Player Matchup

Danzaburou
Danzaburou
Archimol14
Danzaburou
Level 24
God Stats
27W - 16L
1,927 SR
Queue Stats
54W - 51L
1,359 Elo+
Party 1
Ganesha
Ganesha
Gordonius8065
Ganesha
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 102L
1,338 Elo+
Party 1
Zeus
Zeus
Itachi1652
Zeus
Level 17
God Stats
2W - 1L
1,285 SR
Queue Stats
2W - 1L
1,287 Elo+
Solo
Izanami
Izanami
markopxlx
Izanami
Level 18
God Stats
5W - 2L
1,545 SR
Queue Stats
6W - 9L
1,699 Elo+
Party 3
Agni
Agni
yungsimis
Agni
Level 18
God Stats
5W - 3L
1,528 SR
Queue Stats
10W - 12L
1,394 Elo+
Party 3
Team Averages
Level 18
1,557 SR
1,415 Elo+

VS

Team Averages
Level 11
1,505 SR
1,259 Elo+
Danzaburou
Danzaburou
GreenGoatHerder
Danzaburou
Level 16
God Stats
19W - 20L
1,512 SR
Queue Stats
62W - 63L
1,407 Elo+
Party 4
Horus
Horus
IOIBeastKing
Horus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 67L
1,307 Elo+
Solo
Guan Yu
Guan Yu
brunovazquez05
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,074 Elo+
Party 2
Nemesis
Nemesis
foxilol16
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,075 Elo+
Party 2
Hel
Hel
serhatKbars
Hel
Level 15
God Stats
6W - 4L
1,511 SR
Queue Stats
58W - 54L
1,431 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Archimol14
Danzaburou
19
5 / 3 / 27
12,051
1,096
19,585
8,609
3,872
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
20
0 / 0 / 39
11,747
1,068
10,313
14,079
14,464
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
18 / 0 / 17
13,661
1,242
25,541
5,531
2,125
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
markopxlx
Izanami
19
14 / 3 / 16
13,137
1,194
31,529
12,165
5,654
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Agni
18
4 / 0 / 21
11,301
1,027
10,186
7,554
5,070
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

268

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GreenGoatHerder
Danzaburou
16
3 / 7 / 3
11,315
1,029
15,307
26,554
11,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
0 / 10 / 2
9,335
849
1,623
18,129
8,650
16
0 / 9 / 3
9,987
908
7,725
22,611
19,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
foxilol16
Nemesis
16
1 / 9 / 1
9,960
905
9,125
17,676
7,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
2 / 6 / 2
10,933
994
10,526
21,475
9,485
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

161
Kill Participation
17
41
Kills
6
6
Deaths
41
120
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Archimol14
Danzaburou
5
3
27
6.17
W
Ganesha
0
0
39
19.5
L
Danzaburou
GreenGoatHerder
Danzaburou
3
7
3
0.64
L
0
10
2
0.1
W
18
0
17
26.5
L
0
9
3
0.17
L
Nemesis
foxilol16
Nemesis
1
9
1
0.17
W
Izanami
markopxlx
Izanami
14
3
16
7.33
L
2
6
2
0.5
W
Agni
4
0
21
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,154
Damage
44,306
47,938
Taken
106,445
31,185
Mitigated
56,014
6,910
Healing
18,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Archimol14
Danzaburou
19,585
10,954
343
666
8,609
3,872
0
1,237
7,297
0
39,149
W
Ganesha
10,313
1,015
1,234
498
14,079
14,464
0
2,442
11,387
15,077
0
L
Danzaburou
GreenGoatHerder
Danzaburou
15,307
5,126
0
2,710
26,554
11,028
0
10,008
16,546
0
44,989
L
1,623
535
1,158
810
18,129
8,650
0
6,953
11,176
0
3,547
W
25,541
3,085
1,629
1,003
5,531
2,125
0
1,618
3,913
36,885
0
L
7,725
899
1,335
2,155
22,611
19,564
0
11,168
11,443
0
29,253
L
Nemesis
foxilol16
Nemesis
9,125
4,265
0
1,880
17,676
7,287
0
9,577
8,099
0
22,624
W
Izanami
markopxlx
Izanami
31,529
20,287
0
395
12,165
5,654
0
3,562
8,528
0
72,976
L
10,526
268
3,909
4,667
21,475
9,485
0
8,334
13,141
26,582
0
W
Agni
10,186
935
0
1,142
7,554
5,070
0
1,667
5,862
19,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,897
Gold Earned
51,530
223
Minions Killed
188
4
Camps Cleared
4
948,835
Distance Traveled
959,288
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,051
1,096
58
5
1
184,913
0
W
Ganesha
11,747
1,068
2
0
0
224,944
0
L
Danzaburou
11,315
1,029
66
6
1
190,143
0
L
Horus
9,335
849
1
0
0
142,138
0
W
Zeus
13,661
1,242
32
3
2
187,786
4
L
Guan Yu
9,987
908
39
4
0
226,282
1
L
Nemesis
9,960
905
37
3
1
186,603
0
W
Izanami
13,137
1,194
99
9
0
165,349
0
L
Hel
10,933
994
45
4
2
214,122
0
W
Agni
11,301
1,027
32
3
1
185,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role