Player Matchup

Rama
Rama
EternalGerrard
Rama
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 52L
1,567 Elo+
Solo
Aphrodite
Aphrodite
Johnramock
Aphrodite
Level 66
God Stats
0W - 2L
1,260 SR
Queue Stats
92W - 88L
1,336 Elo+
Party 1
He Bo
He Bo
Ragebeard
He Bo
Level 67
God Stats
5W - 9L
1,500 SR
Queue Stats
131W - 126L
1,336 Elo+
Party 1
Set
Set
cyber_Salt515
Set
Level 17
God Stats
4W - 4L
1,500 SR
Queue Stats
18W - 27L
1,604 Elo+
Party 2
Arachne
Arachne
tchacka
Arachne
Level 58
God Stats
0W - 2L
1,242 SR
Queue Stats
32W - 49L
1,477 Elo+
Party 2
Team Averages
Level 51
1,400 SR
1,464 Elo+

VS

Team Averages
Level 74
1,555 SR
1,602 Elo+
Heimdallr
Heimdallr
DajiMainBtw
Heimdallr
Level 25
God Stats
10W - 0L
1,500 SR
Queue Stats
45W - 7L
1,944 Elo+
Party 3
Ao Kuang
Ao Kuang
Itsbenn
Ao Kuang
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 122L
1,372 Elo+
Solo
Janus
Janus
SupaHotFyre
Janus
Level 33
God Stats
38W - 56L
1,409 SR
Queue Stats
835W - 859L
1,372 Elo+
Party 4
Horus
Horus
UrLilKomodoHype
Horus
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 29L
1,727 Elo+
Party 3
Terra
Terra
skunkerooni
Terra
Level 127
God Stats
18W - 5L
1,867 SR
Queue Stats
294W - 268L
1,596 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 14 / 4
8,933
372
4,991
20,993
6,361
Aphrodite
Johnramock
Aphrodite
17
4 / 4 / 10
11,706
488
10,720
18,679
17,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

He Bo
Ragebeard
He Bo
19
12 / 8 / 6
13,773
574
26,807
20,287
7,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

18
3 / 6 / 3
11,592
483
10,208
21,537
9,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
tchacka
Arachne
17
3 / 8 / 7
11,593
483
8,683
20,531
7,600
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DajiMainBtw
Heimdallr
20
11 / 5 / 9
14,021
584
29,166
21,844
11,187
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
Itsbenn
Ao Kuang
19
8 / 3 / 12
13,194
550
9,540
21,173
8,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
5 / 7 / 5
13,195
550
10,071
15,677
6,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
3 / 5 / 16
11,802
492
8,299
22,243
17,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
12 / 2 / 10
14,774
616
24,129
21,783
18,517
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
91
22
Kills
39
40
Deaths
22
30
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
DajiMainBtw
Heimdallr
11
5
9
3.1
L
0
14
4
0.14
W
Ao Kuang
Itsbenn
Ao Kuang
8
3
12
4.67
L
Aphrodite
Johnramock
Aphrodite
4
4
10
2.25
L
He Bo
Ragebeard
He Bo
12
8
6
1.88
W
5
7
5
1.07
W
3
5
16
2.2
L
3
6
3
0.75
W
12
2
10
8.5
L
Arachne
tchacka
Arachne
3
8
7
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,409
Damage
81,205
102,027
Taken
102,720
48,633
Mitigated
61,680
28,042
Healing
39,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
DajiMainBtw
Heimdallr
29,166
16,478
0
8,224
21,844
11,187
4,565
7,032
14,812
0
133,257
L
4,991
3,190
0
583
20,993
6,361
240
4,865
16,128
0
29,111
W
Ao Kuang
Itsbenn
Ao Kuang
9,540
2,864
0
5,007
21,173
8,225
1,391
10,279
10,894
93,237
0
L
Aphrodite
Johnramock
Aphrodite
10,720
1,437
5,443
7,896
18,679
17,526
1,071
8,158
10,362
35,081
0
L
He Bo
Ragebeard
He Bo
26,807
1,125
0
1,818
20,287
7,265
840
12,209
7,766
71,513
0
W
10,071
519
0
675
15,677
6,314
0
8,766
6,911
88,451
0
W
8,299
3,390
3,809
7,935
22,243
17,437
0
4,444
17,799
0
33,008
L
10,208
5,280
0
6,153
21,537
9,881
2,781
9,456
12,020
0
70,833
W
24,129
6,106
1,601
11,892
21,783
18,517
1,674
7,006
14,425
90,975
8,787
L
Arachne
tchacka
Arachne
8,683
5,547
398
5,751
20,531
7,600
1,804
7,996
12,342
0
50,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,597
Gold Earned
66,986
439
Minions Killed
646
0
Camps Cleared
0
2,238,010
Distance Traveled
2,234,917
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
14,021
584
187
8
0
383,193
2
L
Rama
8,933
372
56
2
0
410,375
2
W
Ao Kuang
13,194
550
120
5
0
468,284
1
L
Aphrodite
11,706
488
55
2
0
470,899
7
L
He Bo
13,773
574
116
5
0
430,126
0
W
Janus
13,195
550
152
6
0
473,062
0
W
Horus
11,802
492
33
1
0
430,200
9
L
Set
11,592
483
121
5
0
410,191
1
W
Terra
14,774
616
154
6
0
480,178
4
L
Arachne
11,593
483
91
4
0
516,419
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role