Player Matchup

Cernunnos
Cernunnos
BlatantSpark629
Cernunnos
Level 84
God Stats
1W - 7L
1,500 SR
Queue Stats
512W - 572L
1,469 Elo+
Solo
Odin
Odin
PRO_LUGANO
Odin
Level 23
God Stats
8W - 13L
1,876 SR
Queue Stats
95W - 149L
1,397 Elo+
Party 1
Sobek
Sobek
RequiemMatador
Sobek
Level 68
God Stats
7W - 9L
1,393 SR
Queue Stats
308W - 358L
1,462 Elo+
Party 1
Nu Wa
Nu Wa
sonekousTheKid
Nu Wa
Level 66
God Stats
20W - 22L
1,459 SR
Queue Stats
136W - 195L
1,449 Elo+
Party 1
Thanatos
Thanatos
willsom147
Thanatos
Level 47
God Stats
6W - 6L
1,874 SR
Queue Stats
141W - 195L
1,492 Elo+
Party 1
Team Averages
Level 58
1,620 SR
1,454 Elo+

VS

Team Averages
Level 65
1,514 SR
1,412 Elo+
Ymir
Ymir
MASITA22oe
Ymir
Level 66
God Stats
1W - 0L
1,836 SR
Queue Stats
1W - 1L
1,272 Elo+
Solo
Nemesis
Nemesis
Mlz6
Nemesis
Level 31
God Stats
20W - 11L
1,698 SR
Queue Stats
61W - 45L
1,624 Elo+
Solo
Nox
Nox
Texzaawm
Nox
Level 99
God Stats
4W - 5L
1,500 SR
Queue Stats
512W - 476L
1,405 Elo+
Solo
Rama
Rama
agjobu
Rama
Level 65
God Stats
1W - 6L
1,102 SR
Queue Stats
69W - 84L
1,352 Elo+
Solo
Amaterasu
Amaterasu
iDark v Nix
Amaterasu
Level 64
God Stats
18W - 21L
1,434 SR
Queue Stats
210W - 247L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BlatantSpark629
Cernunnos
17
3 / 4 / 6
9,635
459
15,497
18,129
7,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 4 / 2
7,611
362
2,228
7,240
4,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
3 / 4 / 4
9,080
432
8,944
21,374
23,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
6 / 2 / 4
11,658
555
14,629
4,108
1,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
willsom147
Thanatos
14
2 / 7 / 7
9,186
437
6,349
17,532
6,795
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 4
7,696
366
6,728
16,442
14,066
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
Mlz6
Nemesis
20
10 / 3 / 4
12,561
598
10,782
15,521
5,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
7 / 1 / 6
12,268
584
13,204
9,073
3,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rama
agjobu
Rama
14
1 / 4 / 3
8,948
426
8,946
14,572
4,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
iDark v Nix
Amaterasu
17
3 / 3 / 4
10,780
513
8,055
16,137
14,558
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
42
14
Kills
21
21
Deaths
14
23
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
BlatantSpark629
Cernunnos
3
4
6
1.5
W
0
3
4
0.67
W
Nemesis
Mlz6
Nemesis
10
3
4
4
L
0
4
2
0.25
L
3
4
4
1.25
W
7
1
6
10
W
Rama
agjobu
Rama
1
4
3
0.63
W
Amaterasu
iDark v Nix
Amaterasu
3
3
4
1.67
L
6
2
4
4
L
Thanatos
willsom147
Thanatos
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,647
Damage
47,715
68,383
Taken
71,745
44,117
Mitigated
41,993
29,114
Healing
18,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
BlatantSpark629
Cernunnos
15,497
6,655
0
8,821
18,129
7,389
703
5,706
12,281
0
77,568
W
6,728
379
0
675
16,442
14,066
0
6,112
10,092
28,131
0
W
Nemesis
Mlz6
Nemesis
10,782
5,604
0
4,502
15,521
5,835
2,990
4,308
11,002
0
92,133
L
2,228
704
0
932
7,240
4,871
400
1,037
6,147
0
18,250
L
8,944
331
0
8,471
21,374
23,561
160
7,188
13,986
32,108
0
W
13,204
1,284
0
1,147
9,073
3,338
761
4,007
4,696
88,730
0
W
Rama
agjobu
Rama
8,946
6,351
0
6,131
14,572
4,196
55
4,037
10,475
0
56,247
W
Amaterasu
iDark v Nix
Amaterasu
8,055
3,282
0
6,055
16,137
14,558
1,069
4,001
11,617
0
65,320
L
14,629
2,899
0
0
4,108
1,501
0
1,488
2,530
57,721
0
L
Thanatos
willsom147
Thanatos
6,349
1,069
0
10,890
17,532
6,795
0
3,947
13,507
0
46,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,170
Gold Earned
52,253
406
Minions Killed
572
0
Camps Cleared
0
1,703,615
Distance Traveled
2,027,419
23
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
9,635
459
128
6
0
343,883
2
W
Ymir
7,696
366
32
2
0
408,531
1
W
Nemesis
12,561
598
151
7
0
473,441
1
L
Odin
7,611
362
41
2
0
206,847
4
L
Sobek
9,080
432
46
2
0
400,289
8
W
Nox
12,268
584
174
8
0
415,410
8
W
Rama
8,948
426
105
5
0
326,820
2
W
Amaterasu
10,780
513
110
5
0
403,217
0
L
Nu Wa
11,658
555
101
5
0
382,929
6
L
Thanatos
9,186
437
90
4
0
369,667
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role