Player Matchup

Da Ji
Da Ji
BoGnArBeBe
Da Ji
Level 89
God Stats
14W - 19L
1,239 SR
Queue Stats
522W - 468L
1,452 Elo+
Party 1
Nu Wa
Nu Wa
BrakkarX
Nu Wa
Level 106
God Stats
4W - 11L
1,273 SR
Queue Stats
34W - 43L
1,327 Elo+
Solo
Ares
Ares
Heady Cure
Ares
Level 146
God Stats
3W - 5L
1,500 SR
Queue Stats
506W - 467L
1,494 Elo+
Party 1
Team Averages
Level 114
1,337 SR
1,424 Elo+

VS

Team Averages
Level 86
1,596 SR
1,595 Elo+
Zeus
Zeus
Fatmeatsheild
Zeus
Level 102
God Stats
21W - 25L
1,758 SR
Queue Stats
374W - 414L
1,504 Elo+
Solo
Artemis
Artemis
ayeyocory
Artemis
Level 68
God Stats
3W - 1L
1,500 SR
Queue Stats
154W - 117L
1,734 Elo+
Party 2
Cerberus
Cerberus
ozxa99
Cerberus
Level 87
God Stats
6W - 3L
1,529 SR
Queue Stats
373W - 363L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
20
16 / 12 / 6
17,793
774
25,427
25,261
11,332
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
BrakkarX
Nu Wa
19
4 / 8 / 15
15,061
655
14,218
18,149
6,227
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
4 / 8 / 17
15,758
685
18,151
27,971
33,492
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 10 / 11
17,147
746
28,289
21,094
7,389
Artemis
ayeyocory
Artemis
20
11 / 10 / 11
17,012
740
14,911
22,464
10,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
ozxa99
Cerberus
20
7 / 4 / 17
17,896
778
14,937
33,207
46,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
67
24
Kills
28
28
Deaths
24
38
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Da Ji
16
12
6
1.58
L
Nu Wa
BrakkarX
Nu Wa
4
8
15
1.44
W
10
10
11
1.55
L
4
8
17
1.56
W
Artemis
ayeyocory
Artemis
11
10
11
1.65
W
Cerberus
ozxa99
Cerberus
7
4
17
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,796
Damage
58,137
71,381
Taken
76,765
51,051
Mitigated
63,857
13,298
Healing
16,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
25,427
7,150
0
4,378
25,261
11,332
768
16,200
9,061
0
42,731
L
Nu Wa
BrakkarX
Nu Wa
14,218
5,831
392
4,228
18,149
6,227
613
12,014
6,135
80,920
0
W
28,289
546
226
4,004
21,094
7,389
876
9,673
11,421
129,770
0
L
18,151
534
0
4,300
27,971
33,492
55
15,276
12,695
37,644
0
W
Artemis
ayeyocory
Artemis
14,911
6,345
0
4,419
22,464
10,254
1,842
8,551
13,913
0
84,056
W
Cerberus
ozxa99
Cerberus
14,937
1,206
0
7,364
33,207
46,214
363
14,543
18,664
70,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,612
Gold Earned
52,055
169
Minions Killed
373
0
Camps Cleared
0
1,020,822
Distance Traveled
1,025,948
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
17,793
774
29
1
0
358,217
2
L
Nu Wa
15,061
655
122
5
0
319,793
2
W
Zeus
17,147
746
167
7
0
331,603
2
L
Ares
15,758
685
18
1
0
342,812
1
W
Artemis
17,012
740
98
4
0
302,315
2
W
Cerberus
17,896
778
108
5
0
392,030
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role