Player Matchup

Ra
Ra
Bulbasack
Ra
Level 6
God Stats
1W - 1L
1,736 SR
Queue Stats
16W - 22L
1,366 Elo+
Party 1
Cerberus
Cerberus
Syrime
Cerberus
Level 12
God Stats
6W - 9L
1,598 SR
Queue Stats
52W - 42L
1,453 Elo+
Party 1
Hachiman
Hachiman
WumboTheOG
Hachiman
Level 16
God Stats
5W - 4L
1,580 SR
Queue Stats
292W - 273L
1,463 Elo+
Party 1
Bellona
Bellona
ZRTx
Bellona
Level 18
God Stats
6W - 2L
1,752 SR
Queue Stats
95W - 88L
1,656 Elo+
Solo
Mercury
Mercury
professorx1019
Mercury
Level 28
God Stats
3W - 3L
1,700 SR
Queue Stats
133W - 138L
1,366 Elo+
Party 1
Team Averages
Level 16
1,673 SR
1,461 Elo+

VS

Team Averages
Level 9
1,480 SR
1,389 Elo+
Hercules
Hercules
Bimpius
Hercules
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,451 Elo+
Solo
Ares
Ares
Dtosh22
Ares
Level 6
God Stats
24W - 18L
1,493 SR
Queue Stats
62W - 56L
1,419 Elo+
Solo
Artemis
Artemis
EliotAlexander
Artemis
Level 6
God Stats
2W - 4L
1,407 SR
Queue Stats
6W - 4L
1,432 Elo+
Solo
Chronos
Chronos
GenX64
Chronos
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,178 Elo+
Solo
Ra
Ra
HLrma
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 2 / 25
10,596
1,177
17,830
8,250
3,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
Syrime
Cerberus
17
4 / 0 / 36
10,399
1,155
15,198
13,688
14,138
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
WumboTheOG
Hachiman
18
15 / 0 / 20
11,821
1,313
18,465
7,823
3,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
ZRTx
Bellona
17
8 / 0 / 20
10,585
1,176
13,045
11,797
8,855
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
6 / 3 / 21
9,929
1,103
10,804
10,803
4,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Team 1 Tickets

369

VS

Team 2 Tickets

32

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bimpius
Hercules
14
1 / 11 / 3
8,746
972
12,188
24,729
23,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ares
Dtosh22
Ares
14
2 / 12 / 0
9,024
1,003
8,653
24,279
20,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 6 / 3
8,622
958
10,044
14,727
5,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chronos
GenX64
Chronos
13
1 / 7 / 1
8,181
909
11,557
13,924
5,189
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ra
12
0 / 5 / 0
7,445
827
2,701
4,994
1,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

163
Kill Participation
12
41
Kills
5
5
Deaths
41
122
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hercules
Bimpius
Hercules
1
11
3
0.23
W
8
2
25
10.25
L
Ares
Dtosh22
Ares
2
12
0
0.17
L
1
6
3
0.42
L
Chronos
GenX64
Chronos
1
7
1
0.21
L
Ra
0
5
0
0
W
Cerberus
Syrime
Cerberus
4
0
36
22
W
Hachiman
WumboTheOG
Hachiman
15
0
20
25
W
Bellona
ZRTx
Bellona
8
0
20
18
W
6
3
21
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,342
Damage
45,143
52,361
Taken
82,653
35,173
Mitigated
56,761
13,578
Healing
7,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Bimpius
Hercules
12,188
5,233
0
3,961
24,729
23,361
0
8,488
16,241
0
22,227
W
17,830
2,272
3,318
1,379
8,250
3,776
0
4,180
3,995
43,383
0
L
Ares
Dtosh22
Ares
8,653
577
0
626
24,279
20,941
0
10,784
13,495
17,779
0
L
10,044
4,626
0
1,844
14,727
5,778
0
6,691
8,036
0
27,482
L
Chronos
GenX64
Chronos
11,557
2,161
0
620
13,924
5,189
0
5,619
8,305
26,914
0
L
Ra
2,701
492
119
0
4,994
1,492
0
1,446
3,548
7,136
0
W
Cerberus
Syrime
Cerberus
15,198
2,411
0
2,967
13,688
14,138
0
6,025
7,538
27,139
0
W
Hachiman
WumboTheOG
Hachiman
18,465
11,679
0
2,698
7,823
3,741
0
2,348
5,327
0
31,180
W
Bellona
ZRTx
Bellona
13,045
4,858
0
2,262
11,797
8,855
0
5,587
6,035
0
25,213
W
10,804
8,265
0
954
10,803
4,663
0
4,771
5,957
0
15,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,330
Gold Earned
42,018
169
Minions Killed
102
7
Camps Cleared
5
879,728
Distance Traveled
678,227
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,746
972
18
2
3
149,784
0
W
Ra
10,596
1,177
70
8
0
161,198
0
L
Ares
9,024
1,003
12
1
0
152,240
0
L
Artemis
8,622
958
35
4
1
134,652
0
L
Chronos
8,181
909
32
4
1
162,881
1
L
Ra
7,445
827
5
1
0
78,670
1
W
Cerberus
10,399
1,155
29
3
1
175,581
0
W
Hachiman
11,821
1,313
39
4
2
173,990
0
W
Bellona
10,585
1,176
27
3
4
190,814
0
W
Mercury
9,929
1,103
4
0
0
178,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role