Player Matchup

Danzaburou
Danzaburou
Arc Frizz
Danzaburou
Level 25
God Stats
6W - 2L
1,521 SR
Queue Stats
15W - 11L
1,393 Elo+
Party 2
Janus
Janus
Ark Storm5011
Janus
Level 38
God Stats
2W - 0L
1,722 SR
Queue Stats
82W - 92L
1,374 Elo+
Party 2
Tsukuyomi
Tsukuyomi
PandaF1uff6652
Tsukuyomi
Level 49
God Stats
11W - 14L
1,251 SR
Queue Stats
100W - 123L
1,369 Elo+
Party 2
Team Averages
Level 37
1,498 SR
1,379 Elo+

VS

Team Averages
Level 16
1,309 SR
1,270 Elo+
Cthulhu
Cthulhu
Ivan-senpai027
Cthulhu
Level 13
God Stats
0W - 5L
1,055 SR
Queue Stats
7W - 21L
1,252 Elo+
Party 1
Fenrir
Fenrir
X-Lee_55
Fenrir
Level 17
God Stats
4W - 4L
1,479 SR
Queue Stats
17W - 33L
1,307 Elo+
Party 1
Kukulkan
Kukulkan
l_lbgsl77
Kukulkan
Level 18
God Stats
5W - 13L
1,392 SR
Queue Stats
6W - 14L
1,252 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Arc Frizz
Danzaburou
14
5 / 3 / 12
10,412
801
9,353
10,283
4,090
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
3 / 5 / 7
8,971
690
6,192
9,989
3,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
PandaF1uff6652
Tsukuyomi
15
14 / 4 / 8
12,464
959
18,526
16,345
8,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 9 / 5
8,534
656
5,064
17,023
9,379
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
X-Lee_55
Fenrir
12
5 / 6 / 2
9,876
760
8,946
13,969
10,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
l_lbgsl77
Kukulkan
14
6 / 7 / 2
10,307
793
10,323
10,503
3,787
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
21
22
Kills
12
12
Deaths
22
27
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Arc Frizz
Danzaburou
5
3
12
3.67
W
3
5
7
1.3
L
1
9
5
0.39
W
Tsukuyomi
PandaF1uff6652
Tsukuyomi
14
4
8
4.5
L
Fenrir
X-Lee_55
Fenrir
5
6
2
1
L
Kukulkan
l_lbgsl77
Kukulkan
6
7
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,071
Damage
24,333
36,617
Taken
41,495
15,596
Mitigated
23,635
9,275
Healing
4,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Arc Frizz
Danzaburou
9,353
4,295
534
1,938
10,283
4,090
1,188
4,891
5,392
0
34,462
W
6,192
1,059
270
2,152
9,989
3,058
401
5,186
4,803
21,177
0
L
5,064
617
673
743
17,023
9,379
0
2,094
14,929
13,165
0
W
Tsukuyomi
PandaF1uff6652
Tsukuyomi
18,526
5,253
311
4,070
16,345
8,448
528
5,330
11,015
0
41,093
L
Fenrir
X-Lee_55
Fenrir
8,946
2,598
0
2,649
13,969
10,469
0
1,784
12,185
0
25,789
L
Kukulkan
l_lbgsl77
Kukulkan
10,323
585
147
711
10,503
3,787
0
2,364
8,139
47,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,847
Gold Earned
28,717
121
Minions Killed
110
0
Camps Cleared
0
650,189
Distance Traveled
609,866
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,412
801
56
4
0
227,285
1
W
Janus
8,971
690
33
3
0
195,011
1
L
Cthulhu
8,534
656
21
2
0
191,202
0
W
Tsukuyomi
12,464
959
32
2
0
227,893
0
L
Fenrir
9,876
760
30
2
0
236,317
3
L
Kukulkan
10,307
793
59
5
0
182,347
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role