Player Matchup

Cabrakan
Cabrakan
A1terscan
Cabrakan
Level 108
God Stats
2W - 2L
1,748 SR
Queue Stats
43W - 55L
1,474 Elo+
Party 2
Ymir
Ymir
DatelessColt
Ymir
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 60L
1,535 Elo+
Party 2
Anhur
Anhur
Kabroke
Anhur
Level 66
God Stats
3W - 5L
1,500 SR
Queue Stats
259W - 252L
1,492 Elo+
Solo
King Arthur
King Arthur
kingzero93
King Arthur
Level 66
God Stats
2W - 6L
1,187 SR
Queue Stats
12W - 16L
1,554 Elo+
Solo
Zeus
Zeus
youzakilla
Zeus
Level 103
God Stats
16W - 15L
1,515 SR
Queue Stats
468W - 574L
1,401 Elo+
Solo
Team Averages
Level 94
1,490 SR
1,491 Elo+

VS

Team Averages
Level 73
1,354 SR
1,432 Elo+
Arachne
Arachne
Hahahammy
Arachne
Level 59
God Stats
9W - 12L
1,081 SR
Queue Stats
239W - 234L
1,449 Elo+
Party 1
Cthulhu
Cthulhu
Jspace17
Cthulhu
Level 55
God Stats
27W - 30L
1,363 SR
Queue Stats
127W - 135L
1,407 Elo+
Party 1
Zhong Kui
Zhong Kui
KunFuZedOne
Zhong Kui
Level 54
God Stats
20W - 19L
1,494 SR
Queue Stats
273W - 247L
1,465 Elo+
Solo
Apollo
Apollo
ThaNinj
Apollo
Level 112
God Stats
13W - 11L
1,279 SR
Queue Stats
229W - 211L
1,278 Elo+
Solo
Bellona
Bellona
leonedropbear
Bellona
Level 83
God Stats
40W - 34L
1,553 SR
Queue Stats
379W - 305L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
A1terscan
Cabrakan
12
0 / 7 / 6
7,784
410
8,222
14,979
14,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

16
3 / 5 / 4
9,971
525
12,316
19,494
15,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Anhur
Kabroke
Anhur
13
2 / 5 / 1
8,175
430
5,855
10,445
4,083
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

King Arthur
kingzero93
King Arthur
13
0 / 5 / 1
8,048
424
5,129
16,610
8,021
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
4 / 10 / 1
9,574
504
14,145
15,960
5,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Hahahammy
Arachne
19
18 / 1 / 7
12,550
661
15,833
12,666
5,322
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
Jspace17
Cthulhu
16
3 / 3 / 8
9,138
481
6,378
16,323
11,175
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zhong Kui
KunFuZedOne
Zhong Kui
17
3 / 2 / 2
10,775
567
10,889
15,188
11,470
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
ThaNinj
Apollo
16
2 / 3 / 8
9,718
511
8,273
11,885
4,384
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
19
6 / 0 / 9
11,735
618
16,693
14,259
14,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
66
9
Kills
32
32
Deaths
9
13
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
A1terscan
Cabrakan
0
7
6
0.43
L
3
5
4
1
W
Arachne
Hahahammy
Arachne
18
1
7
21.5
W
Cthulhu
Jspace17
Cthulhu
3
3
8
2.33
L
Anhur
Kabroke
Anhur
2
5
1
0.5
W
Zhong Kui
KunFuZedOne
Zhong Kui
3
2
2
2
W
Apollo
ThaNinj
Apollo
2
3
8
2
L
King Arthur
kingzero93
King Arthur
0
5
1
0.1
W
Bellona
6
0
9
10.5
L
4
10
1
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,667
Damage
58,066
77,488
Taken
70,321
48,559
Mitigated
47,075
17,754
Healing
28,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
A1terscan
Cabrakan
8,222
1,098
0
2,266
14,979
14,575
476
3,866
11,113
34,309
0
L
12,316
2,322
0
5,186
19,494
15,914
0
5,453
14,041
72,468
0
W
Arachne
Hahahammy
Arachne
15,833
12,142
0
5,587
12,666
5,322
1,565
6,931
5,735
0
76,051
W
Cthulhu
Jspace17
Cthulhu
6,378
610
1,741
3,614
16,323
11,175
128
6,494
9,829
39,641
0
L
Anhur
Kabroke
Anhur
5,855
2,650
0
2,212
10,445
4,083
520
3,208
7,237
0
44,112
W
Zhong Kui
KunFuZedOne
Zhong Kui
10,889
1,613
0
7,625
15,188
11,470
2,376
10,585
4,603
78,410
0
W
Apollo
ThaNinj
Apollo
8,273
3,427
0
5,149
11,885
4,384
2,191
6,090
5,795
0
63,824
L
King Arthur
kingzero93
King Arthur
5,129
642
0
5,539
16,610
8,021
762
658
15,952
0
38,804
W
Bellona
16,693
5,809
0
5,155
14,259
14,724
913
4,583
9,676
0
74,369
L
14,145
1,264
0
2,551
15,960
5,966
0
4,082
11,878
59,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,552
Gold Earned
53,916
458
Minions Killed
586
0
Camps Cleared
0
1,459,831
Distance Traveled
1,877,452
20
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
7,784
410
43
2
0
287,700
8
L
Ymir
9,971
525
151
8
0
342,291
6
W
Arachne
12,550
661
98
5
0
455,430
2
W
Cthulhu
9,138
481
63
3
0
358,517
7
L
Anhur
8,175
430
79
4
0
255,205
3
W
Zhong Kui
10,775
567
147
8
0
327,886
6
W
Apollo
9,718
511
129
7
0
330,076
4
L
King Arthur
8,048
424
70
4
0
329,490
2
W
Bellona
11,735
618
149
8
0
405,543
5
L
Zeus
9,574
504
115
6
0
245,145
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role