Player Matchup

Olorun
Olorun
Fkoto
Olorun
Level 8
God Stats
1W - 2L
1,705 SR
Queue Stats
31W - 31L
1,526 Elo+
Solo
Janus
Janus
HarleiJ
Janus
Level 22
God Stats
13W - 16L
1,523 SR
Queue Stats
60W - 41L
1,562 Elo+
Solo
Artemis
Artemis
RiseOfLife
Artemis
Level 24
God Stats
3W - 3L
1,613 SR
Queue Stats
57W - 90L
1,362 Elo+
Party 2
Bellona
Bellona
Slannp
Bellona
Level 22
God Stats
8W - 14L
1,481 SR
Queue Stats
48W - 72L
1,403 Elo+
Party 2
Bakasura
Bakasura
Xx_Alex604196_xX
Bakasura
Level 18
God Stats
25W - 23L
1,730 SR
Queue Stats
481W - 590L
1,502 Elo+
Solo
Team Averages
Level 19
1,610 SR
1,471 Elo+

VS

Team Averages
Level 15
1,552 SR
1,358 Elo+
Apollo
Apollo
AquárioBr
Apollo
Level 17
God Stats
6W - 1L
1,674 SR
Queue Stats
72W - 66L
1,523 Elo+
Solo
Yemoja
Yemoja
Kojima83
Yemoja
Level 17
God Stats
1W - 2L
1,324 SR
Queue Stats
1W - 4L
1,197 Elo+
Party 1
Bellona
Bellona
PraboSuki
Bellona
Level 14
God Stats
1W - 0L
1,398 SR
Queue Stats
1W - 3L
1,321 Elo+
Party 1
Kukulkan
Kukulkan
Reveen_
Kukulkan
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,197 Elo+
Party 1
Loki
Loki
wagnerceifador
Loki
Level 22
God Stats
7W - 6L
1,865 SR
Queue Stats
61W - 64L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Fkoto
Olorun
12
2 / 4 / 0
6,974
498
3,947
8,551
2,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Janus
HarleiJ
Janus
13
2 / 3 / 1
7,625
545
7,760
10,280
3,046
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
RiseOfLife
Artemis
3
0 / 2 / 0
4,440
317
884
2,136
325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Boots

Boots

+6%
Movement Speed

Bellona
Slannp
Bellona
11
0 / 5 / 0
6,250
446
2,060
10,098
6,713
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 5 / 1
5,955
425
1,024
10,336
3,421
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AquárioBr
Apollo
14
4 / 1 / 2
8,270
591
8,488
10,285
3,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Yemoja
Kojima83
Yemoja
12
1 / 0 / 3
7,332
524
1,381
5,692
3,999
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bellona
PraboSuki
Bellona
14
3 / 0 / 4
8,259
590
5,009
7,300
5,389
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Kukulkan
Reveen_
Kukulkan
12
2 / 1 / 3
7,431
531
4,626
3,546
1,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

14
8 / 2 / 3
8,361
597
6,640
8,738
3,199
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
4
Kills
18
19
Deaths
4
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Apollo
AquárioBr
Apollo
4
1
2
5
L
Olorun
Fkoto
Olorun
2
4
0
0.5
L
Janus
HarleiJ
Janus
2
3
1
0.83
W
Yemoja
Kojima83
Yemoja
1
0
3
2.5
W
Bellona
PraboSuki
Bellona
3
0
4
5
W
Kukulkan
Reveen_
Kukulkan
2
1
3
3.5
L
Artemis
RiseOfLife
Artemis
0
2
0
0
L
Bellona
Slannp
Bellona
0
5
0
0
L
0
5
1
0.1
W
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,675
Damage
26,144
41,401
Taken
35,561
16,271
Mitigated
17,664
9,460
Healing
10,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
AquárioBr
Apollo
8,488
4,997
0
5,982
10,285
3,858
4,252
3,502
6,617
0
60,886
L
Olorun
Fkoto
Olorun
3,947
2,284
0
1,824
8,551
2,766
0
1,091
7,460
28,873
0
L
Janus
HarleiJ
Janus
7,760
412
0
3,872
10,280
3,046
0
1,820
8,460
46,220
0
W
Yemoja
Kojima83
Yemoja
1,381
269
850
384
5,692
3,999
1,152
2,980
2,472
20,975
0
W
Bellona
PraboSuki
Bellona
5,009
794
0
3,198
7,300
5,389
2,093
676
6,423
0
37,733
W
Kukulkan
Reveen_
Kukulkan
4,626
442
0
0
3,546
1,219
2,027
1,960
1,384
34,525
0
L
Artemis
RiseOfLife
Artemis
884
651
0
493
2,136
325
0
202
1,934
0
4,096
L
Bellona
Slannp
Bellona
2,060
618
0
1,267
10,098
6,713
186
1,171
8,927
0
31,345
L
1,024
497
0
2,004
10,336
3,421
0
1,723
8,613
0
21,257
W
6,640
1,003
0
0
8,738
3,199
836
1,893
6,563
0
42,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,244
Gold Earned
39,653
271
Minions Killed
388
0
Camps Cleared
0
1,116,863
Distance Traveled
1,369,320
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,270
591
127
9
0
253,045
4
L
Olorun
6,974
498
48
3
0
249,347
1
L
Janus
7,625
545
98
7
0
282,476
3
W
Yemoja
7,332
524
32
2
0
257,156
2
W
Bellona
8,259
590
90
6
0
273,844
2
W
Kukulkan
7,431
531
71
5
0
291,250
1
L
Artemis
4,440
317
5
0
0
66,746
0
L
Bellona
6,250
446
67
5
0
245,319
0
L
Bakasura
5,955
425
53
4
0
272,975
1
W
Loki
8,361
597
68
5
0
294,025
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role