Player Matchup

Nox
Nox
AHornyMonke
Nox
Level 18
God Stats
8W - 9L
1,550 SR
Queue Stats
111W - 101L
1,615 Elo+
Party 2
Sol
Sol
BreroTV
Sol
Level 29
God Stats
0W - 1L
1,556 SR
Queue Stats
7W - 6L
1,810 Elo+
Solo
Aphrodite
Aphrodite
bunalee
Aphrodite
Level 6
God Stats
1W - 1L
1,740 SR
Queue Stats
10W - 8L
1,705 Elo+
Solo
Bellona
Bellona
heyimkate
Bellona
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
killer122005
Set
Level 27
God Stats
19W - 19L
1,535 SR
Queue Stats
131W - 156L
1,469 Elo+
Party 2
Team Averages
Level 20
1,576 SR
1,620 Elo+

VS

Team Averages
Level 21
1,633 SR
1,676 Elo+
Danzaburou
Danzaburou
ClumsyDucker
Danzaburou
Level 27
God Stats
1W - 2L
1,520 SR
Queue Stats
106W - 70L
1,758 Elo+
Party 1
Set
Set
DirtySlant
Set
Level 20
God Stats
14W - 18L
1,487 SR
Queue Stats
158W - 135L
1,523 Elo+
Solo
Geb
Geb
Nubberzz
Geb
Level 21
God Stats
1W - 6L
1,500 SR
Queue Stats
221W - 237L
1,527 Elo+
Solo
Nox
Nox
PluralMe
Nox
Level 11
God Stats
6W - 2L
1,837 SR
Queue Stats
49W - 43L
1,726 Elo+
Party 1
King Arthur
King Arthur
SmiteSukMe
King Arthur
Level 28
God Stats
15W - 13L
1,819 SR
Queue Stats
79W - 58L
1,847 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 1 / 0
3,484
348
0
567
138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sol
8
0 / 4 / 0
4,709
471
4,148
6,953
1,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Aphrodite
bunalee
Aphrodite
6
0 / 5 / 0
4,045
405
1,164
6,293
2,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bellona
heyimkate
Bellona
3
0 / 1 / 0
3,533
353
483
1,798
538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

5
0 / 3 / 0
4,114
411
453
3,015
1,409
Mace

Mace

+10
Physical Power

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ClumsyDucker
Danzaburou
11
5 / 0 / 0
6,879
688
3,413
3,191
980
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
5 / 0 / 1
6,606
661
1,572
5,074
2,411
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 1 / 6
5,344
534
1,261
4,006
1,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
2 / 0 / 3
6,412
641
3,276
2,194
744
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
SmiteSukMe
King Arthur
10
2 / 0 / 2
5,939
594
4,030
6,561
2,757
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
26
0
Kills
14
14
Deaths
1
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Sol
0
4
0
0
W
Danzaburou
ClumsyDucker
Danzaburou
5
0
0
5
W
5
0
1
5.5
W
0
1
6
3
W
2
0
3
3.5
W
King Arthur
SmiteSukMe
King Arthur
2
0
2
3
L
Aphrodite
bunalee
Aphrodite
0
5
0
0
L
Bellona
heyimkate
Bellona
0
1
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,248
Damage
13,552
18,626
Taken
21,026
5,864
Mitigated
8,469
5,743
Healing
7,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
567
138
0
259
278
1,917
0
L
Sol
4,148
703
0
2,843
6,953
1,646
0
663
6,248
21,857
0
W
Danzaburou
ClumsyDucker
Danzaburou
3,413
1,438
0
2,057
3,191
980
2,318
377
2,814
0
37,223
W
1,572
673
0
940
5,074
2,411
0
378
4,696
0
41,434
W
1,261
351
87
1,269
4,006
1,577
0
1,079
2,927
9,921
0
W
3,276
464
0
664
2,194
744
1,293
352
1,842
23,825
0
W
King Arthur
SmiteSukMe
King Arthur
4,030
1,019
0
2,046
6,561
2,757
80
3,126
3,435
0
20,906
L
Aphrodite
bunalee
Aphrodite
1,164
421
122
1,889
6,293
2,133
0
2,298
3,943
6,176
0
L
Bellona
heyimkate
Bellona
483
198
0
889
1,798
538
0
220
1,578
0
3,443
L
453
206
0
0
3,015
1,409
0
942
2,042
0
8,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,885
Gold Earned
31,180
96
Minions Killed
280
0
Camps Cleared
0
507,016
Distance Traveled
833,656
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
3,484
348
6
1
0
22,675
0
L
Sol
4,709
471
47
5
0
166,809
0
W
Danzaburou
6,879
688
83
8
0
152,704
0
W
Set
6,606
661
86
9
0
166,181
2
W
Geb
5,344
534
10
1
0
175,697
1
W
Nox
6,412
641
57
6
0
164,159
0
W
King Arthur
5,939
594
44
4
0
174,915
2
L
Aphrodite
4,045
405
10
1
0
153,328
0
L
Bellona
3,533
353
8
1
0
34,680
0
L
Set
4,114
411
25
3
0
129,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role