Player Matchup

Odin
Odin
BigBlackBBC
Odin
Level 22
God Stats
1W - 5L
1,500 SR
Queue Stats
42W - 34L
1,483 Elo+
Party 1
Anubis
Anubis
IJellyI
Anubis
Level 106
God Stats
5W - 2L
1,500 SR
Queue Stats
132W - 130L
1,576 Elo+
Party 1
Artemis
Artemis
PKCell71
Artemis
Level 23
God Stats
10W - 4L
1,694 SR
Queue Stats
40W - 42L
1,602 Elo+
Party 1
Team Averages
Level 50
1,565 SR
1,554 Elo+

VS

Team Averages
Level 69
1,563 SR
1,381 Elo+
Hel
Hel
OrcaHuevos
Hel
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,291 Elo+
Party 2
Cthulhu
Cthulhu
autisiccheese
Cthulhu
Level 94
God Stats
5W - 2L
1,767 SR
Queue Stats
5W - 4L
1,562 Elo+
Party 2
Neith
Neith
whitenikesocks
Neith
Level 17
God Stats
0W - 3L
1,422 SR
Queue Stats
1W - 3L
1,291 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 13
9,671
645
7,107
9,186
9,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Anubis
IJellyI
Anubis
16
12 / 3 / 3
11,860
791
18,515
13,771
6,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
PKCell71
Artemis
12
2 / 5 / 10
9,707
647
6,215
7,264
2,703
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 7 / 5
10,119
675
9,998
14,651
4,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cthulhu
13
6 / 5 / 3
10,684
712
7,962
16,557
13,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
2 / 3 / 4
9,405
627
2,369
7,308
2,062
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
24
15
Kills
12
12
Deaths
15
26
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
4
13
1.88
W
Anubis
IJellyI
Anubis
12
3
3
4.5
L
4
7
5
0.93
W
Artemis
PKCell71
Artemis
2
5
10
1.4
L
Cthulhu
6
5
3
1.5
L
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,837
Damage
20,329
30,221
Taken
38,516
18,367
Mitigated
20,077
9,698
Healing
8,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,107
2,045
1,165
1,225
9,186
9,160
264
4,002
5,184
0
13,727
W
Anubis
IJellyI
Anubis
18,515
1,070
0
7,013
13,771
6,504
1,381
8,996
4,775
73,687
0
L
9,998
318
1,681
4,600
14,651
4,207
328
7,632
6,453
43,344
0
W
Artemis
PKCell71
Artemis
6,215
3,005
0
295
7,264
2,703
1,458
4,968
2,296
0
22,441
L
Cthulhu
7,962
573
86
1,106
16,557
13,808
0
5,234
10,661
31,131
0
L
2,369
770
0
1,048
7,308
2,062
427
4,565
2,274
0
16,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,238
Gold Earned
30,208
158
Minions Killed
139
0
Camps Cleared
0
673,008
Distance Traveled
766,248
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,671
645
17
1
0
222,561
2
W
Anubis
11,860
791
109
7
0
230,443
2
L
Hel
10,119
675
57
4
0
249,268
2
W
Artemis
9,707
647
32
2
0
220,004
0
L
Cthulhu
10,684
712
41
3
0
270,408
2
L
Neith
9,405
627
41
3
0
246,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role