Player Matchup

Apollo
Apollo
BurberryBrian
Apollo
Level 29
God Stats
9W - 7L
1,593 SR
Queue Stats
95W - 86L
1,527 Elo+
Solo
Guan Yu
Guan Yu
Chiquet
Guan Yu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,374 Elo+
Solo
Kukulkan
Kukulkan
OsoHB
Kukulkan
Level 24
God Stats
9W - 2L
1,863 SR
Queue Stats
63W - 65L
1,528 Elo+
Solo
Nemesis
Nemesis
ParappaTheFappa
Nemesis
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,500 Elo+
Solo
Neith
Neith
Sc1l3nt
Neith
Level 16
God Stats
2W - 1L
1,339 SR
Queue Stats
3W - 1L
1,315 Elo+
Solo
Team Averages
Level 18
1,559 SR
1,449 Elo+

VS

Team Averages
Level 27
1,498 SR
1,535 Elo+
Cthulhu
Cthulhu
Checkmaté
Cthulhu
Level 29
God Stats
1W - 4L
1,323 SR
Queue Stats
54W - 58L
1,561 Elo+
Solo
Loki
Loki
Csivs4
Loki
Level 8
God Stats
7W - 4L
1,557 SR
Queue Stats
9W - 7L
1,482 Elo+
Party 1
Heimdallr
Heimdallr
Jenks318
Heimdallr
Level 64
God Stats
13W - 10L
1,619 SR
Queue Stats
81W - 73L
1,468 Elo+
Party 1
Janus
Janus
MrSlewOne
Janus
Level 27
God Stats
6W - 9L
1,663 SR
Queue Stats
37W - 34L
1,604 Elo+
Solo
Nemesis
Nemesis
hgimjhgfd
Nemesis
Level 5
God Stats
0W - 4L
1,329 SR
Queue Stats
3W - 7L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 1 / 5
8,157
583
9,183
8,309
2,894
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Guan Yu
Chiquet
Guan Yu
10
0 / 5 / 8
6,147
439
1,933
7,700
3,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kukulkan
OsoHB
Kukulkan
13
2 / 2 / 4
7,691
549
2,955
5,598
1,808
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
11 / 0 / 3
8,768
626
10,717
6,726
3,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
Sc1l3nt
Neith
13
7 / 1 / 9
8,731
624
7,615
6,962
2,393
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Checkmaté
Cthulhu
10
3 / 7 / 3
6,985
499
6,112
13,857
6,040
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Loki
Csivs4
Loki
9
2 / 7 / 0
6,101
436
1,868
9,762
2,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heimdallr
Jenks318
Heimdallr
11
1 / 7 / 3
6,569
469
7,278
10,952
3,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Janus
MrSlewOne
Janus
12
3 / 6 / 0
7,488
535
4,976
7,467
2,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nemesis
hgimjhgfd
Nemesis
8
0 / 2 / 0
5,586
399
1,123
7,222
2,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
15
28
Kills
9
9
Deaths
29
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
8
1
5
10.5
L
Cthulhu
Checkmaté
Cthulhu
3
7
3
0.64
W
Guan Yu
Chiquet
Guan Yu
0
5
8
0.8
L
Loki
Csivs4
Loki
2
7
0
0.29
L
Heimdallr
Jenks318
Heimdallr
1
7
3
0.36
L
Janus
MrSlewOne
Janus
3
6
0
0.5
W
Kukulkan
OsoHB
Kukulkan
2
2
4
2
W
11
0
3
12.5
W
Neith
Sc1l3nt
Neith
7
1
9
11.5
L
Nemesis
hgimjhgfd
Nemesis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,403
Damage
21,357
35,295
Taken
49,260
14,518
Mitigated
16,521
7,233
Healing
8,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,183
5,343
0
3,354
8,309
2,894
0
2,735
5,574
0
39,086
L
Cthulhu
Checkmaté
Cthulhu
6,112
1,222
0
3,687
13,857
6,040
0
1,509
12,117
35,126
0
W
Guan Yu
Chiquet
Guan Yu
1,933
498
50
782
7,700
3,723
0
2,508
5,192
0
9,661
L
Loki
Csivs4
Loki
1,868
402
0
1,530
9,762
2,637
0
245
9,492
0
22,743
L
Heimdallr
Jenks318
Heimdallr
7,278
2,357
0
1,589
10,952
3,659
728
0
10,852
0
34,303
L
Janus
MrSlewOne
Janus
4,976
234
0
223
7,467
2,150
27
1,037
6,362
44,238
0
W
Kukulkan
OsoHB
Kukulkan
2,955
203
0
368
5,598
1,808
1,102
2,502
3,096
41,707
0
W
10,717
6,253
0
1,777
6,726
3,700
202
1,536
5,190
0
46,403
W
Neith
Sc1l3nt
Neith
7,615
4,142
0
902
6,962
2,393
55
1,807
5,155
0
31,377
L
Nemesis
hgimjhgfd
Nemesis
1,123
393
0
1,854
7,222
2,035
0
0
7,222
0
23,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,494
Gold Earned
32,729
287
Minions Killed
285
0
Camps Cleared
0
1,449,731
Distance Traveled
1,363,595
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,157
583
71
5
0
260,330
1
L
Cthulhu
6,985
499
51
4
0
276,277
3
W
Guan Yu
6,147
439
11
1
0
303,348
1
L
Loki
6,101
436
56
4
0
293,937
1
L
Heimdallr
6,569
469
56
4
0
226,989
0
L
Janus
7,488
535
81
6
0
247,280
0
W
Kukulkan
7,691
549
94
7
0
263,263
0
W
Nemesis
8,768
626
65
5
0
358,782
3
W
Neith
8,731
624
46
3
0
264,008
1
L
Nemesis
5,586
399
41
3
0
319,112
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role