Player Matchup

Danzaburou
Danzaburou
DocZaeta
Danzaburou
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,181 Elo+
Solo
Chang'e
Chang'e
JustStormyOK
Chang'e
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Paul32
Loki
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 37L
1,198 Elo+
Solo
Cthulhu
Cthulhu
Valagan_15
Cthulhu
Level 12
God Stats
3W - 3L
1,640 SR
Queue Stats
12W - 14L
1,491 Elo+
Solo
Achilles
Achilles
Zarelark
Achilles
Level 29
God Stats
3W - 1L
1,747 SR
Queue Stats
24W - 20L
1,593 Elo+
Solo
Team Averages
Level 16
1,578 SR
1,393 Elo+

VS

Team Averages
Level 31
1,531 SR
1,486 Elo+
Guan Yu
Guan Yu
BecauseHesANig
Guan Yu
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 28L
1,396 Elo+
Solo
Odin
Odin
ChingPoeTTV
Odin
Level 14
God Stats
11W - 6L
1,548 SR
Queue Stats
18W - 14L
1,486 Elo+
Party 1
Nemesis
Nemesis
Nimk
Nemesis
Level 18
God Stats
20W - 16L
1,605 SR
Queue Stats
33W - 30L
1,607 Elo+
Party 1
Thoth
Thoth
iForbiddenv2
Thoth
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,482 Elo+
Party 2
Jing Wei
Jing Wei
yungwolf01
Jing Wei
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DocZaeta
Danzaburou
12
3 / 8 / 2
8,109
477
8,230
12,437
4,226
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chang'e
JustStormyOK
Chang'e
11
0 / 7 / 2
6,172
363
3,697
12,636
3,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
Paul32
Loki
11
2 / 8 / 3
7,564
445
2,810
12,057
2,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Valagan_15
Cthulhu
12
0 / 4 / 7
7,971
469
9,141
14,802
8,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
Zarelark
Achilles
14
5 / 8 / 0
8,960
527
7,879
16,097
12,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 19
9,857
580
12,698
18,079
16,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
4 / 1 / 6
10,054
591
3,276
5,699
4,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Nemesis
Nimk
Nemesis
19
15 / 1 / 5
11,383
670
16,021
13,059
6,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

14
7 / 4 / 7
9,603
565
13,255
8,096
2,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
yungwolf01
Jing Wei
15
4 / 0 / 7
9,331
549
7,284
7,466
2,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
78
10
Kills
34
35
Deaths
10
14
Assists
44
Player
Kills
Deaths
Assists
KDA
W
4
4
19
3.38
W
4
1
6
7
L
Danzaburou
DocZaeta
Danzaburou
3
8
2
0.5
L
Chang'e
JustStormyOK
Chang'e
0
7
2
0.14
W
Nemesis
Nimk
Nemesis
15
1
5
17.5
L
Loki
Paul32
Loki
2
8
3
0.44
L
Cthulhu
Valagan_15
Cthulhu
0
4
7
0.88
L
Achilles
Zarelark
Achilles
5
8
0
0.63
W
7
4
7
2.63
W
Jing Wei
yungwolf01
Jing Wei
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,757
Damage
52,534
68,029
Taken
52,399
31,409
Mitigated
31,973
10,276
Healing
16,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,698
1,929
1,157
5,320
18,079
16,082
458
4,145
13,834
645
45,107
W
3,276
1,202
0
210
5,699
4,022
2,708
498
4,951
20
45,421
L
Danzaburou
DocZaeta
Danzaburou
8,230
3,828
149
1,669
12,437
4,226
360
1,812
10,587
0
36,601
L
Chang'e
JustStormyOK
Chang'e
3,697
974
749
2,767
12,636
3,018
0
3,841
8,197
19,002
0
W
Nemesis
Nimk
Nemesis
16,021
8,866
0
4,593
13,059
6,438
1,562
2,475
10,459
0
82,203
L
Loki
Paul32
Loki
2,810
408
0
1,466
12,057
2,755
0
1,531
10,376
0
24,528
L
Cthulhu
Valagan_15
Cthulhu
9,141
775
0
1,880
14,802
8,475
136
3,163
11,460
26,086
0
L
Achilles
Zarelark
Achilles
7,879
2,804
0
1,596
16,097
12,935
744
2,403
13,373
0
37,629
W
13,255
478
0
676
8,096
2,646
1,087
1,959
6,062
42,813
0
W
Jing Wei
yungwolf01
Jing Wei
7,284
6,138
0
4,397
7,466
2,785
1,653
3,761
3,705
0
43,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,776
Gold Earned
50,228
257
Minions Killed
483
0
Camps Cleared
0
1,384,857
Distance Traveled
1,609,100
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,857
580
47
3
0
335,789
5
W
Odin
10,054
591
110
6
0
335,583
3
L
Danzaburou
8,109
477
64
4
0
235,896
0
L
Chang'e
6,172
363
32
2
0
286,799
0
W
Nemesis
11,383
670
140
8
0
365,682
2
L
Loki
7,564
445
47
3
0
252,756
0
L
Cthulhu
7,971
469
37
2
0
327,574
5
L
Achilles
8,960
527
77
5
0
281,832
0
W
Thoth
9,603
565
91
5
0
275,985
0
W
Jing Wei
9,331
549
95
6
0
296,061
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role