Player Matchup

Achilles
Achilles
Auxay
Achilles
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
KkonxyEU
Erlang Shen
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 19L
1,500 Elo+
Party 1
Bellona
Bellona
Vitamiin T
Bellona
Level 120
God Stats
9W - 8L
1,261 SR
Queue Stats
151W - 180L
1,465 Elo+
Solo
Team Averages
Level 90
1,420 SR
1,488 Elo+

VS

Team Averages
Level 73
1,705 SR
1,586 Elo+
Ra
Ra
RACSO14108
Ra
Level 71
God Stats
4W - 1L
1,500 SR
Queue Stats
243W - 207L
1,576 Elo+
Party 2
Erlang Shen
Erlang Shen
jorgegrmail2
Erlang Shen
Level 63
God Stats
16W - 5L
1,904 SR
Queue Stats
107W - 63L
1,623 Elo+
Party 2
Bakasura
Bakasura
randybylly3
Bakasura
Level 85
God Stats
3W - 2L
1,710 SR
Queue Stats
342W - 306L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Auxay
Achilles
10
3 / 1 / 4
7,863
715
6,055
9,169
8,040
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Erlang Shen
KkonxyEU
Erlang Shen
10
0 / 4 / 5
6,852
623
5,225
8,313
4,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bellona
Vitamiin T
Bellona
11
4 / 3 / 3
8,212
747
7,689
9,770
7,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 7
7,446
677
8,642
4,821
1,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
jorgegrmail2
Erlang Shen
10
2 / 3 / 6
7,666
697
6,740
9,339
5,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bakasura
randybylly3
Bakasura
12
5 / 2 / 2
7,980
725
6,139
8,267
4,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
23
7
Kills
8
8
Deaths
7
12
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Achilles
Auxay
Achilles
3
1
4
5
L
Erlang Shen
KkonxyEU
Erlang Shen
0
4
5
0.63
W
1
2
7
2.25
L
Bellona
Vitamiin T
Bellona
4
3
3
1.83
W
Erlang Shen
jorgegrmail2
Erlang Shen
2
3
6
1.67
W
Bakasura
randybylly3
Bakasura
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,969
Damage
21,521
27,252
Taken
22,427
20,167
Mitigated
12,217
5,966
Healing
8,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Auxay
Achilles
6,055
2,319
0
1,266
9,169
8,040
68
2,345
6,091
63
23,447
L
Erlang Shen
KkonxyEU
Erlang Shen
5,225
2,021
600
2,323
8,313
4,754
228
3,003
4,945
0
21,438
W
8,642
548
961
1,896
4,821
1,665
389
23
4,723
33,452
0
L
Bellona
Vitamiin T
Bellona
7,689
4,100
381
1,396
9,770
7,373
0
2,521
6,520
0
38,797
W
Erlang Shen
jorgegrmail2
Erlang Shen
6,740
2,703
0
2,322
9,339
5,673
145
48
9,118
0
24,458
W
Bakasura
randybylly3
Bakasura
6,139
4,564
0
2,956
8,267
4,879
815
12
8,079
0
16,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,927
Gold Earned
23,092
135
Minions Killed
125
0
Camps Cleared
0
593,500
Distance Traveled
641,754
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,863
715
40
4
0
215,501
4
L
Erlang Shen
6,852
623
35
3
0
189,878
4
W
Ra
7,446
677
55
5
0
215,855
1
L
Bellona
8,212
747
60
5
0
188,121
3
W
Erlang Shen
7,666
697
27
2
0
204,319
1
W
Bakasura
7,980
725
43
4
0
221,580
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role