matchup

Kuzenbo
Kuzenbo
CritMaestro
Kuzenbo
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,441 Elo+
Solo
Hun Batz
Hun Batz
Dionysus277912
Hun Batz
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 41L
1,299 Elo+
Solo
Artemis
Artemis
IberianYoda
Artemis
Level 49
God Stats
28W - 32L
1,406 SR
Queue Stats
66W - 80L
1,349 Elo+
Solo
Tyr
Tyr
Infernodit
Tyr
Level 62
God Stats
3W - 0L
1,665 SR
Queue Stats
15W - 14L
1,559 Elo+
Solo
Tsukuyomi
Tsukuyomi
John 0000117
Tsukuyomi
Level 88
God Stats
4W - 3L
1,473 SR
Queue Stats
351W - 365L
1,383 Elo+
Solo
Team Averages
Level 61
1,509 SR
1,406 Elo+

VS

Team Averages
Level 81
1,521 SR
1,419 Elo+
Kukulkan
Kukulkan
ARM3D 53NT1N3L
Kukulkan
Level 122
God Stats
21W - 19L
1,555 SR
Queue Stats
801W - 853L
1,385 Elo+
Solo
Neith
Neith
Acahuate
Neith
Level 46
God Stats
31W - 43L
1,283 SR
Queue Stats
223W - 221L
1,268 Elo+
Solo
Scylla
Scylla
DauntlessBorn
Scylla
Level 105
God Stats
18W - 8L
1,581 SR
Queue Stats
69W - 51L
1,497 Elo+
Solo
Chaac
Chaac
JHS2300
Chaac
Level 86
God Stats
6W - 4L
1,688 SR
Queue Stats
231W - 223L
1,526 Elo+
Solo
Hou Yi
Hou Yi
Mictian1
Hou Yi
Level 48
God Stats
10W - 14L
1,500 SR
Queue Stats
12W - 17L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CritMaestro
Kuzenbo
20
4 / 2 / 9
14,596
973
13,089
24,831
25,657
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hun Batz
19
1 / 5 / 9
12,755
850
13,175
18,903
11,339
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
IberianYoda
Artemis
20
2 / 2 / 9
13,384
892
24,542
16,225
8,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
1 / 4 / 16
13,535
902
17,474
32,401
34,325
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
John 0000117
Tsukuyomi
20
10 / 1 / 5
15,513
1,034
12,652
5,145
2,007
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

99

VS

Team 2 Tickets

105

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
19
2 / 3 / 7
13,265
884
22,796
11,515
9,512
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
Acahuate
Neith
20
4 / 3 / 7
13,704
914
15,241
20,646
9,391
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
4 / 3 / 5
13,424
895
19,323
15,632
6,026
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chaac
JHS2300
Chaac
19
3 / 4 / 9
13,302
887
18,094
22,060
32,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hou Yi
Mictian1
Hou Yi
19
1 / 5 / 7
12,492
833
14,636
16,306
6,684
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
49
18
Kills
14
14
Deaths
18
48
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
2
3
7
1.83
L
Neith
Acahuate
Neith
4
3
7
2.5
W
Kuzenbo
CritMaestro
Kuzenbo
4
2
9
4.25
L
4
3
5
2.17
W
Hun Batz
1
5
9
1.1
W
Artemis
IberianYoda
Artemis
2
2
9
3.25
W
1
4
16
2.25
L
Chaac
JHS2300
Chaac
3
4
9
1.88
W
Tsukuyomi
John 0000117
Tsukuyomi
10
1
5
12.5
L
Hou Yi
Mictian1
Hou Yi
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,932
Damage
90,090
97,505
Taken
86,159
81,509
Mitigated
63,953
18,532
Healing
15,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
22,796
3,010
247
1,000
11,515
9,512
0
1,185
10,330
57,244
0
L
Neith
Acahuate
Neith
15,241
9,508
0
4,641
20,646
9,391
0
3,617
17,029
0
43,315
W
Kuzenbo
CritMaestro
Kuzenbo
13,089
4,200
1,277
6,347
24,831
25,657
0
8,527
16,126
28,083
0
L
19,323
1,111
0
4,574
15,632
6,026
0
1,702
13,930
45,866
0
W
Hun Batz
13,175
952
0
70
18,903
11,339
0
8,266
10,537
0
30,170
W
Artemis
IberianYoda
Artemis
24,542
9,946
858
5,439
16,225
8,181
0
9,812
6,338
0
57,172
W
17,474
3,132
0
4,379
32,401
34,325
0
14,586
17,538
0
38,090
L
Chaac
JHS2300
Chaac
18,094
2,739
0
4,957
22,060
32,340
0
4,735
17,325
908
39,554
W
Tsukuyomi
John 0000117
Tsukuyomi
12,652
4,350
0
162
5,145
2,007
0
1,744
3,351
0
45,269
L
Hou Yi
Mictian1
Hou Yi
14,636
11,893
0
0
16,306
6,684
0
1,850
14,456
0
33,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,783
Gold Earned
66,187
266
Minions Killed
320
10
Camps Cleared
6
1,336,918
Distance Traveled
1,102,031
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
13,265
884
89
6
0
216,285
0
L
Neith
13,704
914
68
5
0
240,759
0
W
Kuzenbo
14,596
973
42
3
0
261,382
0
L
Scylla
13,424
895
63
4
1
256,767
0
W
Hun Batz
12,755
850
42
3
1
251,350
0
W
Artemis
13,384
892
82
5
3
216,767
6
W
Tyr
13,535
902
36
2
1
314,487
0
L
Chaac
13,302
887
62
4
0
194,140
0
W
Tsukuyomi
15,513
1,034
64
4
5
292,932
1
L
Hou Yi
12,492
833
38
3
5
194,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role