Player Matchup

Sun Wukong
Sun Wukong
Campiiii
Sun Wukong
Level 9
God Stats
0W - 2L
1,142 SR
Queue Stats
7W - 10L
1,349 Elo+
Party 2
Apollo
Apollo
Rfenske
Apollo
Level 29
God Stats
14W - 18L
1,421 SR
Queue Stats
43W - 54L
1,362 Elo+
Party 2
Nemesis
Nemesis
Sabo4321XD
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 19L
1,265 Elo+
Party 1
Ymir
Ymir
beardiemama
Ymir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,146 Elo+
Party 2
Fenrir
Fenrir
lataxdcac
Fenrir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 29L
1,286 Elo+
Party 1
Team Averages
Level 17
1,413 SR
1,282 Elo+

VS

Team Averages
Level 12
1,542 SR
1,397 Elo+
Heimdallr
Heimdallr
Azure Roon
Heimdallr
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 9L
1,556 Elo+
Party 3
Nemesis
Nemesis
GBC3603
Nemesis
Level 8
God Stats
3W - 5L
1,500 SR
Queue Stats
48W - 51L
1,217 Elo+
Party 3
Set
Set
Leftdeznut
Set
Level 7
God Stats
2W - 2L
1,663 SR
Queue Stats
10W - 10L
1,421 Elo+
Party 3
Ymir
Ymir
U-TizianO9
Ymir
Level 10
God Stats
10W - 6L
1,546 SR
Queue Stats
129W - 142L
1,292 Elo+
Solo
Medusa
Medusa
ryebreád
Medusa
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Campiiii
Sun Wukong
13
2 / 2 / 1
7,789
487
6,642
12,201
5,971
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
Rfenske
Apollo
11
1 / 4 / 0
6,810
426
6,399
9,936
3,136
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
Sabo4321XD
Nemesis
10
2 / 8 / 2
6,862
429
4,691
10,598
2,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 8 / 0
6,146
384
4,064
14,446
6,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
lataxdcac
Fenrir
5
0 / 7 / 0
5,023
314
1,435
7,732
1,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Azure Roon
Heimdallr
17
7 / 0 / 2
10,192
637
7,419
5,701
2,539
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
GBC3603
Nemesis
10
4 / 3 / 7
7,381
461
5,328
8,035
2,240
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
3 / 1 / 1
8,945
559
6,884
9,479
7,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
4 / 0 / 9
7,918
495
4,785
10,010
5,225
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Medusa
ryebreád
Medusa
14
10 / 1 / 5
8,937
559
17,278
7,313
2,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
52
5
Kills
28
29
Deaths
5
3
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Azure Roon
Heimdallr
7
0
2
8
L
Sun Wukong
Campiiii
Sun Wukong
2
2
1
1.25
W
Nemesis
GBC3603
Nemesis
4
3
7
2.5
W
3
1
1
3.5
L
Apollo
Rfenske
Apollo
1
4
0
0.25
L
Nemesis
Sabo4321XD
Nemesis
2
8
2
0.38
W
4
0
9
8.5
L
0
8
0
0
L
Fenrir
lataxdcac
Fenrir
0
7
0
0
W
Medusa
ryebreád
Medusa
10
1
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,231
Damage
41,694
54,913
Taken
40,538
20,391
Mitigated
20,352
9,310
Healing
13,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Azure Roon
Heimdallr
7,419
2,427
0
2,887
5,701
2,539
3,564
0
5,701
0
71,455
L
Sun Wukong
Campiiii
Sun Wukong
6,642
1,409
0
4,552
12,201
5,971
250
0
12,201
0
42,696
W
Nemesis
GBC3603
Nemesis
5,328
1,996
0
1,259
8,035
2,240
0
234
7,801
0
17,863
W
6,884
3,091
0
2,363
9,479
7,942
243
0
9,479
0
45,594
L
Apollo
Rfenske
Apollo
6,399
3,590
0
3,160
9,936
3,136
117
1,501
8,435
0
38,301
L
Nemesis
Sabo4321XD
Nemesis
4,691
2,152
0
460
10,598
2,836
458
141
10,457
0
18,834
W
4,785
950
0
3,055
10,010
5,225
370
3,049
6,961
20,659
0
L
4,064
1,530
0
589
14,446
6,532
0
2,986
11,429
16,053
0
L
Fenrir
lataxdcac
Fenrir
1,435
391
0
549
7,732
1,916
0
157
7,575
0
8,827
W
Medusa
ryebreád
Medusa
17,278
8,977
0
3,728
7,313
2,406
2,115
781
6,532
0
55,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,630
Gold Earned
43,373
217
Minions Killed
380
0
Camps Cleared
0
1,520,715
Distance Traveled
1,416,383
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,192
637
142
9
0
256,313
1
L
Sun Wukong
7,789
487
70
4
0
331,002
1
W
Nemesis
7,381
461
20
1
0
326,822
0
W
Set
8,945
559
98
6
0
284,470
1
L
Apollo
6,810
426
77
5
0
297,756
5
L
Nemesis
6,862
429
33
2
0
358,835
0
W
Ymir
7,918
495
34
2
0
295,904
4
L
Ymir
6,146
384
27
2
0
258,452
0
L
Fenrir
5,023
314
10
1
0
274,670
0
W
Medusa
8,937
559
86
5
0
252,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role