Player Matchup

Ganesha
Ganesha
Chlngchonger
Ganesha
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,671 Elo+
Solo
Ares
Ares
Her0icBeast
Ares
Level 14
God Stats
5W - 2L
1,903 SR
Queue Stats
22W - 21L
1,660 Elo+
Party 2
Merlin
Merlin
Rextakedown77
Merlin
Level 28
God Stats
7W - 9L
1,692 SR
Queue Stats
43W - 75L
1,445 Elo+
Party 2
Set
Set
Young_Wolf_3-17
Set
Level 23
God Stats
1W - 3L
1,328 SR
Queue Stats
40W - 62L
1,485 Elo+
Party 2
Skadi
Skadi
pktiitiino
Skadi
Level 18
God Stats
28W - 12L
1,577 SR
Queue Stats
62W - 37L
1,518 Elo+
Solo
Team Averages
Level 17
1,600 SR
1,556 Elo+

VS

Team Averages
Level 16
1,649 SR
1,611 Elo+
Ymir
Ymir
DrShrubs
Ymir
Level 14
God Stats
11W - 7L
1,666 SR
Queue Stats
196W - 147L
1,501 Elo+
Party 1
Set
Set
Firingstar15
Set
Level 27
God Stats
16W - 14L
1,529 SR
Queue Stats
166W - 180L
1,633 Elo+
Solo
Cernunnos
Cernunnos
Irvin-King11
Cernunnos
Level 19
God Stats
2W - 2L
1,758 SR
Queue Stats
38W - 36L
1,568 Elo+
Solo
Anubis
Anubis
LorchThePorch
Anubis
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 13L
1,476 Elo+
Party 1
Neith
Neith
Ryushenkai
Neith
Level 6
God Stats
2W - 0L
1,790 SR
Queue Stats
11W - 1L
1,878 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Chlngchonger
Ganesha
5
0 / 7 / 1
4,017
402
1,282
6,334
2,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
0 / 4 / 0
4,111
411
1,331
8,286
2,907
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
2 / 3 / 2
5,245
525
3,366
4,003
1,313
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 5 / 1
5,406
541
3,264
7,091
2,493
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Skadi
8
0 / 3 / 0
4,539
454
2,069
5,412
2,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
8 / 0 / 4
7,080
708
4,896
6,410
2,817
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

11
3 / 0 / 2
6,284
628
3,391
5,537
1,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cernunnos
Irvin-King11
Cernunnos
12
9 / 0 / 0
7,199
720
5,792
4,039
1,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 4 / 0
5,097
510
938
6,617
3,229
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
11
2 / 0 / 10
6,627
663
7,331
3,714
1,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
4
Kills
22
22
Deaths
4
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Chlngchonger
Ganesha
0
7
1
0.07
W
Ymir
8
0
4
10
W
3
0
2
4
L
0
4
0
0
W
Cernunnos
Irvin-King11
Cernunnos
9
0
0
9
W
0
4
0
0
L
2
3
2
1
W
Neith
2
0
10
7
L
2
5
1
0.5
L
Skadi
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,312
Damage
22,348
31,126
Taken
26,317
11,547
Mitigated
10,292
3,546
Healing
12,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Chlngchonger
Ganesha
1,282
767
0
78
6,334
2,447
0
888
5,446
5,899
0
W
Ymir
4,896
1,314
159
1,845
6,410
2,817
134
861
5,549
22,518
0
W
3,391
1,372
0
3,862
5,537
1,811
0
328
5,209
0
34,908
L
1,331
251
135
1,153
8,286
2,907
0
1,572
6,714
9,619
0
W
Cernunnos
Irvin-King11
Cernunnos
5,792
2,863
0
1,977
4,039
1,356
1,038
889
3,150
0
37,468
W
938
262
0
2,016
6,617
3,229
1,020
2,990
3,627
22,784
0
L
3,366
425
0
328
4,003
1,313
856
2,238
1,765
22,039
0
W
Neith
7,331
3,426
0
2,463
3,714
1,079
608
911
2,803
0
27,115
L
3,264
1,943
0
1,582
7,091
2,493
0
192
6,899
0
27,950
L
Skadi
2,069
1,163
0
270
5,412
2,387
280
944
4,468
0
24,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,318
Gold Earned
32,287
173
Minions Killed
289
0
Camps Cleared
0
913,539
Distance Traveled
927,980
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
4,017
402
5
1
0
179,014
1
W
Ymir
7,080
708
31
3
0
206,999
1
W
Set
6,284
628
73
7
0
205,678
2
L
Ares
4,111
411
22
2
0
170,364
0
W
Cernunnos
7,199
720
76
8
0
161,233
3
W
Anubis
5,097
510
47
5
0
161,767
0
L
Merlin
5,245
525
45
5
0
167,970
0
W
Neith
6,627
663
62
6
0
192,303
3
L
Set
5,406
541
55
6
0
213,572
0
L
Skadi
4,539
454
46
5
0
182,619
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role