Player Matchup

Fenrir
Fenrir
KILLERFLV781
Fenrir
Level 22
God Stats
7W - 3L
1,500 SR
Queue Stats
101W - 77L
1,261 Elo+
Solo
Nemesis
Nemesis
PHNX18
Nemesis
Level 17
God Stats
5W - 5L
1,314 SR
Queue Stats
15W - 17L
1,321 Elo+
Solo
Kukulkan
Kukulkan
Repica98
Kukulkan
Level 7
God Stats
1W - 5L
1,307 SR
Queue Stats
2W - 9L
1,438 Elo+
Solo
The Morrigan
The Morrigan
Snaerrr2
The Morrigan
Level 13
God Stats
0W - 2L
1,266 SR
Queue Stats
61W - 45L
1,416 Elo+
Solo
Hachiman
Hachiman
darkeliexd_
Hachiman
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,723 Elo+
Solo
Team Averages
Level 13
1,377 SR
1,432 Elo+

VS

Team Averages
Level 21
1,426 SR
1,454 Elo+
Bellona
Bellona
InvasiveDJDOM
Bellona
Level 7
God Stats
6W - 4L
1,714 SR
Queue Stats
11W - 16L
1,456 Elo+
Solo
Nike
Nike
Jagermeissster
Nike
Level 24
God Stats
2W - 1L
1,185 SR
Queue Stats
48W - 54L
1,403 Elo+
Solo
Cerberus
Cerberus
ReignDale
Cerberus
Level 11
God Stats
10W - 4L
1,500 SR
Queue Stats
34W - 39L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
ReignSensei
Zhong Kui
Level 41
God Stats
8W - 12L
1,236 SR
Queue Stats
286W - 377L
1,465 Elo+
Party 1
Izanami
Izanami
kingjuson
Izanami
Level 24
God Stats
50W - 41L
1,493 SR
Queue Stats
113W - 97L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
7 / 17 / 11
13,585
1,045
28,700
32,415
16,562
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nemesis
PHNX18
Nemesis
19
8 / 6 / 9
14,351
1,104
22,728
23,659
15,599
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
Repica98
Kukulkan
19
4 / 3 / 11
13,356
1,027
19,957
11,904
4,943
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

The Morrigan
Snaerrr2
The Morrigan
19
2 / 8 / 14
13,089
1,007
19,507
17,597
7,412
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
darkeliexd_
Hachiman
18
1 / 9 / 11
11,836
910
11,376
17,044
7,170
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

168

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
20
7 / 6 / 16
13,540
1,042
16,199
23,426
24,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
3 / 2 / 22
13,259
1,020
13,883
14,737
12,544
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Cerberus
ReignDale
Cerberus
20
8 / 3 / 24
14,245
1,096
13,549
31,010
32,179
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Zhong Kui
ReignSensei
Zhong Kui
20
8 / 8 / 20
13,495
1,038
20,099
20,248
13,426
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
kingjuson
Izanami
20
17 / 3 / 12
15,998
1,231
29,648
21,413
7,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
137
22
Kills
43
43
Deaths
22
56
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Bellona
7
6
16
2.5
W
3
2
22
7
L
Fenrir
7
17
11
0.74
L
Nemesis
PHNX18
Nemesis
8
6
9
2.08
W
Cerberus
ReignDale
Cerberus
8
3
24
6.67
W
Zhong Kui
ReignSensei
Zhong Kui
8
8
20
2.25
L
Kukulkan
Repica98
Kukulkan
4
3
11
3.17
L
The Morrigan
Snaerrr2
The Morrigan
2
8
14
1.13
L
Hachiman
darkeliexd_
Hachiman
1
9
11
0.72
W
Izanami
kingjuson
Izanami
17
3
12
7.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,268
Damage
93,378
102,619
Taken
110,834
51,686
Mitigated
90,019
8,957
Healing
16,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
16,199
7,391
0
938
23,426
24,489
0
7,760
15,666
0
30,680
W
13,883
794
0
0
14,737
12,544
0
5,741
8,996
9,104
26,409
L
Fenrir
28,700
7,465
0
1,828
32,415
16,562
0
9,390
22,654
0
48,379
L
Nemesis
PHNX18
Nemesis
22,728
12,987
0
3,342
23,659
15,599
0
8,056
15,503
0
47,999
W
Cerberus
ReignDale
Cerberus
13,549
1,802
525
7,837
31,010
32,179
0
9,239
21,771
38,509
0
W
Zhong Kui
ReignSensei
Zhong Kui
20,099
4,052
65
4,986
20,248
13,426
0
6,567
13,681
36,970
0
L
Kukulkan
Repica98
Kukulkan
19,957
2,349
0
0
11,904
4,943
0
3,050
8,754
38,101
0
L
The Morrigan
Snaerrr2
The Morrigan
19,507
6,167
991
1,359
17,597
7,412
0
6,857
10,665
39,107
5,086
L
Hachiman
darkeliexd_
Hachiman
11,376
7,536
0
1,437
17,044
7,170
0
9,296
7,648
0
21,676
W
Izanami
kingjuson
Izanami
29,648
20,784
0
2,530
21,413
7,381
0
6,231
15,182
0
62,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,217
Gold Earned
70,537
217
Minions Killed
269
8
Camps Cleared
3
1,012,562
Distance Traveled
1,102,987
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,540
1,042
23
2
0
281,483
3
W
Nike
13,259
1,020
54
4
3
236,460
1
L
Fenrir
13,585
1,045
47
4
0
243,757
0
L
Nemesis
14,351
1,104
43
3
3
216,063
0
W
Cerberus
14,245
1,096
89
7
0
219,547
4
W
Zhong Kui
13,495
1,038
30
2
0
170,341
1
L
Kukulkan
13,356
1,027
50
4
1
194,166
0
L
The Morrigan
13,089
1,007
62
5
1
186,824
2
L
Hachiman
11,836
910
15
1
3
171,752
0
W
Izanami
15,998
1,231
73
6
0
195,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role