Player Matchup

Neith
Neith
Joa1o_B0L4CAC0
Neith
Level 8
God Stats
1W - 4L
1,561 SR
Queue Stats
60W - 83L
1,173 Elo+
Party 1
Sun Wukong
Sun Wukong
KAU0007_B0L4C4C0
Sun Wukong
Level 7
God Stats
0W - 4L
1,149 SR
Queue Stats
8W - 22L
1,127 Elo+
Party 1
Zeus
Zeus
LucasBF_B0L4CAC0
Zeus
Level 6
God Stats
1W - 5L
1,075 SR
Queue Stats
136W - 185L
1,038 Elo+
Party 1
Ra
Ra
ThunderSkunk1800
Ra
Level 9
God Stats
3W - 7L
1,366 SR
Queue Stats
9W - 16L
1,304 Elo+
Solo
Poseidon
Poseidon
vPedro7
Poseidon
Level 8
God Stats
4W - 10L
1,500 SR
Queue Stats
260W - 364L
960 Elo+
Party 1
Team Averages
Level 8
1,330 SR
1,120 Elo+

VS

Team Averages
Level 19
1,512 SR
1,383 Elo+
King Arthur
King Arthur
Izaiah7142
King Arthur
Level 14
God Stats
4W - 3L
1,678 SR
Queue Stats
4W - 3L
1,637 Elo+
Solo
Ganesha
Ganesha
ThunderGecko8
Ganesha
Level 23
God Stats
4W - 2L
1,500 SR
Queue Stats
111W - 102L
1,322 Elo+
Solo
Ra
Ra
daddy vyrgn
Ra
Level 16
God Stats
9W - 7L
1,581 SR
Queue Stats
117W - 136L
1,395 Elo+
Solo
Achilles
Achilles
popeye13sonjr
Achilles
Level 17
God Stats
3W - 1L
1,231 SR
Queue Stats
9W - 13L
1,245 Elo+
Solo
Neith
Neith
todoroki4759
Neith
Level 26
God Stats
5W - 10L
1,567 SR
Queue Stats
110W - 155L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 3
11,495
411
10,439
15,337
6,954
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sun Wukong
KAU0007_B0L4C4C0
Sun Wukong
13
2 / 4 / 2
9,582
342
4,411
14,339
9,565
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
2 / 4 / 3
10,681
381
12,890
19,246
5,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
10 / 10 / 0
13,705
489
25,497
21,609
8,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
vPedro7
Poseidon
15
3 / 12 / 2
10,024
358
5,804
17,247
4,181
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Izaiah7142
King Arthur
20
5 / 6 / 1
14,011
500
12,470
31,156
25,733
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ganesha
19
7 / 5 / 11
13,285
474
18,621
17,943
8,161
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
6 / 2 / 5
14,165
506
10,970
16,443
6,764
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Achilles
popeye13sonjr
Achilles
19
10 / 3 / 1
13,927
497
11,801
20,403
16,725
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
4 / 6 / 5
11,525
412
7,620
12,937
4,289
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
55
21
Kills
32
33
Deaths
22
10
Assists
23
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Izaiah7142
King Arthur
5
6
1
0.92
L
4
3
3
1.83
L
Sun Wukong
KAU0007_B0L4C4C0
Sun Wukong
2
4
2
0.75
L
2
4
3
0.88
W
Ganesha
7
5
11
2.5
L
10
10
0
1
W
6
2
5
4.25
W
Achilles
popeye13sonjr
Achilles
10
3
1
3.5
W
4
6
5
1.08
L
Poseidon
vPedro7
Poseidon
3
12
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,041
Damage
61,482
87,778
Taken
98,882
34,883
Mitigated
61,672
18,969
Healing
23,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Izaiah7142
King Arthur
12,470
1,955
0
6,454
31,156
25,733
1,467
7,724
23,432
0
74,548
L
10,439
5,916
0
4,034
15,337
6,954
62
4,292
11,045
0
56,147
L
Sun Wukong
KAU0007_B0L4C4C0
Sun Wukong
4,411
2,074
0
1,318
14,339
9,565
126
2,383
11,956
0
45,140
L
12,890
1,629
0
6,799
19,246
5,738
343
7,216
12,030
63,582
0
W
Ganesha
18,621
691
0
3,472
17,943
8,161
1,685
10,807
7,136
68,279
0
L
25,497
3,877
306
4,689
21,609
8,445
254
7,909
13,700
88,852
0
W
10,970
1,209
1,523
6,560
16,443
6,764
3,338
10,065
6,378
102,601
0
W
Achilles
popeye13sonjr
Achilles
11,801
3,443
0
1,762
20,403
16,725
1,485
10,186
10,217
0
70,017
W
7,620
2,460
248
3,268
12,937
4,289
3,226
5,581
7,356
0
42,874
L
Poseidon
vPedro7
Poseidon
5,804
750
0
1,823
17,247
4,181
442
7,791
9,456
34,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,487
Gold Earned
66,913
441
Minions Killed
560
0
Camps Cleared
0
1,913,236
Distance Traveled
2,334,655
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
14,011
500
133
5
0
454,942
1
L
Neith
11,495
411
94
3
0
318,943
0
L
Sun Wukong
9,582
342
63
2
0
288,347
0
L
Zeus
10,681
381
109
4
0
438,618
2
W
Ganesha
13,285
474
61
2
0
508,833
1
L
Ra
13,705
489
121
4
0
470,551
0
W
Ra
14,165
506
197
7
0
493,214
0
W
Achilles
13,927
497
107
4
0
538,403
1
W
Neith
11,525
412
62
2
0
339,263
0
L
Poseidon
10,024
358
54
2
0
396,777
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role