Player Matchup

Neith
Neith
 
Neith
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
GunToting
Ares
Level 160
God Stats
42W - 19L
1,956 SR
Queue Stats
898W - 933L
1,467 Elo+
Party 1
Scylla
Scylla
KWP_Camper
Scylla
Level 148
God Stats
4W - 0L
1,500 SR
Queue Stats
117W - 86L
1,454 Elo+
Party 1
Vulcan
Vulcan
MrScrooge706
Vulcan
Level 41
God Stats
8W - 2L
1,500 SR
Queue Stats
29W - 22L
1,401 Elo+
Party 1
Thanatos
Thanatos
TeeWuun
Thanatos
Level 108
God Stats
9W - 11L
1,384 SR
Queue Stats
814W - 804L
1,575 Elo+
Party 1
Team Averages
Level 101
1,568 SR
1,479 Elo+

VS

Team Averages
Level 51
1,714 SR
1,648 Elo+
Erlang Shen
Erlang Shen
Caspar BE
Erlang Shen
Level 22
God Stats
141W - 59L
1,813 SR
Queue Stats
558W - 237L
1,808 Elo+
Party 3
Aphrodite
Aphrodite
Kiyomi Yuna
Aphrodite
Level 66
God Stats
43W - 19L
1,741 SR
Queue Stats
115W - 58L
1,774 Elo+
Party 3
Thanatos
Thanatos
Seraph_619
Thanatos
Level 86
God Stats
3W - 4L
1,850 SR
Queue Stats
217W - 177L
1,658 Elo+
Party 2
Baron Samedi
Baron Samedi
THEPROTOTYPE3000
Baron Samedi
Level 43
God Stats
22W - 17L
1,449 SR
Queue Stats
154W - 126L
1,559 Elo+
Party 2
Apollo
Apollo
ZpfromAZ
Apollo
Level 38
God Stats
1W - 1L
1,715 SR
Queue Stats
16W - 13L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
1 / 1 / 11
9,260
926
4,149
7,364
2,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
15
1 / 0 / 12
9,166
917
5,796
4,738
3,459
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
KWP_Camper
Scylla
16
3 / 1 / 10
10,066
1,007
16,152
5,214
1,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
16
6 / 0 / 6
10,077
1,008
9,462
2,532
1,037
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
TeeWuun
Thanatos
16
4 / 1 / 8
9,924
992
7,920
6,044
2,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

260

VS

Team 2 Tickets

212

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Caspar BE
Erlang Shen
16
1 / 2 / 2
9,214
921
5,791
10,942
5,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Aphrodite
Kiyomi Yuna
Aphrodite
14
0 / 0 / 1
8,482
848
3,133
1,975
801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
Seraph_619
Thanatos
15
0 / 4 / 1
8,527
853
4,644
10,956
3,559
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
THEPROTOTYPE3000
Baron Samedi
14
0 / 3 / 1
8,473
847
4,630
10,435
3,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
ZpfromAZ
Apollo
15
2 / 6 / 1
9,360
936
4,762
11,893
3,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
9
15
Kills
3
3
Deaths
15
47
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
1
11
6.5
L
Erlang Shen
Caspar BE
Erlang Shen
1
2
2
1
W
Ares
1
0
12
7
W
Scylla
KWP_Camper
Scylla
3
1
10
8
L
Aphrodite
Kiyomi Yuna
Aphrodite
0
0
1
0.5
W
Vulcan
6
0
6
9
L
Thanatos
Seraph_619
Thanatos
0
4
1
0.13
L
Baron Samedi
THEPROTOTYPE3000
Baron Samedi
0
3
1
0.17
W
Thanatos
TeeWuun
Thanatos
4
1
8
8
L
Apollo
ZpfromAZ
Apollo
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,479
Damage
22,960
25,892
Taken
46,201
11,577
Mitigated
16,565
9,013
Healing
16,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,149
1,577
390
3,300
7,364
2,799
0
1,852
5,284
0
23,762
L
Erlang Shen
Caspar BE
Erlang Shen
5,791
2,625
0
1,439
10,942
5,582
0
7,721
3,022
0
11,120
W
Ares
5,796
163
0
0
4,738
3,459
0
1,310
3,254
15,635
0
W
Scylla
KWP_Camper
Scylla
16,152
1,082
0
621
5,214
1,980
0
913
4,207
35,776
0
L
Aphrodite
Kiyomi Yuna
Aphrodite
3,133
61
6,683
1,571
1,975
801
0
1,706
215
28,114
0
W
Vulcan
9,462
6,088
0
207
2,532
1,037
0
759
1,742
30,827
0
L
Thanatos
Seraph_619
Thanatos
4,644
196
0
4,094
10,956
3,559
0
5,405
5,397
0
16,691
L
Baron Samedi
THEPROTOTYPE3000
Baron Samedi
4,630
0
256
1,628
10,435
3,167
0
7,539
2,688
22,326
0
W
Thanatos
TeeWuun
Thanatos
7,920
1,188
0
4,495
6,044
2,302
0
2,503
3,292
0
15,931
L
Apollo
ZpfromAZ
Apollo
4,762
2,804
0
1,294
11,893
3,456
0
8,168
3,469
0
34,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,493
Gold Earned
44,056
194
Minions Killed
216
7
Camps Cleared
5
1,034,025
Distance Traveled
998,536
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,260
926
53
5
0
182,382
0
L
Erlang Shen
9,214
921
19
2
1
212,155
0
W
Ares
9,166
917
24
2
2
233,590
1
W
Scylla
10,066
1,007
57
6
1
190,962
0
L
Aphrodite
8,482
848
55
6
0
200,350
0
W
Vulcan
10,077
1,008
49
5
2
216,771
0
L
Thanatos
8,527
853
28
3
1
205,788
0
L
Baron Samedi
8,473
847
48
5
1
198,450
0
W
Thanatos
9,924
992
11
1
2
210,320
0
L
Apollo
9,360
936
66
7
2
181,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role