Player Matchup

Bellona
Bellona
Barbietch
Bellona
Level 7
God Stats
1W - 3L
1,056 SR
Queue Stats
12W - 13L
1,037 Elo+
Party 1
Ganesha
Ganesha
LBalenciaga
Ganesha
Level 29
God Stats
1W - 1L
1,241 SR
Queue Stats
6W - 10L
1,132 Elo+
Solo
Olorun
Olorun
PieriMoti
Olorun
Level 29
God Stats
4W - 6L
1,497 SR
Queue Stats
30W - 51L
1,404 Elo+
Party 1
Heimdallr
Heimdallr
qpaz1492
Heimdallr
Level 29
God Stats
4W - 3L
1,262 SR
Queue Stats
112W - 123L
1,359 Elo+
Solo
Set
Set
xNUMBBOYx
Set
Level 25
God Stats
6W - 7L
1,287 SR
Queue Stats
89W - 107L
1,375 Elo+
Solo
Team Averages
Level 24
1,269 SR
1,262 Elo+

VS

Team Averages
Level 20
1,405 SR
1,339 Elo+
Cu Chulainn
Cu Chulainn
FattedParrot
Cu Chulainn
Level 24
God Stats
34W - 38L
1,316 SR
Queue Stats
70W - 82L
1,229 Elo+
Solo
Kuzenbo
Kuzenbo
MissWitchMary
Kuzenbo
Level 28
God Stats
2W - 4L
1,423 SR
Queue Stats
12W - 34L
1,394 Elo+
Party 2
Pele
Pele
PBergeron
Pele
Level 17
God Stats
23W - 21L
1,420 SR
Queue Stats
30W - 43L
1,338 Elo+
Party 2
Danzaburou
Danzaburou
VaudvilleDOOM
Danzaburou
Level 14
God Stats
2W - 18L
1,632 SR
Queue Stats
5W - 26L
1,338 Elo+
Party 2
Heimdallr
Heimdallr
j0sepy
Heimdallr
Level 16
God Stats
0W - 3L
1,235 SR
Queue Stats
1W - 8L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Barbietch
Bellona
19
11 / 6 / 17
13,924
435
18,584
22,698
21,319
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ganesha
LBalenciaga
Ganesha
20
0 / 2 / 13
14,732
460
10,578
18,065
22,940
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Olorun
PieriMoti
Olorun
20
10 / 7 / 17
14,398
450
28,602
32,091
15,418
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
qpaz1492
Heimdallr
20
18 / 3 / 17
16,661
521
41,372
21,712
10,511
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
5 / 5 / 19
14,839
464
19,307
27,677
16,275
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
FattedParrot
Cu Chulainn
18
4 / 10 / 4
13,035
407
15,537
30,031
24,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Kuzenbo
18
2 / 11 / 8
11,661
364
17,900
40,786
63,126
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Pele
20
7 / 11 / 3
13,978
437
16,102
28,151
15,280
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
VaudvilleDOOM
Danzaburou
20
3 / 7 / 10
13,610
425
23,228
23,749
10,953
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Heimdallr
j0sepy
Heimdallr
20
7 / 6 / 6
14,163
443
20,212
25,253
12,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
54
44
Kills
23
23
Deaths
45
83
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Bellona
Barbietch
Bellona
11
6
17
3.25
L
Cu Chulainn
FattedParrot
Cu Chulainn
4
10
4
0.6
W
Ganesha
LBalenciaga
Ganesha
0
2
13
3.25
L
Kuzenbo
2
11
8
0.55
L
Pele
7
11
3
0.77
W
Olorun
PieriMoti
Olorun
10
7
17
2.64
L
Danzaburou
VaudvilleDOOM
Danzaburou
3
7
10
1.14
L
Heimdallr
j0sepy
Heimdallr
7
6
6
1.67
W
Heimdallr
qpaz1492
Heimdallr
18
3
17
8.83
W
5
5
19
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,443
Damage
92,979
122,243
Taken
147,970
86,463
Mitigated
125,510
43,845
Healing
27,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Barbietch
Bellona
18,584
6,034
0
1,210
22,698
21,319
697
3,886
18,812
5,032
46,583
L
Cu Chulainn
FattedParrot
Cu Chulainn
15,537
4,805
0
3,986
30,031
24,142
723
9,521
20,356
9,701
58,430
W
Ganesha
LBalenciaga
Ganesha
10,578
836
878
4,477
18,065
22,940
2,798
1,729
16,336
81,000
0
L
Kuzenbo
17,900
4,023
705
4,218
40,786
63,126
277
14,576
26,210
52,266
0
L
Pele
16,102
3,196
0
3,727
28,151
15,280
0
6,010
22,141
0
82,906
W
Olorun
PieriMoti
Olorun
28,602
15,487
3,506
17,105
32,091
15,418
5,413
6,335
25,756
83,111
0
L
Danzaburou
VaudvilleDOOM
Danzaburou
23,228
10,071
0
6,935
23,749
10,953
1,843
8,372
15,377
0
81,913
L
Heimdallr
j0sepy
Heimdallr
20,212
11,283
0
8,002
25,253
12,009
77
1,879
23,374
0
93,408
W
Heimdallr
qpaz1492
Heimdallr
41,372
24,194
0
7,533
21,712
10,511
2,908
4,517
17,195
0
122,716
W
19,307
9,415
0
9,136
27,677
16,275
0
3,540
24,137
0
102,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,554
Gold Earned
66,447
629
Minions Killed
504
0
Camps Cleared
0
2,831,848
Distance Traveled
2,741,657
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,924
435
66
2
0
572,176
0
L
Cu Chulainn
13,035
407
105
3
0
538,288
0
W
Ganesha
14,732
460
101
3
0
591,979
11
L
Kuzenbo
11,661
364
54
2
0
458,218
0
L
Pele
13,978
437
115
4
0
612,327
0
W
Olorun
14,398
450
126
4
0
492,194
0
L
Danzaburou
13,610
425
136
4
0
533,453
0
L
Heimdallr
14,163
443
94
3
0
599,371
6
W
Heimdallr
16,661
521
185
6
0
522,695
2
W
Set
14,839
464
151
5
0
652,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role