Player Matchup

Chaac
Chaac
BustMyCheeks69
Chaac
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
HAEMORRAGE95
Thor
Level 151
God Stats
0W - 1L
1,491 SR
Queue Stats
60W - 56L
1,542 Elo+
Solo
Ganesha
Ganesha
JFIY
Ganesha
Level 112
God Stats
13W - 7L
1,820 SR
Queue Stats
44W - 33L
1,613 Elo+
Solo
Poseidon
Poseidon
Jhona7X
Poseidon
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Krispywow
Neith
Level 68
God Stats
4W - 5L
1,324 SR
Queue Stats
115W - 106L
1,503 Elo+
Party 2
Team Averages
Level 115
1,527 SR
1,532 Elo+

VS

Team Averages
Level 105
1,615 SR
1,602 Elo+
Chiron
Chiron
Benyfulldiams
Chiron
Level 121
God Stats
5W - 1L
1,500 SR
Queue Stats
371W - 299L
1,605 Elo+
Party 1
Fenrir
Fenrir
Boiiifyoudont
Fenrir
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 18L
1,595 Elo+
Solo
Bellona
Bellona
Chintock
Bellona
Level 109
God Stats
6W - 3L
1,632 SR
Queue Stats
456W - 382L
1,600 Elo+
Party 1
Hel
Hel
LEVIheco
Hel
Level 121
God Stats
2W - 1L
1,743 SR
Queue Stats
394W - 366L
1,617 Elo+
Solo
Nox
Nox
arth11
Nox
Level 58
God Stats
20W - 9L
1,698 SR
Queue Stats
297W - 233L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 1
5,716
572
6,182
9,286
6,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

11
2 / 2 / 1
6,054
605
1,952
6,426
1,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ganesha
JFIY
Ganesha
8
0 / 1 / 0
5,009
501
1,785
5,678
2,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Poseidon
Jhona7X
Poseidon
10
1 / 4 / 1
5,788
579
2,502
5,403
1,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Neith
Krispywow
Neith
8
1 / 4 / 1
4,970
497
4,130
6,042
1,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 1 / 0
6,008
601
3,800
6,260
1,534
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
4 / 0 / 3
6,932
693
3,702
8,373
2,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
Chintock
Bellona
11
2 / 2 / 0
6,574
657
6,589
8,326
6,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
3 / 1 / 3
6,506
651
3,419
3,870
1,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Nox
arth11
Nox
9
0 / 1 / 5
4,988
499
2,517
3,250
1,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
5
Kills
13
13
Deaths
5
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
4
1
0
4
W
4
0
3
5.5
L
1
2
1
0.75
W
Bellona
Chintock
Bellona
2
2
0
1
L
2
2
1
1.25
L
Ganesha
JFIY
Ganesha
0
1
0
0
L
Poseidon
Jhona7X
Poseidon
1
4
1
0.38
L
Neith
Krispywow
Neith
1
4
1
0.38
W
3
1
3
4.5
W
Nox
arth11
Nox
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,551
Damage
20,027
32,835
Taken
30,079
14,399
Mitigated
13,574
11,679
Healing
14,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,800
1,781
69
2,984
6,260
1,534
0
1,096
5,164
0
42,856
W
3,702
1,070
0
4,552
8,373
2,939
0
1,202
7,096
0
37,770
L
6,182
1,933
0
3,833
9,286
6,958
0
392
8,848
0
26,305
W
Bellona
Chintock
Bellona
6,589
2,957
0
3,166
8,326
6,639
0
0
7,930
0
40,430
L
1,952
772
0
2,935
6,426
1,950
0
561
5,835
0
28,677
L
Ganesha
JFIY
Ganesha
1,785
238
0
2,510
5,678
2,391
0
1,182
4,496
13,187
0
L
Poseidon
Jhona7X
Poseidon
2,502
376
0
347
5,403
1,387
0
1,691
3,608
36,367
0
L
Neith
Krispywow
Neith
4,130
1,687
0
2,054
6,042
1,713
0
1,862
4,112
0
23,719
W
3,419
207
1,273
2,321
3,870
1,143
0
430
3,440
32,918
0
W
Nox
arth11
Nox
2,517
494
0
500
3,250
1,319
0
1,559
1,691
7,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,537
Gold Earned
31,008
259
Minions Killed
334
0
Camps Cleared
0
957,002
Distance Traveled
994,894
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
6,008
601
82
8
0
195,925
3
W
Fenrir
6,932
693
77
8
0
234,484
4
L
Chaac
5,716
572
49
5
0
213,543
1
W
Bellona
6,574
657
91
9
0
179,229
0
L
Thor
6,054
605
72
7
0
192,896
2
L
Ganesha
5,009
501
9
1
0
182,836
1
L
Poseidon
5,788
579
72
7
0
197,090
2
L
Neith
4,970
497
57
6
0
170,637
1
W
Hel
6,506
651
77
8
0
201,403
1
W
Nox
4,988
499
7
1
0
183,853
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role