Player Matchup

Neith
Neith
JoaoPRO
Neith
Level 18
God Stats
2W - 6L
1,710 SR
Queue Stats
38W - 67L
1,374 Elo+
Party 1
Sylvanus
Sylvanus
juuamerico
Sylvanus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 9L
1,684 Elo+
Party 1
Osiris
Osiris
luzdodia88
Osiris
Level 25
God Stats
36W - 41L
1,744 SR
Queue Stats
207W - 272L
1,525 Elo+
Party 1
Kukulkan
Kukulkan
throia
Kukulkan
Level 25
God Stats
3W - 1L
1,831 SR
Queue Stats
21W - 10L
1,696 Elo+
Party 1
Thanatos
Thanatos
yama7777
Thanatos
Level 21
God Stats
13W - 8L
1,697 SR
Queue Stats
33W - 31L
1,637 Elo+
Party 1
Team Averages
Level 23
1,696 SR
1,583 Elo+

VS

Team Averages
Level 14
1,647 SR
1,628 Elo+
Olorun
Olorun
Hanaway
Olorun
Level 6
God Stats
3W - 0L
1,857 SR
Queue Stats
10W - 3L
1,768 Elo+
Solo
Loki
Loki
Kblood0007
Loki
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 11L
1,805 Elo+
Solo
Xbalanque
Xbalanque
NoirTheus
Xbalanque
Level 24
God Stats
2W - 0L
1,530 SR
Queue Stats
45W - 47L
1,457 Elo+
Solo
Bellona
Bellona
sirgabousa
Bellona
Level 12
God Stats
3W - 2L
1,676 SR
Queue Stats
17W - 19L
1,584 Elo+
Solo
Artio
Artio
zetchbell334
Artio
Level 23
God Stats
22W - 19L
1,670 SR
Queue Stats
106W - 139L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
JoaoPRO
Neith
11
0 / 0 / 5
6,237
446
4,664
5,514
1,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
juuamerico
Sylvanus
10
5 / 6 / 2
7,019
501
6,318
11,783
7,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Osiris
luzdodia88
Osiris
12
2 / 3 / 0
6,903
493
4,651
9,065
4,502
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
throia
Kukulkan
12
1 / 2 / 4
6,912
494
6,349
5,661
2,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
yama7777
Thanatos
9
4 / 6 / 2
6,386
456
4,116
9,561
2,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Hanaway
Olorun
11
1 / 3 / 6
6,833
488
5,030
8,867
2,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

15
10 / 1 / 2
8,729
624
9,320
8,479
2,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xbalanque
NoirTheus
Xbalanque
11
2 / 3 / 4
6,657
476
4,665
7,322
2,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
sirgabousa
Bellona
11
2 / 4 / 2
6,931
495
4,339
7,822
5,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
2 / 1 / 2
6,534
467
3,810
9,868
6,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
33
12
Kills
17
17
Deaths
12
13
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Olorun
Hanaway
Olorun
1
3
6
1.33
L
Neith
JoaoPRO
Neith
0
0
5
2.5
W
10
1
2
11
W
Xbalanque
NoirTheus
Xbalanque
2
3
4
1.33
L
Sylvanus
juuamerico
Sylvanus
5
6
2
1
L
Osiris
luzdodia88
Osiris
2
3
0
0.67
W
Bellona
sirgabousa
Bellona
2
4
2
0.75
L
Kukulkan
throia
Kukulkan
1
2
4
1.5
L
Thanatos
yama7777
Thanatos
4
6
2
0.83
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,098
Damage
27,164
41,584
Taken
42,358
18,458
Mitigated
19,792
15,233
Healing
16,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Hanaway
Olorun
5,030
2,270
62
2,726
8,867
2,408
396
4,188
4,405
29,428
0
L
Neith
JoaoPRO
Neith
4,664
1,590
0
2,399
5,514
1,546
523
2,035
3,479
0
25,567
W
9,320
3,273
0
4,909
8,479
2,822
0
1,429
7,030
0
59,978
W
Xbalanque
NoirTheus
Xbalanque
4,665
1,589
0
2,213
7,322
2,155
162
2,948
4,310
0
36,488
L
Sylvanus
juuamerico
Sylvanus
6,318
1,789
1,745
4,012
11,783
7,169
613
4,603
7,180
19,632
0
L
Osiris
luzdodia88
Osiris
4,651
1,573
0
1,526
9,065
4,502
371
0
8,848
0
28,018
W
Bellona
sirgabousa
Bellona
4,339
2,121
0
1,216
7,822
5,883
52
422
7,400
0
24,541
L
Kukulkan
throia
Kukulkan
6,349
950
0
807
5,661
2,290
517
932
4,729
37,491
0
L
Thanatos
yama7777
Thanatos
4,116
2,064
0
4,744
9,561
2,951
0
1,270
8,291
0
19,848
W
3,810
676
186
5,476
9,868
6,524
0
3,220
6,546
14,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,457
Gold Earned
35,684
256
Minions Killed
325
0
Camps Cleared
0
1,254,351
Distance Traveled
1,263,119
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,833
488
76
5
0
272,126
3
L
Neith
6,237
446
46
3
0
255,430
5
W
Loki
8,729
624
100
7
0
304,388
3
W
Xbalanque
6,657
476
69
5
0
189,691
4
L
Sylvanus
7,019
501
26
2
0
238,848
6
L
Osiris
6,903
493
61
4
0
248,061
3
W
Bellona
6,931
495
55
4
0
257,978
2
L
Kukulkan
6,912
494
85
6
0
268,124
4
L
Thanatos
6,386
456
38
3
0
243,888
2
W
Artio
6,534
467
25
2
0
238,936
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role