Player Matchup

Cthulhu
Cthulhu
CALANGOTANK
Cthulhu
Level 15
God Stats
80W - 66L
1,387 SR
Queue Stats
660W - 654L
1,316 Elo+
Party 1
Fenrir
Fenrir
Ekinoh
Fenrir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,242 Elo+
Party 1
Ymir
Ymir
R4T0 1MUND0
Ymir
Level 11
God Stats
2W - 4L
1,500 SR
Queue Stats
390W - 428L
1,162 Elo+
Party 1
Ra
Ra
TitianCartoon93
Ra
Level 156
God Stats
8W - 13L
1,726 SR
Queue Stats
289W - 279L
1,512 Elo+
Party 1
Skadi
Skadi
XxCAVALRYxX7246
Skadi
Level 19
God Stats
7W - 14L
1,179 SR
Queue Stats
656W - 555L
1,338 Elo+
Party 1
Team Averages
Level 42
1,458 SR
1,314 Elo+

VS

Team Averages
Level 19
1,455 SR
1,364 Elo+
Nike
Nike
Fabri_2005Py
Nike
Level 27
God Stats
10W - 10L
1,599 SR
Queue Stats
177W - 224L
1,464 Elo+
Party 3
Cernunnos
Cernunnos
NaNaShe-_-PY
Cernunnos
Level 33
God Stats
5W - 6L
1,664 SR
Queue Stats
45W - 61L
1,484 Elo+
Party 3
Merlin
Merlin
ancoran
Merlin
Level 6
God Stats
1W - 2L
1,183 SR
Queue Stats
10W - 13L
1,070 Elo+
Party 2
Athena
Athena
fiera-militar
Athena
Level 23
God Stats
2W - 0L
1,539 SR
Queue Stats
6W - 1L
1,733 Elo+
Party 3
Fenrir
Fenrir
ga8riel23
Fenrir
Level 7
God Stats
1W - 2L
1,288 SR
Queue Stats
10W - 18L
1,070 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CALANGOTANK
Cthulhu
16
1 / 7 / 2
10,103
404
10,858
18,257
9,046
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Fenrir
Ekinoh
Fenrir
13
0 / 6 / 4
9,149
366
6,552
17,287
6,553
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
4 / 9 / 5
9,784
391
9,067
24,027
22,110
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
11 / 6 / 2
12,235
489
26,126
19,439
8,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
2 / 7 / 1
10,928
437
10,312
20,493
8,147
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 1 / 5
14,408
576
16,402
15,606
16,706
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cernunnos
NaNaShe-_-PY
Cernunnos
20
14 / 3 / 12
14,316
573
33,319
29,221
14,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
ancoran
Merlin
15
1 / 5 / 13
10,766
431
10,284
13,444
6,031
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

18
6 / 2 / 17
13,501
540
13,469
26,166
39,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fenrir
ga8riel23
Fenrir
16
3 / 8 / 12
11,099
444
5,722
17,579
7,536
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
94
18
Kills
35
35
Deaths
19
14
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
CALANGOTANK
Cthulhu
1
7
2
0.29
L
Fenrir
Ekinoh
Fenrir
0
6
4
0.33
W
11
1
5
13.5
W
Cernunnos
NaNaShe-_-PY
Cernunnos
14
3
12
6.67
L
4
9
5
0.72
L
11
6
2
2
L
2
7
1
0.36
W
Merlin
ancoran
Merlin
1
5
13
1.5
W
6
2
17
7.25
W
Fenrir
ga8riel23
Fenrir
3
8
12
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,915
Damage
79,196
99,503
Taken
102,016
54,441
Mitigated
84,261
19,206
Healing
35,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
CALANGOTANK
Cthulhu
10,858
599
182
740
18,257
9,046
0
3,891
14,366
54,581
0
L
Fenrir
Ekinoh
Fenrir
6,552
2,265
0
3,824
17,287
6,553
0
2,938
14,349
0
50,655
W
16,402
1,578
0
1,850
15,606
16,706
1,454
3,376
12,141
9,700
82,564
W
Cernunnos
NaNaShe-_-PY
Cernunnos
33,319
21,790
789
20,307
29,221
14,097
4,903
13,976
14,941
0
139,438
L
9,067
2,444
345
148
24,027
22,110
0
8,488
15,539
24,668
0
L
26,126
1,342
1,964
7,610
19,439
8,585
0
6,756
12,683
80,576
0
L
10,312
5,698
0
4,393
20,493
8,147
0
4,414
16,079
0
76,821
W
Merlin
ancoran
Merlin
10,284
1,366
0
1,143
13,444
6,031
1,558
7,671
5,463
47,002
0
W
13,469
4,169
2,400
5,818
26,166
39,891
501
13,701
11,990
41,522
0
W
Fenrir
ga8riel23
Fenrir
5,722
1,778
0
2,748
17,579
7,536
1,560
6,023
11,430
0
41,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,199
Gold Earned
64,090
481
Minions Killed
535
0
Camps Cleared
0
2,005,595
Distance Traveled
2,190,406
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,103
404
106
4
0
416,242
0
L
Fenrir
9,149
366
84
3
0
394,625
0
W
Nike
14,408
576
172
7
0
489,637
7
W
Cernunnos
14,316
573
165
7
0
411,598
4
L
Ymir
9,784
391
24
1
0
347,656
3
L
Ra
12,235
489
132
5
0
470,677
3
L
Skadi
10,928
437
135
5
0
376,395
4
W
Merlin
10,766
431
76
3
0
362,775
0
W
Athena
13,501
540
62
2
0
482,559
5
W
Fenrir
11,099
444
60
2
0
443,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role