Player Matchup

Anubis
Anubis
Garebake
Anubis
Level 65
God Stats
2W - 5L
1,352 SR
Queue Stats
332W - 355L
1,360 Elo+
Party 1
Erlang Shen
Erlang Shen
JBird10
Erlang Shen
Level 44
God Stats
12W - 17L
1,409 SR
Queue Stats
325W - 329L
1,349 Elo+
Party 1
Tyr
Tyr
Jasperxx3212
Tyr
Level 44
God Stats
7W - 17L
1,443 SR
Queue Stats
146W - 206L
1,353 Elo+
Solo
Apollo
Apollo
Kitchenatorzzzz
Apollo
Level 24
God Stats
37W - 42L
1,363 SR
Queue Stats
115W - 131L
1,387 Elo+
Party 1
Ganesha
Ganesha
spanky98
Ganesha
Level 65
God Stats
18W - 25L
1,214 SR
Queue Stats
250W - 259L
1,394 Elo+
Party 1
Team Averages
Level 48
1,356 SR
1,369 Elo+

VS

Team Averages
Level 36
1,440 SR
1,468 Elo+
Ymir
Ymir
M3eatyClaws
Ymir
Level 42
God Stats
11W - 8L
1,817 SR
Queue Stats
294W - 179L
1,703 Elo+
Solo
Cabrakan
Cabrakan
ThePurifier666
Cabrakan
Level 26
God Stats
0W - 4L
1,245 SR
Queue Stats
50W - 60L
1,445 Elo+
Party 2
Fenrir
Fenrir
Wilmarth13x
Fenrir
Level 43
God Stats
4W - 6L
1,136 SR
Queue Stats
63W - 72L
1,426 Elo+
Party 2
Artemis
Artemis
capitancoscacho
Artemis
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,410 Elo+
Party 3
Bakasura
Bakasura
exe88
Bakasura
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,357 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Garebake
Anubis
18
9 / 3 / 8
11,638
582
14,479
11,747
5,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
JBird10
Erlang Shen
19
11 / 2 / 4
11,659
583
10,023
9,782
8,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
0 / 1 / 1
10,316
516
7,251
15,650
12,016
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
3 / 2 / 1
10,110
506
3,982
12,307
4,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ganesha
spanky98
Ganesha
14
1 / 4 / 13
9,444
472
9,266
17,459
12,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 1 / 0
11,796
590
12,481
12,995
15,867
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cabrakan
14
5 / 4 / 5
9,677
484
10,594
13,396
9,260
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
13
1 / 11 / 4
8,373
419
7,486
17,027
4,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 4 / 4
8,578
429
6,234
11,334
3,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bakasura
exe88
Bakasura
15
2 / 4 / 2
9,234
462
8,176
14,344
4,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
27
24
Kills
12
12
Deaths
24
27
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Anubis
Garebake
Anubis
9
3
8
4.33
W
Erlang Shen
JBird10
Erlang Shen
11
2
4
6.5
W
0
1
1
0.5
W
3
2
1
1.75
L
3
1
0
3
L
Cabrakan
5
4
5
1.88
L
Fenrir
1
11
4
0.27
L
1
4
4
0.75
L
Bakasura
exe88
Bakasura
2
4
2
0.75
W
Ganesha
spanky98
Ganesha
1
4
13
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,001
Damage
44,971
66,945
Taken
69,096
43,111
Mitigated
38,040
24,388
Healing
17,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Garebake
Anubis
14,479
420
0
6,976
11,747
5,238
971
1,202
10,167
69,639
0
W
Erlang Shen
JBird10
Erlang Shen
10,023
6,552
0
1,096
9,782
8,669
573
2,306
7,476
0
83,761
W
7,251
1,273
0
6,941
15,650
12,016
0
9,818
5,777
0
71,183
W
3,982
2,925
0
5,423
12,307
4,928
830
1,198
10,549
0
64,499
L
12,481
5,039
0
6,727
12,995
15,867
0
1,957
10,981
93,981
0
L
Cabrakan
10,594
2,275
0
2,135
13,396
9,260
87
5,345
7,883
25,584
0
L
Fenrir
7,486
1,574
0
2,234
17,027
4,673
0
9,177
7,494
0
35,999
L
6,234
2,331
0
3,942
11,334
3,441
694
2,812
8,498
0
40,421
L
Bakasura
exe88
Bakasura
8,176
4,653
0
2,015
14,344
4,799
0
3,707
10,495
0
65,417
W
Ganesha
spanky98
Ganesha
9,266
1,505
0
3,952
17,459
12,260
192
8,356
8,698
33,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,167
Gold Earned
47,658
531
Minions Killed
462
0
Camps Cleared
0
1,885,551
Distance Traveled
1,756,080
29
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,638
582
106
5
0
339,395
3
W
Erlang Shen
11,659
583
139
7
0
425,075
11
W
Tyr
10,316
516
146
7
0
396,876
2
W
Apollo
10,110
506
129
6
0
327,482
6
L
Ymir
11,796
590
180
9
0
350,866
3
L
Cabrakan
9,677
484
49
2
0
364,540
3
L
Fenrir
8,373
419
51
3
0
310,543
1
L
Artemis
8,578
429
70
4
0
315,536
4
L
Bakasura
9,234
462
112
6
0
414,595
5
W
Ganesha
9,444
472
11
1
0
396,723
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role