Player Matchup

Aphrodite
Aphrodite
Silver II
Dr_Heart_Break
Aphrodite
Silver II
Level 146
God Stats
4W - 3L
1,764 SR
Queue Stats
229W - 212L
1,508 MMR
Solo
Sobek
Sobek
Gold IV
ShcreeminEagle
Sobek
Gold IV
Level 126
God Stats
23W - 12L
1,889 SR
Queue Stats
71W - 75L
1,502 MMR
Solo
Guan Yu
Guan Yu
Silver II
ToxicCooper80
Guan Yu
Silver II
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 42L
1,506 MMR
Solo
Apollo
Apollo
Silver I
XBlackProdigyX2
Apollo
Silver I
Level 160
God Stats
1W - 2L
1,283 SR
Queue Stats
165W - 153L
1,509 MMR
Solo
Bastet
Bastet
Gold IV
thezhongdonger
Bastet
Gold IV
Level 159
God Stats
31W - 26L
1,619 SR
Queue Stats
212W - 212L
1,509 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 150
1,611 SR
1,507 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 96
1,606 SR
1,507 MMR
Jormungandr
Jormungandr
Silver II
BeastOfManjura
Jormungandr
Silver II
Level 85
God Stats
45W - 30L
1,587 SR
Queue Stats
76W - 64L
1,505 MMR
Party 2
Artemis
Artemis
Bronze III
Fifa200816
Artemis
Bronze III
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 MMR
Solo
Fafnir
Fafnir
Silver II
RompiusCulius
Fafnir
Silver II
Level 160
God Stats
0W - 4L
1,389 SR
Queue Stats
10W - 13L
1,509 MMR
Party 1
Poseidon
Poseidon
Gold V
WeekndWarrior12
Poseidon
Gold V
Level 82
God Stats
33W - 33L
1,627 SR
Queue Stats
118W - 115L
1,511 MMR
Party 2
Tsukuyomi
Tsukuyomi
Silver II
iEddieBoy
Tsukuyomi
Silver II
Level 91
God Stats
0W - 2L
1,928 SR
Queue Stats
15W - 22L
1,509 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Dr_Heart_Break
Aphrodite
20
7 / 1 / 16
15,224
544
21,970
23,002
12,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

19
3 / 4 / 24
14,122
504
15,987
39,063
48,514
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Guan Yu
20
2 / 2 / 16
14,692
525
14,681
28,763
40,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
15 / 3 / 11
17,098
611
31,819
23,239
15,214
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
13 / 5 / 9
15,911
568
26,492
25,300
12,203
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
ScyllaNemesisCthulhuCu ChulainnNu Wa

VS

Bans
BakasuraGaneshaDanzaburouBellonaOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BeastOfManjura
Jormungandr
20
5 / 4 / 1
14,477
517
26,467
32,306
22,285
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
Fifa200816
Artemis
18
1 / 11 / 6
11,780
421
19,544
27,196
11,714
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
3 / 7 / 7
11,157
398
12,115
28,093
34,761
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Poseidon
19
3 / 8 / 6
13,168
470
22,852
21,639
9,883
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
iEddieBoy
Tsukuyomi
16
2 / 10 / 4
10,997
393
12,744
25,887
11,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
38
40
Kills
14
15
Deaths
40
76
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
BeastOfManjura
Jormungandr
5
4
1
1.38
W
Aphrodite
Dr_Heart_Break
Aphrodite
7
1
16
15
L
Artemis
Fifa200816
Artemis
1
11
6
0.36
L
3
7
7
0.93
W
3
4
24
3.75
W
Guan Yu
2
2
16
5
L
Poseidon
3
8
6
0.75
W
15
3
11
6.83
L
Tsukuyomi
iEddieBoy
Tsukuyomi
2
10
4
0.4
W
13
5
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,949
Damage
93,722
139,367
Taken
135,121
129,027
Mitigated
90,504
82,375
Healing
34,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
BeastOfManjura
Jormungandr
26,467
4,427
0
10,264
32,306
22,285
0
8,057
23,520
111,391
0
W
Aphrodite
Dr_Heart_Break
Aphrodite
21,970
1,732
13,408
17,560
23,002
12,175
899
13,380
9,622
113,239
0
L
Artemis
Fifa200816
Artemis
19,544
9,872
465
8,867
27,196
11,714
490
6,645
20,501
0
91,946
L
12,115
3,160
0
4,553
28,093
34,761
28
9,454
18,439
37,680
0
W
15,987
1,282
0
10,237
39,063
48,514
982
15,717
22,644
51,659
0
W
Guan Yu
14,681
1,898
7,039
16,252
28,763
40,921
1,663
14,214
14,549
0
98,560
L
Poseidon
22,852
3,521
0
3,890
21,639
9,883
56
7,752
13,862
106,232
0
W
31,819
21,476
0
11,426
23,239
15,214
6,044
8,318
14,921
0
153,697
L
Tsukuyomi
iEddieBoy
Tsukuyomi
12,744
2,229
0
6,114
25,887
11,861
0
6,337
19,432
191
78,087
W
26,492
5,725
0
6,453
25,300
12,203
2,310
10,475
14,825
0
117,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,047
Gold Earned
61,579
750
Minions Killed
696
0
Camps Cleared
0
2,772,519
Distance Traveled
2,422,901
27
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
14,477
517
199
7
0
500,108
3
W
Aphrodite
15,224
544
194
7
0
521,217
7
L
Artemis
11,780
421
151
5
0
416,155
5
L
Fafnir
11,157
398
42
2
0
492,060
10
W
Sobek
14,122
504
46
2
0
547,715
6
W
Guan Yu
14,692
525
180
6
0
566,440
4
L
Poseidon
13,168
470
180
6
0
515,298
14
W
Apollo
17,098
611
178
6
0
528,053
2
L
Tsukuyomi
10,997
393
124
4
0
499,280
3
W
Bastet
15,911
568
152
5
0
609,094
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role