Player Matchup

Danzaburou
Danzaburou
Aginor177
Danzaburou
Level 25
God Stats
35W - 42L
1,482 SR
Queue Stats
144W - 188L
1,504 Elo+
Solo
Sun Wukong
Sun Wukong
JustMcCoy
Sun Wukong
Level 31
God Stats
1W - 1L
1,698 SR
Queue Stats
43W - 49L
1,460 Elo+
Party 2
Ymir
Ymir
MacMazer
Ymir
Level 27
God Stats
2W - 5L
1,465 SR
Queue Stats
23W - 25L
1,570 Elo+
Party 2
Scylla
Scylla
daler3277
Scylla
Level 12
God Stats
0W - 3L
1,233 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Arachne
Arachne
xMoonMonkey
Arachne
Level 20
God Stats
9W - 4L
1,793 SR
Queue Stats
31W - 32L
1,532 Elo+
Solo
Team Averages
Level 23
1,534 SR
1,513 Elo+

VS

Team Averages
Level 54
1,581 SR
1,663 Elo+
Ra
Ra
DaMunsta5127
Ra
Level 8
God Stats
1W - 1L
1,785 SR
Queue Stats
6W - 2L
1,768 Elo+
Party 1
Apollo
Apollo
JulianCidade
Apollo
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
82W - 66L
1,488 Elo+
Solo
Thanatos
Thanatos
NRoid-
Thanatos
Level 158
God Stats
4W - 4L
1,556 SR
Queue Stats
620W - 536L
1,754 Elo+
Party 1
Ymir
Ymir
StitchWraith
Ymir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,768 Elo+
Party 1
Janus
Janus
Tasmanian_Pebble
Janus
Level 89
God Stats
5W - 2L
1,563 SR
Queue Stats
103W - 99L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Aginor177
Danzaburou
15
4 / 10 / 0
10,089
561
7,621
14,327
5,241
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
JustMcCoy
Sun Wukong
11
0 / 6 / 3
7,180
399
2,748
11,393
6,581
Ymir
9
1 / 2 / 1
6,907
384
1,738
7,668
3,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
daler3277
Scylla
10
1 / 16 / 2
6,871
382
1,267
13,462
3,847
Arachne
xMoonMonkey
Arachne
4
0 / 5 / 0
5,401
300
2,056
6,962
1,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 1
11,189
622
3,809
11,245
4,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
15
9 / 1 / 6
10,389
577
8,511
7,072
2,403
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
NRoid-
Thanatos
16
7 / 4 / 4
10,582
588
6,975
14,455
5,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
8 / 2 / 7
11,327
629
13,956
17,795
9,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
9 / 1 / 2
12,003
667
9,011
7,564
2,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
59
6
Kills
39
39
Deaths
10
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Aginor177
Danzaburou
4
10
0
0.4
W
6
2
1
3.25
W
Apollo
9
1
6
12
L
Sun Wukong
JustMcCoy
Sun Wukong
0
6
3
0.25
L
Ymir
1
2
1
0.75
W
Thanatos
NRoid-
Thanatos
7
4
4
2.25
W
8
2
7
5.75
W
9
1
2
10
L
Scylla
daler3277
Scylla
1
16
2
0.13
L
Arachne
xMoonMonkey
Arachne
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,430
Damage
42,262
53,812
Taken
58,131
20,355
Mitigated
24,906
4,720
Healing
32,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Aginor177
Danzaburou
7,621
4,249
0
1,983
14,327
5,241
56
6,394
7,763
0
37,585
W
3,809
185
403
6,296
11,245
4,823
825
863
10,382
82,771
0
W
Apollo
8,511
5,435
0
3,529
7,072
2,403
5,802
987
6,060
0
56,277
L
Sun Wukong
JustMcCoy
Sun Wukong
2,748
708
0
1,356
11,393
6,581
502
7,585
3,762
0
20,806
L
Ymir
1,738
251
0
612
7,668
3,399
0
4,060
3,585
10,871
0
W
Thanatos
NRoid-
Thanatos
6,975
2,850
0
12,688
14,455
5,431
1,642
159
13,543
0
61,500
W
13,956
3,798
0
7,302
17,795
9,812
2,940
472
17,135
68,408
0
W
9,011
1,103
0
2,615
7,564
2,437
1,372
524
7,040
83,518
0
L
Scylla
daler3277
Scylla
1,267
334
0
0
13,462
3,847
0
5,952
7,469
10,891
0
L
Arachne
xMoonMonkey
Arachne
2,056
1,619
0
769
6,962
1,287
0
2,419
4,457
0
9,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,448
Gold Earned
55,490
170
Minions Killed
617
0
Camps Cleared
0
1,210,366
Distance Traveled
1,688,180
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,089
561
62
3
0
279,853
1
W
Ra
11,189
622
117
7
0
343,772
1
W
Apollo
10,389
577
100
6
0
338,443
1
L
Sun Wukong
7,180
399
48
3
0
328,035
3
L
Ymir
6,907
384
25
1
0
276,888
5
W
Thanatos
10,582
588
112
6
0
317,320
0
W
Ymir
11,327
629
118
7
0
329,155
2
W
Janus
12,003
667
170
9
0
359,490
0
L
Scylla
6,871
382
18
1
0
239,286
0
L
Arachne
5,401
300
17
1
0
86,304
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role