Player Matchup

Loki
Loki
ArtemT25
Loki
Level 7
God Stats
3W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Artemis
Artemis
Baltaz0
Artemis
Level 5
God Stats
2W - 2L
1,403 SR
Queue Stats
3W - 2L
1,446 Elo+
Solo
Chaac
Chaac
ILUN93
Chaac
Level 22
God Stats
5W - 5L
1,700 SR
Queue Stats
132W - 110L
1,504 Elo+
Solo
Merlin
Merlin
SamiGigi
Merlin
Level 28
God Stats
4W - 0L
1,868 SR
Queue Stats
5W - 1L
1,728 Elo+
Solo
Nemesis
Nemesis
Shadowparsa
Nemesis
Level 23
God Stats
5W - 5L
1,557 SR
Queue Stats
176W - 189L
1,510 Elo+
Solo
Team Averages
Level 17
1,606 SR
1,537 Elo+

VS

Team Averages
Level 23
1,545 SR
1,448 Elo+
Loki
Loki
DaNILEC
Loki
Level 28
God Stats
24W - 27L
1,463 SR
Queue Stats
55W - 59L
1,514 Elo+
Solo
Apollo
Apollo
GiorgosEllas
Apollo
Level 17
God Stats
1W - 2L
1,761 SR
Queue Stats
15W - 12L
1,622 Elo+
Solo
Tyr
Tyr
Palach100pro
Tyr
Level 15
God Stats
5W - 7L
1,388 SR
Queue Stats
29W - 36L
1,368 Elo+
Solo
Olorun
Olorun
blackdamiendark
Olorun
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,407 Elo+
Solo
Yemoja
Yemoja
rafa1095
Yemoja
Level 29
God Stats
3W - 5L
1,613 SR
Queue Stats
86W - 129L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
18
7 / 1 / 13
11,787
1,072
8,571
10,492
4,747
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
Baltaz0
Artemis
17
1 / 8 / 16
10,633
967
9,202
16,576
7,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
ILUN93
Chaac
18
4 / 3 / 18
11,677
1,062
18,767
21,496
21,989
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
SamiGigi
Merlin
18
13 / 2 / 11
13,725
1,248
25,921
13,512
5,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
Shadowparsa
Nemesis
18
6 / 4 / 11
11,754
1,069
7,912
13,157
5,820
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

180

VS

Team 2 Tickets

80

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
DaNILEC
Loki
17
4 / 5 / 6
10,892
990
17,550
11,544
4,495
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
16
3 / 10 / 5
10,925
993
12,577
16,877
7,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
4 / 7 / 6
11,056
1,005
10,993
15,602
9,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
5 / 7 / 7
11,785
1,071
20,742
24,025
9,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Yemoja
rafa1095
Yemoja
18
2 / 2 / 8
12,049
1,095
9,323
9,489
10,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
50
31
Kills
18
18
Deaths
31
69
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Loki
7
1
13
13.5
W
Artemis
Baltaz0
Artemis
1
8
16
1.13
L
Loki
DaNILEC
Loki
4
5
6
1.4
L
Apollo
3
10
5
0.55
W
Chaac
ILUN93
Chaac
4
3
18
4.33
L
4
7
6
1
W
Merlin
SamiGigi
Merlin
13
2
11
9.25
W
Nemesis
Shadowparsa
Nemesis
6
4
11
2.88
L
5
7
7
1.21
L
Yemoja
rafa1095
Yemoja
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,373
Damage
71,185
75,233
Taken
77,537
45,901
Mitigated
41,293
11,206
Healing
18,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
8,571
3,672
277
753
10,492
4,747
0
4,701
5,791
0
25,379
W
Artemis
Baltaz0
Artemis
9,202
4,545
0
2,027
16,576
7,500
0
3,033
13,543
0
15,604
L
Loki
DaNILEC
Loki
17,550
3,188
0
0
11,544
4,495
0
5,283
6,261
0
51,281
L
Apollo
12,577
9,329
0
1,856
16,877
7,225
0
6,390
10,487
0
27,236
W
Chaac
ILUN93
Chaac
18,767
2,545
0
4,818
21,496
21,989
0
10,891
10,605
7,387
29,525
L
10,993
2,908
0
2,374
15,602
9,748
0
5,545
10,057
0
27,836
W
Merlin
SamiGigi
Merlin
25,921
1,320
0
1,277
13,512
5,845
0
5,219
8,293
50,293
0
W
Nemesis
Shadowparsa
Nemesis
7,912
3,495
481
1,573
13,157
5,820
0
6,221
6,936
0
26,678
L
20,742
11,332
507
11,196
24,025
9,705
0
9,568
14,457
43,668
0
L
Yemoja
rafa1095
Yemoja
9,323
1,825
1,786
831
9,489
10,120
0
3,400
6,089
28,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,576
Gold Earned
56,707
200
Minions Killed
208
3
Camps Cleared
15
1,071,821
Distance Traveled
1,020,648
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,787
1,072
30
3
1
244,702
1
W
Artemis
10,633
967
14
1
1
167,335
0
L
Loki
10,892
990
63
6
1
249,615
0
L
Apollo
10,925
993
29
3
3
207,147
0
W
Chaac
11,677
1,062
41
4
0
233,085
0
L
Tyr
11,056
1,005
28
3
10
197,329
0
W
Merlin
13,725
1,248
68
6
1
212,214
1
W
Nemesis
11,754
1,069
47
4
0
214,485
0
L
Olorun
11,785
1,071
49
4
1
181,185
1
L
Yemoja
12,049
1,095
39
4
0
185,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role